Dungeon Crawl Stone Soup version 0.33-a0-148-gc1924735fe (webtiles) character file. Game seed: 17850159976266793557 13 magiryoung the Ducker (level 2, 0/23 HPs) Began as a Demonspawn Gladiator on Sept 26, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (173 turns). magiryoung the Ducker (Demonspawn Gladiator) Turns: 173, Time: 00:00:16 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 24% Magic: 2/2 EV: 11 Int: 8 God: Gold: 10 SH: 0 Dex: 14 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: * Level 2.3 Fighting - Level 2.6 Polearms - Level 1.7 Throwing + Level 0.4 Armour * Level 2.9 Dodging + Level 0.4 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target, f - quokka Aim: a quokka (lightly wounded, 48% to hit) You hit the quokka but do no damage. The quokka is lightly wounded. The quokka bites you but does no damage. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (lightly wounded, 48% to hit) You barely miss the quokka. The quokka is lightly wounded. The quokka barely misses you. The quokka closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (48% to hit) You hit the quokka but do no damage. The quokka bites you. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (48% to hit) You barely miss the quokka. The quokka barely misses you. The quokka closely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - quokka Aim: a quokka (48% to hit) You hit the quokka. The quokka is heavily wounded. The quokka bites you. You die... #.# #.# #.# ##+# #####.#### #...# ####........# .>.>.# #........##.# ......##.##..#.†##.# . .......#.##.....##.####. .......@...........†.... ......r#.##.)..###.##.## ......##.##..#.###.##.# .....# #...........##.## #...# #####.#########.. ##+# #.# ### #.# # #.# # #.# # You could see a quokka. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) A quokka (D:1) 2 bats (D:1) A frilled lizard (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magiryoung the Demonspawn Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 144 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 144 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 173 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_loops_corners, dreamdust_wishing_well Action || total ---------------------------++------- Melee: Trident || 40 Armour: Leather armour || 31 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 180 | 180 | 0 | 0 | 117 | 1 | 180.0 | Dungeon | 180 | 180 | 0 | 0 | 117 | 1 | 180.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 180 daAuts