Dungeon Crawl Stone Soup version 0.35-a0-570-g6c56e8410e (webtiles) character file. Game seed: 9066839872238485250 85 magiryoung the Ducker (level 4, -2/34 HPs) Began as a Demonspawn Gladiator on June 25, 2026. Slain by a gnoll ... wielding a +0 flail (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:38 (1221 turns). magiryoung the Ducker (Demonspawn Gladiator) Turns: 1221, Time: 00:01:39 Health: -2/34 AC: 6 Str: 14 XL: 4 Next: 25% Magic: 4/4 EV: 10 Int: 9 God: Gold: 60 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) f - +0 dagger (venom) rCold . . . (100%) g - orb {Mesmerism} rNeg . . . (100%) h - +0 ring mail rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on mesmerism cooldown A: powered by death 2, demonic touch 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 60 gold pieces. Inventory: Hand Weapons a - a +0 long sword f - a +0 dagger of venom (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour c - a +0 helmet (worn) g - an orb of mesmerism (worn) h - a +0 ring mail (worn) Scrolls c - 6 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} Skills: + Level 2.8 Fighting - Level 2.6 Long Blades + Level 2.5 Throwing + Level 1.5 Armour + Level 3.2 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 0% N/A 94% 3 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate health from kills. Your touch may inflict minor irresistible damage on your foes. Message History Your orb has recharged its mesmeric power. You encounter a quokka. The quokka leaves your sight. You encounter a gnoll. It is wielding a +0 club. The gnoll shouts! You encounter a gnoll. It is wielding a +0 flail and quivering 2 throwing nets. You see here a +0 flail. You hit the quokka but do no damage. The quokka is poisoned. The quokka barely misses you. You hit the quokka. You kill the quokka! The gnoll hits you with a +0 club. Your orb emits a pulse of dizzying energy. You see here a +0 flail. You hit the gnoll. The gnoll is poisoned. The gnoll snaps out of its daze. The gnoll is lightly wounded. The gnoll barely misses you. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll is no longer dazed. The gnoll closely misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. You barely miss the gnoll. The gnoll is almost dead. You kill the gnoll! The gnoll throws a throwing net. The throwing net hits you. You become entangled in the net! You struggle against the net. You struggle against the net. The gnoll hits you with a +0 flail. You struggle against the net. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You struggle against the net. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You rip the net and break free! The gnoll hits you with a +0 flail. You die... # #........# # #........# ###### #.# ###.#..##### #....# #.. #......# #.##.# #.## ....##.# #.##.# #.. #.####.# #.##.# #.# #.####.########.##.###.# # ................##.##..###.#.### ######..........@ğ.............. ################........... ############ You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 5 adders (D:2) A dart slug (D:1) 2 hobgoblins 2 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) 6 bats 3 frilled lizards 3 goblins (D:1) A kobold (D:1) 3 rats (D:1) 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magiryoung the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 163 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 163 | D:1 | Reached XP level 2. HP: 18/22 MP: 2/2 805 | D:2 | HP: 1/22 [adder (4)] 813 | D:2 | Reached skill level 1 in Armour 813 | D:2 | Reached skill level 3 in Dodging 819 | D:2 | HP: 1/23 [poisoned by an adder] 820 | D:2 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 820 | D:2 | Reached XP level 3. HP: 1/28 MP: 3/3 1178 | D:2 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 1178 | D:2 | Reached XP level 4. HP: 11/34 MP: 4/4 1221 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_loops_ring D:2: layout_basic, minmay_misc_feat_cross Skill XL: | 1 2 | ---------------+-------+----- Throwing | 2 | 2.5 Armour | 1 | 1.5 Dodging | 3 | 3.2 Fighting | | 2.8 Long Blades | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 112 | 7 || 119 Melee: Dagger | 111 | 7 || 118 Long sword | 1 | || 1 Throw: Throwing net | 1 | || 1 Drink: Curing | 1 | || 1 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 41 | || 41 Ring mail | 19 | 6 || 25 Dodge: Dodged | 85 | 6 || 91 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1212 | 1188 | 24 | 12 | 913 | 2 | 606.0 | Dungeon | 1212 | 1188 | 24 | 12 | 913 | 2 | 606.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 766 daAuts D:2: 445 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+