Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 8037807825472894246 8 magic the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:16 (280 turns). magic the Conjurer (Demonspawn Conjurer) Turns: 280, Time: 00:00:17 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 18 God: Gold: 8 SH: 4 Dex: 11 Spells: 3/6 levels left rFire . . . d - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: large bone plates 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons d - a +0 mace (weapon) Armour a - a +0 robe (worn) f - a +0 cloak Scrolls c - a scroll of vulnerability {unknown} e - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are partially covered in large bone plates. (SH +4) Message History A rat comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The rat squeaks loudly. You hear a shout! A goblin comes into view. It is wielding a +0 dagger. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (100% to hit) The magic dart hits the hobgoblin. The hobgoblin is severely wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Your demonic ancestry asserts itself... Large bone plates grow over parts of your arms. There are monsters nearby! You don't have enough magic to cast this spell. Unknown command. Unknown command. You start memorising the spell. You continue memorising. x2 The rat closely misses you. Your magical contamination has completely faded away. You finish memorising. Spell assigned to 'b'. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #......# .. . #......# .# ... #......# .....###......# .......'......# ########......## ##.###.###.###.# #............... ...##.###@###.##. #......rg...# ...##.###.##... #.#.#.. ..# ...#... $.. .# #.#. .#.# ...# #... .# #. You could see a goblin and a rat. Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magic the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Found a faded altar of an unknown god. 277 | D:1 | Gained mutation: You are partially covered in large bone | plates. (SH +4) [demonic ancestry] 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 280 | D:1 | Learned a level 2 spell: Searing Ray 280 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_basic, ebering_ecumenical_altar_box, nicolae_concentric_dashed_squares_mild, minivault_19 Action || total ---------------------------++------- Melee: Mace || 3 Cast: Magic Dart || 13 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 280 | 280 | 0 | 0 | 218 | 1 | 280.0 | Dungeon | 280 | 280 | 0 | 0 | 218 | 1 | 280.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 280 daAuts