magiryoung Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, 1, D:1) 6 stones (10, -5, D:1) a bat corpse (skeletalised by now) (10, -3, D:1) 6 stones (17, -6, D:1) a hobgoblin skeleton (23, -29, D:1) a +0 quarterstaff (24, -27, D:1) a bat skeleton (25, -26, D:1) a rat skeleton (26, -34, D:1) a +0 leather armour (29, -38, D:1) a +0 club (32, -26, D:1) a +0 spear (35, -22, D:1) a +0 leather armour (36, -18, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, -16, D:1) a ball python corpse (skeletalised by now) (38, -16, D:1) a hobgoblin corpse (skeletalised by now) (40, -26, D:1) a +0 long sword (42, -30, D:1) a rat corpse (skeletalised by now) (46, -22, D:1) a +0 dagger (51, -19, D:1) a +0 club Level 2 of the Dungeon (2, 27, D:2) a +0 dagger (3, 13, D:2) a scarab talisman (20, -1, D:2) a +0 whip a kobold corpse (skeletalised by now) (24, 34, D:2) an adder skeleton (33, 13, D:2) a +0 dagger (34, 12, D:2) a +0 short sword a +0 club 5 stones a kobold corpse (skeletalised by now) (35, 12, D:2) a +0 dagger a kobold corpse (skeletalised by now) (53, 0, D:2) a +0 chain mail (57, 37, D:2) a quokka corpse (skeletalised by now) (61, 29, D:2) a +0 dagger (62, 4, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, -26, D:3) a hobgoblin corpse (skeletalised by now) (9, 8, D:3) an adder corpse (skeletalised by now) (12, -26, D:3) a +0 ring mail (16, 0, D:3) a +0 ring mail (17, -17, D:3) a +1 dagger of speed (26, -3, D:3) 6 boomerangs (27, -27, D:3) a +0 robe (29, 2, D:3) 2 boomerangs (41, 6, D:3) an adder skeleton (48, -2, D:3) a jackal skeleton a ball python skeleton Level 4 of the Dungeon [Shop] Kigg's General Store a +0 arbalest (75 gold) a parchment of Passage of Golubria (135 gold) a +0 trident (35 gold) the +5 partisan of Indomitability {freeze, rElec rCorr Stlth+} (600 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a box of beasts (400 gold) a +0 hand axe (30 gold) a tin of tremorstones (2/2) (400 gold) a parchment of Mercury Arrow (81 gold) (9, -2, D:4) a +0 flail (10, 38, D:4) a +0 dagger (13, 7, D:4) a +0 leather armour (14, 15, D:4) a +0 dagger an orc skeleton (17, 0, D:4) a +0 hand axe an orc skeleton (18, 0, D:4) a +0 dagger a +0 leather armour (20, -2, D:4) a +0 whip a +0 robe (22, 25, D:4) a +0 short sword a kobold skeleton (30, 18, D:4) a +0 giant club (33, 2, D:4) a +0 dagger (34, 0, D:4) a +0 dagger a goblin skeleton (34, 29, D:4) a +0 dagger (37, -4, D:4) an iguana skeleton (47, 7, D:4) a +0 trident a +3 hand axe a +0 chain mail a +0 whip an orc skeleton an orc skeleton an orc skeleton (47, 8, D:4) a +0 flail a +0 leather armour a +0 mace a +0 club an orc skeleton an orc skeleton an orc skeleton Level 5 of the Dungeon (1, -7, D:5) 5 poisoned darts (11, 2, D:5) a hound corpse (skeletalised by now) (19, 0, D:5) a +0 club a +0 club a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton an orc skeleton (19, 1, D:5) an adder skeleton (25, -4, D:5) a +0 shortbow a centaur skeleton (28, 29, D:5) a +0 orcbow (30, -13, D:5) a +0 ring mail (31, 6, D:5) 5 datura-tipped darts (31, 23, D:5) a +0 leather armour (31, 27, D:5) a +0 dagger (32, -2, D:5) a black bear skeleton (32, 24, D:5) a +0 dagger (38, -11, D:5) a hound corpse (skeletalised by now) (40, -12, D:5) an adder corpse (skeletalised by now) (44, -7, D:5) a +0 mace Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the rimehorn talisman of the Wasteland {rF+ Str+2} (4370 gold) [rimehorn talisman] rF+: It protects you from fire. Str+2: It affects your strength (+2). the ring of Facs {rPois rC+ rN+ Stlth+} (4320 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. the conjuration staff of the Sun {rPois rN+ Conj} (4040 gold) [staff of conjuration] rPois: It protects you from poison. rN+: It protects you from negative energy. Conj: It increases the power of your Conjurations spells. the +1 mace "Raskoit" {pain, rF++ rCorr Str-2} (3840 gold) rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Str-2: It affects your strength (-2). the amulet "Lesed" {Faith Str+5 Int+3} (6380 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). the ring of Vasyph {rC+ Int+4} (4040 gold) [ring of protection from cold] rC+: It protects you from cold. Int+4: It affects your intelligence (+4). the +4 dagger of Slow Death {drain, rPois rCorr Str-5 Int+4} (3830 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). Int+4: It affects your intelligence (+4). the +6 dagger of the Enemy {pain, rElec rCorr Str+6} (6720 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). the +8 short sword of Disembowelment {holy, ^Fragile rN++} (5730 gold) ^Fragile: It will be destroyed if unequipped. rN++: It greatly protects you from negative energy. the fire staff "Kucucaku" {rF+ Dex+4 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). Fire: It increases the power of your Fire spells. the ring of Happiness {Fly rElec rN+++ Will+ Int-5} (4760 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Will+: It increases your willpower. Int-5: It affects your intelligence (-5). the +0 robe of Ykhecs {Int+3} (1420 gold) Int+3: It affects your intelligence (+3). the ring "Seul Xos" {Dex+6 SInv} (3460 gold) [ring of see invisible] Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. the air staff "Rivuysm" {rElec Will+ Str+7 Air} (5230 gold) [staff of air] rElec: It insulates you from electricity. Will+: It increases your willpower. Str+7: It affects your strength (+7). Air: It increases the power of your Air spells. the storm talisman of the Mind {rC+ Slay+3} (15450 gold) [storm talisman] rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +0 ring mail of Noon {MP+4} (1940 gold) MP+4: It affects your magic capacity (+4). the +1 leather armour "Atinn" {Fly rElec Will- MP+9} (3780 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Will-: It decreases your willpower. MP+9: It affects your magic capacity (+9). the amulet "Ikliesat" {Spirit rElec rN++ Regen+ Str-5 Int+3} (5030 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). the +5 spear of the Middle {vamp, rF+ rN+ Int+3 Dex+4} (6690 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). the maw talisman of Waim {Rampage rF- rN+ Str+4} (4200 gold) [maw talisman] Rampage: It bestows one free step when moving towards enemies. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). (6, -33, D:6) a +0 whip (7, -33, D:6) a +0 whip a +0 club a +0 whip a +0 leather armour a gnoll skeleton a gnoll skeleton (12, -32, D:6) a howler monkey skeleton (12, 3, D:6) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 chain mail a +0 dagger a +0 leather armour an orc skeleton an orc skeleton (12, 4, D:6) a +0 dagger a +0 leather armour a +0 flail a +0 leather armour an orc skeleton (15, -28, D:6) a +0 plate armour (17, -27, D:6) 3 flux baubles (23, -47, D:6) a bullfrog corpse (skeletalised by now) (23, -12, D:6) a +0 ring mail (25, -23, D:6) a +0 sling (31, -41, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dire flail a +0 robe (1, -1, D:7) a +0 long sword a +3 mace a +0 robe a +0 robe a +0 falchion a +0 robe a +0 falchion a +0 robe (3, -1, D:7) a +0 dagger 5 stones (3, 0, D:7) a +0 dagger 2 stones (3, 1, D:7) a +0 dagger 3 poisoned darts (15, 22, D:7) a +1 dagger of venom (17, -1, D:7) a +0 short sword a +0 leather armour (17, 19, D:7) a +0 whip 3 stones (18, 17, D:7) a +0 club a +0 scale mail (18, 18, D:7) a +0 short sword a curare-tipped dart (20, 6, D:7) a +0 hand axe (39, 8, D:7) a +0 club (39, 9, D:7) a +0 whip 3 stones (40, 8, D:7) a +0 dagger 3 stones (41, 8, D:7) a +0 dagger (41, 9, D:7) a +0 club 5 poisoned darts (47, 26, D:7) a +0 flail a +0 dagger of venom (47, 27, D:7) a +0 club a +0 scimitar a +0 chain mail (48, -21, D:7) a storm talisman (48, 26, D:7) a +1 dagger of electrocution a +0 robe (49, -2, D:7) a +0 scale mail (54, 18, D:7) 6 large rocks (66, -12, D:7) 3 boomerangs Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 1, D:8) a +0 mace a +0 whip (1, 25, D:8) a +0 morningstar a +0 robe a +0 flail a +0 robe (1, 26, D:8) a +2 flail a +0 robe (1, 27, D:8) a +0 scimitar a +0 robe (3, 22, D:8) a +0 long sword a +0 robe (5, 17, D:8) a +0 hand axe (8, -1, D:8) a +0 war axe (27, 38, D:8) 2 potions of moonshine (42, 24, D:8) a staff of alchemy (46, -7, D:8) a +0 orcbow Level 9 of the Dungeon (0, 1, D:9) 2 poisoned darts (6, -3, D:9) 8 gold pieces (7, -3, D:9) 15 gold pieces a +0 flail a +0 chain mail (7, -2, D:9) 4 gold pieces a +0 flail a +0 ring mail (8, -4, D:9) 6 gold pieces a +0 club (10, -4, D:9) 8 gold pieces (11, 2, D:9) a potion of mutation (12, -3, D:9) 5 gold pieces a +0 spear a +0 robe (13, -4, D:9) 6 gold pieces a +0 trident a +0 chain mail (13, -3, D:9) 6 gold pieces a +2 dire flail of freezing a +0 robe (14, -3, D:9) 5 gold pieces a +0 great sword a +0 robe