majeyal Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (9, 2, D:1) a +0 trident (12, -12, D:1) a +0 hand axe (14, 18, D:1) a rat corpse (skeletalised by now) (15, 3, D:1) a bat corpse (skeletalised by now) (16, 0, D:1) a quokka skeleton (17, -1, D:1) a +0 club (17, 0, D:1) a ball python skeleton (21, -13, D:1) a +0 robe (21, -10, D:1) a +0 sling (21, 19, D:1) a +0 ring mail (22, 11, D:1) a +0 robe (24, 8, D:1) a hobgoblin corpse (skeletalised by now) (24, 9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, 10, D:1) a +0 club a kobold corpse (skeletalised by now) (25, 20, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (10, 7, D:2) a frilled lizard skeleton (11, 8, D:2) a rat skeleton (16, 5, D:2) an adder skeleton (17, 17, D:2) a jackal corpse (skeletalised by now) (22, -6, D:2) a frilled lizard corpse (skeletalised by now) (34, 12, D:2) a +0 club a goblin corpse (skeletalised by now) (38, 16, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Dempisut's Weapon Boutique the +9 trident of Qasesi {flame, Bane Will+ rCorr Str+5} (1040 gold) Bane: It inflicts you with a random bane when you equip it. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Str+5: It affects your strength (+5). It cannot be enchanted further. a +0 mace (39 gold) the +1 dagger of Eternal Vigilance {devious, rF++ rC- Int+2} (373 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. 4 curare-tipped darts (62 gold) a +0 shortbow (39 gold) a +0 spear (39 gold) (0, 0, D:3) a +0 mace (4, -1, D:3) a +0 mace (7, 43, D:3) a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, 24, D:3) a hobgoblin corpse (skeletalised by now) (15, 40, D:3) a parchment of Nazja's Percussive Tempering (19, 35, D:3) a +0 club (20, 8, D:3) a +0 leather armour (20, 14, D:3) a parchment of Kinetic Grapnel (21, 14, D:3) a ball python corpse (skeletalised by now) (22, 19, D:3) a +0 rapier (23, 14, D:3) a ball python corpse (skeletalised by now) (40, 45, D:3) a rat skeleton (51, 5, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (0, 27, D:4) a +0 dagger (2, 10, D:4) a +0 mace (2, 12, D:4) a +0 robe (still there?) a +1 dire flail (still there?) (6, -3, D:4) an adder skeleton (8, -12, D:4) a quokka skeleton (21, 1, D:4) a +0 whip (24, 4, D:4) a +0 robe a +0 dagger (24, 5, D:4) a +0 robe a +0 dagger a +0 whip an orc skeleton (36, -15, D:4) a +0 ring mail (37, 15, D:4) a +0 falchion (38, 13, D:4) a +0 robe (52, 20, D:4) a +0 leather armour (62, 17, D:4) a hobgoblin corpse (skeletalised by now) (63, 20, D:4) a +0 chain mail Level 5 of the Dungeon (18, -2, D:5) a parchment of Maxwell's Portable Piledriver (51, -4, D:5) a +0 robe a +0 falchion