magiryoung Level 1 of the Dungeon (3, 14, D:1) a frilled lizard corpse (skeletalised by now) (3, 15, D:1) a +0 short sword a kobold corpse (skeletalised by now) (4, 15, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (6, 6, D:1) a quokka corpse (skeletalised by now) (16, -5, D:1) an orb of attunement (24, 8, D:1) a ball python corpse (skeletalised by now) (26, -7, D:1) a hobgoblin corpse (skeletalised by now) (29, 13, D:1) a +0 club a gnoll skeleton (31, 18, D:1) a +0 club (32, -13, D:1) a +0 chain mail (33, 20, D:1) a +0 short sword (34, -11, D:1) a +0 dagger (34, -7, D:1) a rat skeleton (34, 21, D:1) a +0 leather armour (44, -12, D:1) a +0 club (46, -12, D:1) a +0 whip 3 stones (46, 22, D:1) a +0 hand axe (48, 22, D:1) a jackal skeleton a jackal skeleton (59, 0, D:1) a +0 dagger Level 2 of the Dungeon (1, 18, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (11, 11, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (11, 32, D:2) a frilled lizard skeleton (24, 25, D:2) a +0 dagger (27, 27, D:2) a +0 leather armour (42, 0, D:2) a goblin corpse (skeletalised by now) (49, 9, D:2) a bat corpse (skeletalised by now) (63, 35, D:2) a +0 dagger Level 3 of the Dungeon (7, 16, D:3) a +0 pair of boots (9, 40, D:3) a +0 short sword (21, -1, D:3) a bat skeleton (22, -1, D:3) a +0 club (22, 0, D:3) a +0 flail (26, 37, D:3) a ball python skeleton (29, -1, D:3) a +0 spear (29, 29, D:3) a bat skeleton (30, -1, D:3) a +0 halberd a gnoll corpse (skeletalised by now) (31, -4, D:3) a +0 whip a gnoll corpse (skeletalised by now) (31, -3, D:3) a +0 spear a gnoll corpse (skeletalised by now) (31, 23, D:3) a rat skeleton (32, -3, D:3) a ball python corpse (skeletalised by now) (32, -2, D:3) a +0 flail a +0 spear a gnoll corpse (skeletalised by now) (34, 22, D:3) a +0 dagger an orc skeleton (40, 21, D:3) a +0 club a goblin corpse (skeletalised by now) (42, 31, D:3) a ball python skeleton (51, 46, D:3) a +0 whip (52, 46, D:3) a ball python skeleton (55, 47, D:3) an inkwell talisman Level 4 of the Dungeon (0, 22, D:4) an inkwell talisman (1, 21, D:4) a +0 whip a kobold corpse (skeletalised by now) (6, 2, D:4) a +0 flail (12, 28, D:4) a +0 club a +0 flail a +0 ring mail a +0 dagger (12, 29, D:4) a +0 trident (13, 28, D:4) a +0 club (15, -13, D:4) a ball python corpse (skeletalised by now) (17, 5, D:4) a hobgoblin skeleton (19, 35, D:4) a +0 hand axe (29, 19, D:4) a +0 hammer (29, 24, D:4) a +2 antimagic hand axe (30, -11, D:4) a +0 dagger (30, 33, D:4) a hound skeleton (35, 35, D:4) a +0 ring mail (36, 25, D:4) a +0 hand axe (45, -13, D:4) a +0 rapier (48, 27, D:4) a +0 dagger a goblin skeleton (49, 27, D:4) a +0 short sword a +0 leather armour (55, 30, D:4) a ball python corpse (skeletalised by now) (59, -8, D:4) a +0 war axe Level 5 of the Dungeon [Shop] Bocurch's Gadget Gallery a wand of light (2) (92 gold) a wand of paralysis (4) (105 gold) a wand of warping (9) (237 gold) a wand of warping (5) (132 gold) a lightning rod (4/4) (440 gold) an orb of energy (121 gold) [Shop] Losotr Eciam's Weapon Shop 6 javelins (216 gold) a +0 trident (42 gold) a +0 falchion (36 gold) 3 poisoned darts (21 gold) a +0 battleaxe (120 gold) the +12 sling of Mutilation {chaos, Will+ Int+3 Dex+3} (1054 gold) Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 3 poisoned darts (21 gold) (0, 0, D:5) a +0 leather armour (5, -18, D:5) a +0 short sword an orc corpse (skeletalised by now) (5, -16, D:5) a +0 club (6, -15, D:5) a +0 dagger a +0 ring mail (7, -17, D:5) a +0 club an orc corpse (skeletalised by now) (8, 9, D:5) a +0 chain mail (8, 16, D:5) a +0 dagger a +0 club an orc corpse (skeletalised by now) (9, -12, D:5) an adder corpse (skeletalised by now) (9, 17, D:5) a +0 short sword an orc corpse (skeletalised by now) (30, 0, D:5) a +0 ring mail (30, 8, D:5) a +0 hand axe a +0 chain mail (54, 37, D:5) a +0 robe Level 6 of the Dungeon [Shop] Weficed's Antique Weapon Boutique a +0 great mace of holy wrath (380 gold) a +0 antimagic mace (209 gold) the +5 quarterstaff "Icerphuh" {rebuke, ^Fragile rElec rN+} (809 gold) ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. a +0 spear of pain (180 gold) a +0 quarterstaff (95 gold) a +0 great sword of holy wrath (380 gold) (0, 0, D:6) a +0 rapier a +0 long sword (2, -13, D:6) a +0 ring mail a steam dragon skeleton (10, 9, D:6) a +0 dagger (13, 1, D:6) a water moccasin skeleton (17, 1, D:6) a +0 dagger a +0 chain mail an orc skeleton (29, -6, D:6) a black bear skeleton (36, 0, D:6) an iguana skeleton (45, -31, D:6) a +0 shortbow a centaur corpse (skeletalised by now) (49, -16, D:6) a bullfrog skeleton Level 7 of the Dungeon (1, -25, D:7) a +0 giant spiked club an ogre corpse (skeletalised by now) (1, 1, D:7) a bullfrog corpse (skeletalised by now) (4, -3, D:7) a +3 sling a +0 quarterstaff a +0 leather armour the human corpse of Joseph (skeletalised by now) (5, 1, D:7) a +0 war axe (32, 28, D:7) a bullfrog corpse (skeletalised by now) (33, -4, D:7) a +0 dagger (42, -3, D:7) a +0 dagger an orc skeleton (42, -2, D:7) a +0 spear a +0 scale mail a +0 buckler (43, -9, D:7) a +0 war axe (43, -1, D:7) a +0 giant club a +0 giant club (43, 0, D:7) a +0 club a +0 leather armour a gnoll skeleton (44, -3, D:7) a +0 dagger a +0 robe an orc skeleton (47, 18, D:7) a +0 spear (47, 19, D:7) a +0 flail (47, 20, D:7) a +2 spear of venom a +0 ring mail a gnoll skeleton (48, 19, D:7) a +0 spear (49, -5, D:7) a +0 orcbow (49, -2, D:7) an iguana skeleton Level 8 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 ring mail of the Thistle {rC+ rCorr} (2860 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the earth staff "Loczif" {rC+ Int+3 Necro Earth} (5090 gold) [staff of earth] rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the +6 short sword "Rewn" {freeze, rN+} (4660 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the ring of Azeasath {rN++ rCorr Dex+3 Slay+4} (6540 gold) [ring of slaying] rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). a +6 morningstar of holy wrath (4280 gold) the +3 ring mail of the Stone Wall {rF++ rN+ Str-2 Int+4} (5190 gold) rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. the medusa talisman of Imnu Bidgh {Will+ Str+2 Dex+2} (4850 gold) [medusa talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). the amulet of Dif Anua {RegenMP+ Int+3} (4330 gold) [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). the amulet "Wojyodyno" {Rampage Acrobat rElec rF-} (3700 gold) [amulet of the acrobat] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. the +4 spear "Rathrip" {drain, +Blink rF- Str+3 Int+3} (4500 gold) +Blink: It lets you blink. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the hive talisman of the Evil One {Harm rF+ Will+ Str+2 Dex-4} (9600 gold) [hive talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). the ring "Ziqy" {rF+ EV+5 Int+2} (5420 gold) [ring of evasion] rF+: It protects you from fire. EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). the granite talisman of the Hidden Vale {rN+} (7800 gold) [granite talisman] rN+: It protects you from negative energy. the amulet "Vioxuq" {rF+ RegenMP+} (4400 gold) [amulet of magic regeneration] rF+: It protects you from fire. RegenMP+: It increases your rate of magic regeneration. the +0 leather armour of Hedging {rElec Int+3} (2230 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the necromancy staff of the Fae God {rN+ Int+3 Necro Earth} (4390 gold) [staff of necromancy] rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. the ring of Astrix {rC+ MP+9 Int+3} (4030 gold) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Int+3: It affects your intelligence (+3). the amulet of Rasoap {Spirit +Blink rElec rPois Int-4} (4680 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Int-4: It affects your intelligence (-4). the +3 leather armour of Runudghaa {rElec rC+ Str+4} (4640 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. the +1 spear "Afuzuwnasia" {heavy, rElec Stlth+} (2720 gold) rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:8) a +0 war axe (1, 0, D:8) a +0 falchion (1, 1, D:8) a +0 shortbow a +0 hand axe an orc skeleton (1, 5, D:8) a +0 spear 2 boomerangs (1, 7, D:8) a +0 ring mail an orc skeleton (2, 0, D:8) a +0 hand axe (2, 2, D:8) a +2 flail of holy wrath a +0 ring mail an orc skeleton (2, 4, D:8) a +0 spear a +0 buckler (3, 1, D:8) a +0 spear a +0 scale mail (7, 0, D:8) 8 poisoned darts (still there?) a +0 short sword (still there?) a kobold corpse (skeletalised by now) (still there?) (8, -2, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (9, 0, D:8) a +0 dagger 3 stones (13, -3, D:8) a +0 club a stone (20, 10, D:8) a wand of paralysis (2) (21, 10, D:8) a +0 robe (25, -5, D:8) a +0 robe (26, 6, D:8) a +0 hand axe a +0 ring mail (27, 5, D:8) a +0 short sword 2 boomerangs a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (28, 4, D:8) a +0 short sword a +0 leather armour (29, -10, D:8) a +0 club a +0 leather armour (29, -9, D:8) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (30, -10, D:8) a +0 dagger a +0 cloak (35, 18, D:8) 15 gold pieces (44, 1, D:8) a +0 spear a goblin corpse (skeletalised by now) (45, 0, D:8) a +0 dagger a +0 spear an orc corpse (skeletalised by now) (46, -1, D:8) a +0 spear a goblin corpse (skeletalised by now) (46, 1, D:8) a +0 spear a goblin corpse (skeletalised by now) (49, 2, D:8) a +1 leather armour of cold resistance a +0 short sword a bailey (0, 0, Bailey) a +0 halberd a +0 ring mail an orc corpse (2, 8, Bailey) a potion of mutation (2, 10, Bailey) a potion of mutation (2, 12, Bailey) a potion of mutation (3, 9, Bailey) a potion of invisibility (3, 11, Bailey) a potion of magic (4, 8, Bailey) a potion of might (4, 12, Bailey) a potion of magic (5, 9, Bailey) a potion of magic (5, 11, Bailey) a potion of invisibility (6, 10, Bailey) a potion of might (6, 12, Bailey) a potion of haste (8, 0, Bailey) a +0 spear a +0 scale mail (8, 4, Bailey) a +0 halberd of draining (unseen) (10, 4, Bailey) a +2 halberd of electrocution (still there?) a gnoll corpse (still there?) (12, 9, Bailey) a +0 halberd of electrocution (unseen) (12, 10, Bailey) a +0 trident a +0 ring mail an orc corpse (14, -4, Bailey) a +0 trident a +0 ring mail an orc corpse (14, 4, Bailey) a +0 trident a +0 chain mail an orc corpse (15, 8, Bailey) a +1 heavy spear (unseen) (16, 8, Bailey) a +3 spear (18, -4, Bailey) a +0 trident a +0 scale mail an orc corpse (18, 0, Bailey) a +0 halberd a +0 ring mail (18, 4, Bailey) a +2 halberd of draining a gnoll corpse (18, 5, Bailey) a +2 halberd of draining a +0 trident a +0 chain mail a +0 halberd a +0 ring mail (18, 6, Bailey) a +2 halberd of electrocution a +0 halberd a +0 ring mail