Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 5432662584245119460 70 magic the Magician (level 4, 29/30 HPs) Began as a Demonspawn Conjurer on Feb 26, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:32 (2158 turns). magic the Magician (Demonspawn Conjurer) Turns: 2158, Time: 00:01:32 Health: 29/30 AC: 5 Str: 13 XL: 4 Next: 4% Magic: 1/10 EV: 10 Int: 24 God: Gold: 120 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . s - +9 spear of the Healing Soothsayer {protect, Int+3} rCold . . . (no offhand) rNeg . . . o - +0 troll leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + i - +6 ring of strength HPRegen 1.05/turn (no ring) MPRegen 0.24/turn %: guardian spirit @: no status effects A: slimy green scales 1, magic shield, magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons d - a +0 dagger g - a +0 whip h - a +0 short sword j - a +0 club k - a +0 dagger l - a +0 club s - the +9 spear of the Healing Soothsayer (weapon) {protect, Int+3} (You found it on level 2 of the Dungeon) Int+3: It affects your intelligence (+3). Armour a - a +0 robe o - a +0 troll leather armour (worn) Jewellery i - a +6 ring of strength (worn) Scrolls c - a scroll of butterflies {unknown} f - a scroll of brand weapon {unknown} m - 2 scrolls of vulnerability {unknown} p - 3 scrolls of identify {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} n - a potion of attraction {unknown} r - 3 potions of lignification {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 47% 4 Passage of Golubria Tloc 4% N/A 77% 4 Yara's Violent Unravell Hex/Alch 2% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 [ Innate Abilities, Weirdness & Mutations You are partially covered in slimy green scales. (AC +2) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History The hobgoblin is heavily wounded. The gnoll shouts! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. A gnoll comes into view. It is wielding a +1 halberd of flaming. Your magical contamination has completely faded away. The hobgoblin closely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (heavily wounded, 78% to hit) You focus your ray upon the hobgoblin. The searing ray misses the hobgoblin. The searing ray hits the gnoll. The gnoll is lightly wounded. (Press . to maintain the ray.) The hobgoblin hits you. The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll! You kill the gnoll! Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #.#.# #.#.# ###### #.#.# .....# #.#g# .....# #.#.# .>...# #.#.# .....### #.#)# .......#######.#@# .....#.##........# .....#.##........# .....#.##........# .......##........# .......##........####### .......##.....†........# .#####.#######.......... .....#.#######.......).# You could see a gnoll. Vanquished Creatures A gnoll (D:3) An adder (D:3) 2 dart slugs An orc (D:3) 4 ball pythons 2 bats (D:1) 5 endoplasms A giant cockroach (D:1) 6 goblins 5 hobgoblins 2 quokkas (D:1) 4 frilled lizards (D:1) 6 kobolds 4 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magic the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 296 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 296 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 299 | D:1 | Learned a level 2 spell: Searing Ray 781 | D:1 | Found Emim's Antique Armour Shop. 917 | D:1 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 917 | D:1 | Reached XP level 3. HP: 24/24 MP: 5/7 1741 | D:2 | Identified the +9 spear of the Healing Soothsayer {protect, | Int+3} 1816 | D:2 | Found a faded altar of an unknown god. 2158 | D:3 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 2158 | D:3 | Reached XP level 4. HP: 29/30 MP: 1/10 2158 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_b, layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, minmay_tetromino_i2 D:2: minmay_door_path, layout_basic, shapermc_ecumenical_altar_totnotflames D:3: layout_basic, nzn_hepliaklqana_mist_gate, serial_shops, nicolae_shop_waterfront, guppyfry_early_lair_pool Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 20 | || 20 Short sword | 5 | || 5 Cast: Magic Dart | 95 | || 95 Searing Ray | 1 | || 1 Armour: Robe | 17 | || 17 Troll leather arm | 3 | || 3 Dodge: Dodged | 33 | || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2155 | 2015 | 140 | 0 | 1775 | 3 | 718.3 | Dungeon | 2155 | 2015 | 140 | 0 | 1775 | 3 | 718.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 877 daAuts D:3: 135 daAuts