Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 18217868111941105344 35 magiryoung the Ducker (level 3, 0/28 HPs) Began as a Demonspawn Gladiator on Apr 9, 2026. Slain by an orc ... wielding a +0 trident (6 damage) ... on level 3 of the Dungeon. The game lasted 00:01:32 (1578 turns). magiryoung the Ducker (Demonspawn Gladiator) Turns: 1578, Time: 00:01:33 Health: 0/28 AC: 4 Str: 14 XL: 3 Next: 16% Magic: 3/3 EV: 12 Int: 10 God: Gold: 102 SH: 0 Dex: 24 Spells: 2/2 levels left rFire . . . (100%) i - +5 trident of Hepliaklqana's Wrath {flame, rElec rC+ Dex+4} rCold + . . (50%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - ring of flight HPRegen 0.24/turn j - +6 ring of dexterity MPRegen 0.08/turn %: no passive effects @: flying A: powered by pain 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 102 gold pieces. Inventory: Hand Weapons a - a +0 long sword g - a +2 dagger of draining h - a +1 whip of venom i - the +5 trident of Hepliaklqana's Wrath (weapon) {flame, rElec rC+ Dex+4} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of flight (worn) j - a +6 ring of dexterity (worn) Scrolls c - a scroll of fog {unknown} d - 2 scrolls of poison {unknown} e - a scroll of noise {unknown} h - 5 scrolls of identify {unknown} m - a scroll of enchant armour {unknown} Potions f - a potion of resistance {unknown} j - a potion of moonshine {unknown} k - a potion of brilliance {unknown} l - a potion of lignification {unknown} Skills: + Level 2.3 Fighting - Level 2.8 Long Blades + Level 0.2 Polearms + Level 2.1 Throwing + Level 0.5 Armour + Level 2.9 Dodging + Level 1.0 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 0% 2d5 58% 2 Anguish Hex/Necr 0% N/A 99% 4 Awaken Armour Erth/Frge 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Your Stealth skill increases to level 1! You hit the orc. You burn the orc. The orc is severely wounded. The bat barely misses you. The bat hits you but does no damage. The orc barely misses you. The orc hits you with a +0 falchion. You closely miss the orc. The orc is severely wounded. The bat misses you. The orc hits you from afar with a +0 trident. The orc barely misses you. The bat hits you but does no damage. You closely miss the orc. The orc is severely wounded. The bat hits you but does no damage. The orc hits you but does no damage. The orc completely misses you. The orc hits you from afar with a +0 trident. The orc barely misses you. The orc leaves your sight. You puncture the orc! You burn the orc. You kill the orc! The bat closely misses you. The orc closely misses you. You closely miss the bat. The bat barely misses you. The orc hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: i) +5 trident of Hepliaklqana's Wrath {flame, rElec rC+ Dex+4} Press: ? - help, Dir - move target Aim: an orc, wielding a +0 trident (70% to hit) You reach to attack! You completely miss the orc. The bat barely misses you. The orc barely misses you. The orc hits you from afar with a +0 trident. You die... ## # .# .# .# #.# .#... .#.# .o. ########)# .......@)# .#.#.##.## .b. ..... .#####. #. .. # .# # You could see an orc and a bat. Vanquished Creatures A dart slug (D:2) 2 orcs (D:3) 4 endoplasms 5 hobgoblins 4 ball pythons 3 bats (D:1) 4 frilled lizards 3 goblins 3 kobolds (D:1) 5 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magiryoung the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 334 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 334 | D:1 | Reached XP level 2. HP: 16/22 MP: 2/2 889 | D:2 | Identified the +5 trident of Hepliaklqana's Wrath {flame, | rElec rC+ Dex+4} 1301 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1573 | D:3 | Reached skill level 1 in Stealth 1578 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_loops_corners D:2: layout_basic, minmay_misc_feat_doors, hangedman_decor_diamond_cutter, serial_bayou_crossing, minmay_misc_feat_rugged, minmay_pentomino_z2, hangedman_decor_opposing D:3: layout_basic, dreamdust_ecumenical_altar_angels_and_demons, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_straight_2, infiniplex_forest_lined_corner, infiniplex_forest_straight_2, infiniplex_forest_straight_3 Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.1 Stealth | 1 | 1.0 Fighting | | 2.3 Long Blades | | 2.8 Polearms | | 0.2 Armour | | 0.5 Dodging | | 2.9 Action || total ---------------------------++------- Attack: Normal || 78 Melee: Long sword || 28 Whip || 15 Trident || 25 Dagger || 10 Stab: Sleeping || 4 Armour: Leather armour || 40 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1593 | 1532 | 61 | 0 | 1282 | 3 | 531.0 | Dungeon | 1593 | 1532 | 61 | 0 | 1282 | 3 | 531.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 842 daAuts D:2: 737 daAuts D:3: 13 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+