Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 13053152662393918791 32 magic the Conjurer (level 3, 6/24 HPs) Began as a Demonspawn Conjurer on Feb 26, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:27 (1003 turns). magic the Conjurer (Demonspawn Conjurer) Turns: 1003, Time: 00:00:28 Health: 6/24 AC: 4 Str: 7 XL: 3 Next: 10% Magic: 0/7 EV: 11 Int: 20 God: Gold: 17 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . c - +0 mace rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . r - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mildly poisoned (6 -> 4) A: hooves 1, foul stench 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons c - a +0 mace (weapon) g - a +0 club h - a +0 whip i - a +0 whip j - a +0 whip k - a +0 dagger o - a +0 mace q - a +0 dagger Armour a - a +0 robe (worn) d - a +0 pair of boots (worn) r - a +0 helmet (worn) Scrolls e - a scroll of silence {unknown} f - a scroll of fear {unknown} l - a scroll of vulnerability {unknown} n - 3 scrolls of amnesia {unknown} p - a scroll of noise {unknown} s - a scroll of identify {unknown} Potions b - a potion of magic m - 2 potions of curing {unknown} t - a potion of lignification {unknown} u - a potion of mutation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.4 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have large cloven feet. You may rarely emit foul miasma when damaged in melee. Message History c - a +0 mace (weapon) You closely miss the adder. The adder is severely wounded. The adder closely misses you. The adder misses you. You hit the adder. The adder is almost dead. The adder bites you but does no damage. The adder bites you. You closely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! You closely miss the adder. The adder is almost dead. You feel very sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ..# #.# ..# . #.# ..# .. #.# .. ... #.# ####.## .... #.# ..... ..... #.#########.#### ......###............... .....††@..........#.#### ......###########.#.# ##+#. ..#.# # ...#.# ....#.# ....##.# ..... #.# ...### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins 2 kobolds (D:1) A quokka (D:2) 3 ball pythons (D:1) 3 bats (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magic the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 259 | D:1 | Learned a level 2 spell: Searing Ray 418 | D:1 | Found a faded altar of an unknown god. 1003 | D:2 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1003 | D:2 | Reached XP level 3. HP: 6/24 MP: 0/7 1003 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount, kennysheep_minor_cross, minmay_misc_feat_rugged D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.4 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Mace || 5 Cast: Magic Dart || 35 Armour: Robe || 10 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1002 | 975 | 27 | 0 | 874 | 2 | 501.0 | Dungeon | 1002 | 975 | 27 | 0 | 874 | 2 | 501.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 928 daAuts D:2: 74 daAuts