magiryoung Level 1 of the Dungeon (7, 3, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, 11, D:1) a bat corpse (skeletalised by now) (21, 2, D:1) a +0 dagger (28, 15, D:1) a +0 leather armour (30, -4, D:1) a +0 leather armour (31, 31, D:1) an orb of energy (35, -2, D:1) a hobgoblin skeleton a bat skeleton (36, -2, D:1) a +0 chain mail (37, 17, D:1) a +0 short sword (37, 23, D:1) a +0 leather armour (39, 35, D:1) a +0 robe (44, 1, D:1) a +0 short sword 2 stones (45, 18, D:1) a +0 leather armour (49, 14, D:1) a +0 club (49, 15, D:1) a jackal corpse (skeletalised by now) (55, 19, D:1) the quill talisman of the Bulwark {Int-2 Dex+8} [quill talisman] Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (3, 10, D:2) 2 flux baubles (7, -23, D:2) 12 gold pieces (16, 1, D:2) a +0 dagger (19, -11, D:2) a +0 whip (32, -9, D:2) a quokka corpse (35, -9, D:2) the cold staff of Reinforcement {rC+ SInv Ice} [staff of cold] rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (38, -18, D:2) a rat corpse (39, -19, D:2) a +0 club a kobold corpse