magiryoung Level 1 of the Dungeon (2, 20, D:1) a frilled lizard corpse (skeletalised by now) (46, 16, D:1) a rat skeleton (51, 36, D:1) a +0 whip (56, 5, D:1) a ball python corpse (skeletalised by now) (60, 1, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (4, -10, D:2) a +0 leather armour (5, 5, D:2) a hobgoblin skeleton (17, -4, D:2) a +1 dagger of protection a +0 sling (17, 5, D:2) a +0 club a stone a kobold corpse (skeletalised by now) (19, 14, D:2) a +0 short sword (20, 20, D:2) a ball python skeleton (23, 17, D:2) a +0 sling (24, -12, D:2) a +0 short sword a kobold corpse (skeletalised by now) (35, -7, D:2) a quokka corpse (skeletalised by now) (37, -8, D:2) an adder corpse (skeletalised by now) (39, -5, D:2) a +0 morningstar (39, 1, D:2) a +0 dagger (50, -6, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Zecveg's One-of-a-Kind Rings a +8 ring of dexterity (unknown) (550 gold) a +9 ring of strength (780 gold) a +2 ring of strength (30 gold) the ring "Ipimnoaq" {+Blink Dex+6} (500 gold) [ring of dexterity] +Blink: It lets you blink. Dex+6: It affects your dexterity (+6). a +3 ring of intelligence (unknown) (100 gold) a +5 ring of protection (unknown) (550 gold) the ring "Biozuoz" {rF- rCorr Str+3 Dex+3 SInv} (332 gold) [ring of see invisible] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of the City {^Contam rF+ rCorr Dex+3 Stlth+ Clar} (551 gold) [ring of protection from fire] ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Clar: It protects you from confusion, rage, mesmerisation and fear. (0, 5, D:3) a ball python corpse (skeletalised by now) (5, -2, D:3) a +0 mace (6, 31, D:3) a frilled lizard corpse (skeletalised by now) (8, 4, D:3) a bat corpse (skeletalised by now) (16, 21, D:3) a +0 club a +0 leather armour an orc skeleton (19, 19, D:3) a +0 leather armour (26, 8, D:3) a +0 ring mail (28, 47, D:3) a medusa talisman (29, 4, D:3) a +0 club (32, 14, D:3) a +0 spear (38, 5, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 sling (14, 12, D:4) a +0 robe (17, 19, D:4) a +0 scale mail (18, 0, D:4) a +0 giant spiked club (27, 4, D:4) a +0 spear (27, 9, D:4) a +0 leather armour (32, -10, D:4) an inkwell talisman (51, -17, D:4) a parchment of Dimensional Bullseye Level 7 of the Dungeon (0, 0, D:7) 15 gold pieces (0, 1, D:7) a +0 hand axe a +0 war axe a +0 short sword an orc corpse an orc corpse (1, -5, D:7) a throwing net (2, 3, D:7) a Handbook of Applied Construction (3, -3, D:7) a +0 robe