magiryoung Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (5, -6, D:1) a +0 whip (9, 11, D:1) a hobgoblin corpse (skeletalised by now) (11, 15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 20, D:1) a scroll of identify (18, -10, D:1) a bat corpse (skeletalised by now) (22, 4, D:1) a +0 leather armour (22, 16, D:1) a +0 robe (30, 9, D:1) a rat corpse (36, -10, D:1) a +0 whip (38, -6, D:1) a quill talisman Level 2 of the Dungeon (8, -3, D:2) a +0 plate armour (9, 0, D:2) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (13, -27, D:2) a throwing net 3 poisoned darts (13, -25, D:2) a +0 helmet