magic Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -10, D:1) a +0 mace (5, -22, D:1) a +0 flail (11, -22, D:1) a jackal corpse (skeletalised by now) (13, -9, D:1) a +0 leather armour (18, 9, D:1) a +0 club (21, 9, D:1) a bat corpse (skeletalised by now) (23, 17, D:1) a dart slug corpse (24, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -6, D:1) a rat skeleton a frilled lizard skeleton (34, -9, D:1) a bat skeleton (45, 35, D:1) a giant cockroach corpse (46, 25, D:1) a +0 dagger a goblin corpse (47, 34, D:1) a hobgoblin corpse (48, -18, D:1) a bat corpse (skeletalised by now) (51, -18, D:1) 4 large rocks (61, -17, D:1) a +2 short sword of draining