magiryoung Level 1 of the Dungeon [Shop] Ofunotokh's General Store a parchment of Stone Arrow (123 gold) a parchment of Tukima's Dance (123 gold) a +0 whip (35 gold) the +8 battleaxe "Quluclie" {drain, Int+4} (1027 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 chain mail of the Saviour {Int+4} (299 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. a potion of attraction (42 gold) a potion of heal wounds (112 gold) (0, 0, D:1) a +0 dagger (1, -19, D:1) a ball python corpse (skeletalised by now) (2, -14, D:1) a +0 dagger (6, -11, D:1) a +0 club a goblin corpse (skeletalised by now) (9, -11, D:1) a +0 dagger (10, -19, D:1) a +0 flail (11, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (19, -14, D:1) a +0 ring mail (23, -7, D:1) a +0 ring mail (24, -1, D:1) a rat skeleton (24, 0, D:1) a hobgoblin skeleton (25, 0, D:1) a rat skeleton (25, 1, D:1) a bat skeleton (26, -4, D:1) a bat corpse (skeletalised by now) (30, 9, D:1) a bat corpse (skeletalised by now) (39, 12, D:1) a +0 leather armour (41, 20, D:1) an inkwell talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (6, -22, D:2) a +0 chain mail (8, -2, D:2) a rat skeleton (13, -14, D:2) a +0 plate armour (14, -6, D:2) an adder skeleton (19, 1, D:2) an adder corpse (skeletalised by now) (25, -18, D:2) a +0 robe (31, 1, D:2) a frilled lizard skeleton (38, -32, D:2) a +0 whip (38, -13, D:2) a +0 dagger (48, -15, D:2) the +4 whip of the Arena {heavy, rC- Int+7 SInv} rC-: It makes you vulnerable to cold. Int+7: It affects your intelligence (+7). SInv: It lets you see invisible. It cannot be enchanted further. (51, -12, D:2) a +0 robe (54, -5, D:2) a hobgoblin skeleton (55, -11, D:2) a +1 robe of cold resistance Level 3 of the Dungeon (5, 0, D:3) 2 boomerangs (6, -1, D:3) 4 boomerangs (6, 0, D:3) a +0 spear (7, 20, D:3) a +3 spectral club a +0 chain mail (10, 38, D:3) a +0 hammer (10, 48, D:3) a +0 club (10, 51, D:3) a +0 whip (13, 10, D:3) a +0 hand axe (15, 10, D:3) a +0 short sword 3 stones a kobold skeleton (27, 42, D:3) a +0 hammer a +0 hammer (27, 43, D:3) a +0 club a gnoll skeleton (28, 16, D:3) a +0 mace a +0 scale mail (28, 43, D:3) a hobgoblin skeleton (29, 4, D:3) a black bear skeleton (31, 16, D:3) a +0 spear (38, 21, D:3) a +0 quarterstaff (42, 50, D:3) a frilled lizard corpse (skeletalised by now) (46, 31, D:3) an adder skeleton (48, 23, D:3) a +0 leather armour (51, 38, D:3) a hobgoblin skeleton Level 4 of the Dungeon (9, -27, D:4) a +0 robe (14, 0, D:4) a +0 dagger a +0 robe an orc skeleton (14, 15, D:4) a quokka corpse (skeletalised by now) (15, -16, D:4) a +0 mace (15, 0, D:4) a hound skeleton (16, -10, D:4) a river rat skeleton (18, 4, D:4) a +0 war axe (18, 5, D:4) a +0 dagger (18, 6, D:4) a +0 short sword a +0 leather armour an orc skeleton (19, -9, D:4) a ball python skeleton (22, -10, D:4) a +0 whip 2 stones (25, 5, D:4) 3 flux baubles (34, -17, D:4) a +0 war axe (41, -5, D:4) a +0 halberd (41, -4, D:4) a +0 club a +0 leather armour a +0 dagger a +0 leather armour an orc skeleton (42, -6, D:4) a +0 dagger (42, -4, D:4) a hound skeleton (42, -3, D:4) a hobgoblin skeleton (51, 11, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (53, -12, D:4) a ball python corpse (skeletalised by now) (54, 10, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (1, -1, D:5) a +0 club (1, 0, D:5) a +0 flail (8, 1, D:5) a +0 short sword (26, -9, D:5) an iguana skeleton (33, 4, D:5) a +2 dagger of electrocution (33, 5, D:5) a +0 flail of holy wrath a +0 ring mail (34, 5, D:5) a +0 robe a +0 dagger (43, 22, D:5) a quill talisman (51, 20, D:5) a +0 shortbow (58, -2, D:5) a black bear corpse (skeletalised by now) (58, 23, D:5) a +0 war axe Level 6 of the Dungeon (2, -3, D:6) a +0 plate armour a black bear skeleton (4, 3, D:6) a maw talisman (12, 26, D:6) a +0 sling (19, 27, D:6) 2 boomerangs (19, 38, D:6) a black bear corpse (skeletalised by now) (27, 17, D:6) a parchment of Forge Lightning Spire (29, 5, D:6) a +0 pair of gloves (29, 24, D:6) a spore talisman (31, -6, D:6) a +0 scale mail (36, -2, D:6) a +0 leather armour (36, 17, D:6) a bullfrog corpse (skeletalised by now) (38, -16, D:6) a hound corpse (skeletalised by now) (41, -14, D:6) a +0 giant club an ogre skeleton (45, -8, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Jicwoli's Vocational Training a manual of Invocations (1280 gold) a manual of Evocations (1280 gold) [Shop] Tejue's Distillery a potion of might (60 gold) a potion of invisibility (120 gold) a potion of enlightenment (75 gold) a potion of might (60 gold) a potion of lignification (45 gold) a potion of brilliance (unknown) (60 gold) a potion of cancellation (120 gold) a potion of curing (45 gold) (0, 0, D:7) a +0 spear a gnoll corpse (skeletalised by now) (0, 2, D:7) a +0 flail a +0 club a +0 leather armour a gnoll corpse (skeletalised by now) (1, 0, D:7) a +0 halberd (1, 1, D:7) a +0 flail (15, 5, D:7) a +0 chain mail (23, -16, D:7) a +0 giant club (26, 15, D:7) a water moccasin skeleton (27, 2, D:7) a water moccasin corpse (skeletalised by now) (28, 1, D:7) a yak corpse (skeletalised by now) (30, -29, D:7) a +0 cloak (31, -9, D:7) a +0 rapier (31, 19, D:7) a scroll of noise (35, -3, D:7) a bullfrog skeleton (36, 8, D:7) a +0 cloak (37, 11, D:7) a +0 spear a gnoll skeleton (38, 9, D:7) a +0 flail (38, 10, D:7) a +0 whip (38, 11, D:7) a +0 spear (39, -29, D:7) a +0 flail a gnoll skeleton (39, -28, D:7) a +0 halberd (39, 19, D:7) an orb of energy (40, 18, D:7) a +0 robe (41, -28, D:7) a +0 giant club a +0 giant spiked club (42, -26, D:7) a +0 spear (43, -26, D:7) a +0 flail (47, -23, D:7) a +0 club a +0 leather armour a +0 whip a gnoll skeleton (50, 16, D:7) the +0 robe of Distant Shores {*Slow rElec Archmagi} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (51, 17, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 morningstar (9, 10, D:8) a +0 leather armour (9, 29, D:8) a +0 short sword (11, 31, D:8) an acid dragon corpse (skeletalised by now) (12, 10, D:8) a +0 flail an orc corpse (skeletalised by now) (13, -2, D:8) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (18, 7, D:8) a +0 dagger a +0 robe (18, 20, D:8) a +0 hand axe (19, 20, D:8) a +0 chain mail a +0 dagger an orc skeleton (20, 19, D:8) a +0 robe a +0 dagger (23, -5, D:8) a +0 dagger a +0 robe (23, 21, D:8) a bullfrog skeleton (23, 22, D:8) a +0 dagger a +0 leather armour a +0 hand axe an orc skeleton (23, 23, D:8) a +1 dagger of venom a +0 leather armour an orc skeleton (26, 27, D:8) a water moccasin corpse (skeletalised by now) (27, 14, D:8) a +0 club an orc skeleton (29, 15, D:8) a wyvern skeleton (35, -9, D:8) a storm talisman (38, -5, D:8) a +0 flail a gnoll skeleton (39, 0, D:8) a +0 leather armour (39, 11, D:8) 2 flux baubles (42, 1, D:8) a +0 flail (45, 15, D:8) a yak skeleton (46, -1, D:8) a +0 spear (47, -1, D:8) the +6 sling "Bepruidgh" {elec, rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +1 halberd of protection (47, 17, D:8) a yak corpse (skeletalised by now) a yak skeleton Level 9 of the Dungeon (0, 0, D:9) 31 gold pieces (still there?) a +4 short sword (still there?) a +0 chain mail (still there?) a +0 long sword (still there?) a +0 robe (still there?) (3, -4, D:9) a +1 ring mail an acid dragon corpse (11, 9, D:9) a parchment of Launch Clockwork Bee (11, 16, D:9) a +0 leather armour (11, 17, D:9) a yak skeleton (16, 4, D:9) a +0 ring mail a +0 dagger (18, 5, D:9) a +3 war axe a +0 robe a +0 robe a +0 flail a +0 robe a +0 long sword Level 10 of the Dungeon [Shop] Lasm's Antique Weapon Emporium a +0 spear (105 gold) a +0 dagger (70 gold) a +0 dagger (70 gold) a +0 rapier (192 gold) a +0 mace (105 gold) a +0 trident (122 gold) a +0 mace (105 gold) (0, 0, D:10) 7 gold pieces (16, -11, D:10) a +0 quarterstaff (23, -16, D:10) a +0 robe (27, -10, D:10) an amulet of reflection Level 11 of the Dungeon (16, 14, D:11) 11 gold pieces (33, -3, D:11) a parchment of Anguish the Ecumenical Temple