magiryoung Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (1, -9, D:1) a +0 dagger (2, -4, D:1) a +0 dagger (2, -3, D:1) a hobgoblin skeleton (5, -30, D:1) a ball python corpse (skeletalised by now) (5, -20, D:1) a rat corpse (skeletalised by now) (12, -20, D:1) a +0 short sword (13, -6, D:1) a ball python skeleton (14, -6, D:1) a frilled lizard skeleton (14, 3, D:1) a +0 robe (21, -40, D:1) a ball python corpse (skeletalised by now) (28, 6, D:1) a quokka skeleton (30, -20, D:1) a +0 dagger a kobold skeleton (32, -32, D:1) a rat corpse (skeletalised by now) (36, 2, D:1) a +0 leather armour (37, 3, D:1) a +0 long sword (42, 2, D:1) a quokka skeleton Level 2 of the Dungeon (6, 0, D:2) a ball python skeleton (6, 1, D:2) a hobgoblin skeleton (13, 25, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 20, D:2) a +0 leather armour (18, 34, D:2) a +0 dagger (20, 15, D:2) a +1 falchion of holy wrath (24, 7, D:2) a +0 club (28, 22, D:2) a ball python skeleton (29, 2, D:2) a +0 dagger a goblin skeleton (36, 16, D:2) a +0 chain mail (36, 36, D:2) a bat corpse (skeletalised by now) (49, 28, D:2) a +0 chain mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +2 leather armour of Prudence {Rampage rElec} (2600 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. It cannot be enchanted further. the cold staff of Contradiction {rC+ Stlth+ Ice} (3480 gold) [staff of cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. Ice: It increases the power of your Ice spells. the +3 leather armour of Incorporation {rC+ rN+ SInv Stlth+} (4220 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +0 scale mail "Viggedo" {rPois} (1520 gold) rPois: It protects you from poison. It cannot be enchanted further. the +4 hand axe of the Farrago {heavy, rF+ Dex+6} (5200 gold) rF+: It protects you from fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the fortress talisman of the Spheres {Int+4 Stlth+} (5400 gold) [fortress talisman] Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. the alchemy staff of Gozag's Hope {+Blink rPois rN+ Int+3 Alch} (4950 gold) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Alch: It increases the power of your Alchemy spells. the +6 sling "Tuewog" {freeze, ^Fragile +Blink rCorr Str+4} (5510 gold) ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). It cannot be enchanted further. the +2 leather armour of Gluttony {rElec rF++ rN+ Stlth-} (4630 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Stlth-: It makes you less stealthy. It cannot be enchanted further. the +2 cloak of Fythrak {rC++ Will- Dex+6} (4740 gold) rC++: It greatly protects you from cold. Will-: It decreases your willpower. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the fortress talisman of the Land of Plenty {Int+3 Dex+4} (6150 gold) [fortress talisman] Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). a +4 battleaxe of electrocution (4700 gold) the ring "Naxul" {*Slow rN+ Str+4 Int+5} (4030 gold) [ring of positive energy] *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). the wellspring talisman of Relativism {Rampage rN+ SInv} (3890 gold) [wellspring talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rN+: It protects you from negative energy. SInv: It lets you see invisible. the alchemy staff of the Horn {^Fragile +Blink rElec rPois Alch} (4040 gold) [staff of alchemy] ^Fragile: It will be destroyed if unequipped. +Blink: It lets you blink. rElec: It insulates you from electricity. rPois: It protects you from poison. Alch: It increases the power of your Alchemy spells. the +1 helmet of Red Satisfaction {Snipe, rElec rF+ rN+} (3970 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +1 short sword of the Ancients {freeze, Str+2 Dex+3} (2790 gold) Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +0 pair of boots "Jokyrriu" {Int+2 Dex+5} (2620 gold) Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the spider talisman "Famyuhutu" {rPois rCorr MP-7 Dex+2} (2330 gold) [spider talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. MP-7: It affects your magic capacity (-7). Dex+2: It affects your dexterity (+2). the necromancy staff "Worm" {rN+ Str+2 Int+4 Necro Ice} (5020 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. (0, 0, D:3) a +0 ring mail (6, -15, D:3) a +0 dagger a +0 robe a +0 club an orc corpse (skeletalised by now) (7, -15, D:3) a +0 flail a +0 scale mail a +0 flail of concussion an orc corpse (skeletalised by now) (14, 16, D:3) a ball python skeleton (17, -19, D:3) a +0 club (24, -4, D:3) a +0 short sword (26, -10, D:3) a rat skeleton (30, 1, D:3) a +0 club (35, -11, D:3) a +0 club a +0 sling a goblin corpse (skeletalised by now) (40, -17, D:3) a +0 hand axe (42, -31, D:3) a +0 robe (44, -17, D:3) a +0 longbow (45, -20, D:3) a +0 dagger a +0 ring mail an orc skeleton (45, -19, D:3) a +0 club a +0 club a +0 leather armour a +0 short sword 3 boomerangs an orc skeleton (45, -17, D:3) a +0 dagger a +0 robe an orc skeleton (45, 13, D:3) a +0 war axe (46, -31, D:3) a +0 leather armour (50, -17, D:3) a +0 dagger (50, -5, D:3) a +0 dagger a goblin skeleton (51, -18, D:3) a +0 club (63, 7, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) an adder corpse (skeletalised by now) (71, 4, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Minadab's Book Shop a parchment of Summon Forest (239 gold) a parchment of Sphinx Sisters (426 gold) a parchment of Eringya's Surprising Crocodile (169 gold) a parchment of Stone Arrow (114 gold) a parchment of Volatile Blastmotes (114 gold) a parchment of Alistair's Walking Alembic (239 gold) a parchment of Frozen Ramparts (114 gold) a parchment of Inner Flame (114 gold) a parchment of Foxfire (52 gold) a parchment of Ignite Poison (169 gold) a parchment of Brom's Barrelling Boulder (169 gold) a parchment of Hoarfrost Cannonade (239 gold) a parchment of Polar Vortex (676 gold) a parchment of Cigotuvi's Putrefaction (169 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Construct Spike Launcher (75 gold) a manual of Fighting (1040 gold) a parchment of Summon Horrible Things (543 gold) (2, 1, D:4) a +0 whip a +0 robe