magic Level 1 of the Dungeon (0, 0, D:1) 5 stones (4, -7, D:1) a +0 robe (7, -11, D:1) a +0 ring mail (15, 20, D:1) a bat corpse (skeletalised by now) (16, 19, D:1) a +0 ring mail (17, 16, D:1) a bat skeleton (18, 7, D:1) a ball python corpse (skeletalised by now) (18, 10, D:1) a +0 dagger a goblin skeleton (18, 13, D:1) a bat skeleton (18, 18, D:1) a +0 short sword (18, 22, D:1) a ball python corpse (skeletalised by now) (18, 24, D:1) a frilled lizard corpse (skeletalised by now) (20, -3, D:1) a ball python skeleton (26, -11, D:1) a +0 sling (29, -7, D:1) a blade talisman (30, 6, D:1) a goblin skeleton (34, 14, D:1) a +0 leather armour (39, 21, D:1) a +0 dagger a goblin corpse (skeletalised by now) (40, 22, D:1) a +0 club a stone (44, 18, D:1) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (47, 19, D:1) a +0 mace (50, -3, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) an amulet of regeneration (6, 19, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 40, D:2) 5 stones (11, 40, D:2) a +1 vampiric long sword (13, 22, D:2) a +0 leather armour (17, 2, D:2) a +0 club a goblin corpse (21, 6, D:2) a +0 leather armour