magiryoung Level 1 of the Dungeon (10, -11, D:1) a +0 dagger (12, 16, D:1) a +0 dagger 5 stones a kobold skeleton (16, -8, D:1) a bat skeleton (16, 20, D:1) a scarf of repulsion (17, -9, D:1) a +0 dagger a goblin skeleton a ball python skeleton a quokka skeleton (17, -7, D:1) a +0 dagger a kobold skeleton (29, 15, D:1) a +0 short sword (31, 21, D:1) 2 stones (34, 13, D:1) a bat skeleton (34, 19, D:1) a ball python corpse (skeletalised by now) (38, -17, D:1) a bat corpse (skeletalised by now) (46, -9, D:1) a +0 sling (46, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (50, 13, D:1) a +0 whip 3 stones (50, 17, D:1) a ring of see invisible (52, 22, D:1) a rat corpse (skeletalised by now) (55, 23, D:1) a +0 club a jackal corpse (skeletalised by now) (56, 19, D:1) a quill talisman Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (0, 3, D:2) a frilled lizard corpse (skeletalised by now) (0, 36, D:2) the +3 great mace "Xiner" {holy, rC+ Will- Str+3} rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (4, 29, D:2) a +0 spear (18, 15, D:2) a frilled lizard skeleton (22, 4, D:2) a +0 whip (23, -4, D:2) a +0 scale mail (29, -9, D:2) a +0 flail a gnoll skeleton (29, -8, D:2) a +0 whip a gnoll skeleton (36, 7, D:2) a +0 spear (37, 2, D:2) an adder skeleton (41, 0, D:2) a staff of cold (42, 10, D:2) a +0 dagger (43, 11, D:2) a scarab talisman (44, 17, D:2) a +0 hand axe (45, 32, D:2) a jackal corpse (skeletalised by now) (45, 33, D:2) a jackal corpse (skeletalised by now)