Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file. Game seed: 6097714483773438911 39 magiryoung the Grave Robber (level 3, 0/25 HPs) Began as a Demonspawn Necromancer on June 14, 2025. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:13 (1335 turns). magiryoung the Grave Robber (DsNe) Turns: 1335, Time: 00:02:13 Health: 0/25 AC: 2 Str: 8 XL: 3 Next: 26% Magic: 5/6 EV: 11 Int: 17 God: Gold: 93 SH: 4 Dex: 13 Spells: 5/6 levels left rFire . . . l - +1 dagger (protect) rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: condensation shield a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons a - a +0 dagger l - a +1 dagger of protection (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of poison {unknown} e - a scroll of summoning {unknown} f - 2 scrolls of amnesia {unknown} j - a scroll of revelation {unknown} k - a scroll of identify {unknown} Potions c - a potion of magic g - a potion of resistance {unknown} h - a potion of curing {unknown} i - 2 potions of invisibility {unknown} Skills: + Level 0.8 Fighting * Level 2.4 Dodging - Level 1.7 Stealth + Level 2.2 Spellcasting * Level 4.9 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 72% N/A 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 36% 2d9 3% 2 Vampiric Draining Necr 18% 2d7 8% 3 Animate Dead Necr 18% N/A 24% 4 Curse of Agony Necr 18% N/A 56% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You hit the jackal but do no damage. The jackal is moderately wounded. The jackal barely misses you. The jackal completely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal bites you but does no damage. You hit the jackal. The jackal is almost dead. The jackal bites you. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. Casting: Soul Splinter (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, chance to affect: 66%) A fragment of the jackal's soul is dislodged from its body. The jackal looks weaker. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal barely misses you. Your soul wisp completely misses the jackal. You hit the jackal. You kill the jackal! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. Your soul wisp closely misses the jackal. You unwield your +0 dagger. Your +1 dagger of protection hums with potential! l - a +1 dagger of protection (weapon) The jackal completely misses you. Your soul wisp barely misses the jackal. You barely miss the jackal. The jackal bites you. You die... ....#.### ####.#.... #. #...#.### #. #.# ##.###.# #.##.# ##.#.##.# ##.#..########.###.#.# .##.#...........## ##).# ........########.###.#.... .........@........#.##.##. ........*h..)..........# .####..################ #..# #..# #!.! ...# ##### You could see a jackal (ally target) and a friendly soul wisp (summoned). Vanquished Creatures 7 endoplasms 2 giant cockroaches 3 hobgoblins 3 jackals 5 bats 4 frilled lizards 2 goblins (D:1) 3 kobolds A rat (D:1) 30 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) 2 hobgoblins A quokka (D:1) A ball python (D:1) A bat (D:2) A frilled lizard (D:1) 2 kobolds (D:2) 9 creatures vanquished. Grand Total: 39 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magiryoung the Demonspawn Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 396 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 396 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1110 | D:2 | Found a faded altar of an unknown god. 1114 | D:2 | Reached XP level 3. HP: 25/25 MP: 4/6 1333 | D:2 | HP: 1/25 [jackal (2)] 1335 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_loops_cross D:2: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs, uniq_crazy_yiuf_cottage, uniq_natasha Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.4 Fighting | | 0.8 Stealth | | 1.7 Spellcasting | | 2.2 Necromancy | | 4.9 Action || total ---------------------------++------- Melee: Dagger || 147 Cast: Soul Splinter || 41 Stab: Sleeping || 2 Armour: Robe || 119 Dodge: Dodged || 110 Block: Other || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1334 | 1299 | 35 | 0 | 937 | 2 | 667.0 | Dungeon | 1334 | 1299 | 35 | 0 | 937 | 2 | 667.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 277 daAuts