magiryoung Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, 4, D:1) a jackal skeleton (5, 4, D:1) a jackal skeleton (9, -2, D:1) a +0 club (10, -39, D:1) a bat skeleton (11, -40, D:1) a ball python skeleton (12, -42, D:1) a +0 short sword a stone a +0 dagger a kobold skeleton a kobold skeleton (16, -24, D:1) a +0 whip 4 stones (30, 1, D:1) a +0 plate armour (35, -36, D:1) a +0 short sword (40, -35, D:1) a rat corpse (skeletalised by now) (44, -3, D:1) a hobgoblin skeleton (45, -5, D:1) a +0 dagger a goblin skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 1, D:2) a +0 chain mail (10, -31, D:2) the +0 robe of Purpose {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. (14, -28, D:2) a quokka corpse (skeletalised by now) (15, -12, D:2) a rat corpse (skeletalised by now) (18, -33, D:2) a +0 dagger (20, -35, D:2) a +0 whip (27, -25, D:2) a hobgoblin skeleton (35, 2, D:2) a +0 dagger a stone a kobold skeleton (37, 1, D:2) a bat skeleton (38, 1, D:2) a +0 club a goblin skeleton (43, -20, D:2) a bat corpse (skeletalised by now) (46, -18, D:2) a parchment of Vhi's Electric Charge (52, -15, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a goblin corpse (4, 13, D:3) a +0 hammer (4, 15, D:3) a +0 hammer (5, 14, D:3) the +1 hammer of Guilt {vamp, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (5, 16, D:3) a +0 hammer (5, 17, D:3) a +0 hammer (5, 20, D:3) a +0 hammer (5, 21, D:3) a +0 hammer (5, 22, D:3) a +0 hammer (6, 19, D:3) a +2 quarterstaff of chaos a +0 cloak (6, 20, D:3) a +0 hammer (6, 21, D:3) a +0 hammer (7, 20, D:3) a +0 hammer (7, 21, D:3) a +0 hammer (7, 22, D:3) a +3 hammer (11, -27, D:3) a +0 scale mail (11, 0, D:3) an adder corpse (12, -23, D:3) the felid corpse of Natasha (skeletalised by now) (12, -9, D:3) a scroll of noise (13, -23, D:3) the felid corpse of Natasha (skeletalised by now) (20, 3, D:3) a +0 spear (20, 6, D:3) 10 gold pieces (26, 3, D:3) 2 javelins