Dungeon Crawl Stone Soup version 0.33-a0-1003-ge20181a0a6 (webtiles) character file. Game seed: 6085422176543198847 9 magic the Conjurer (level 2, 13/19 HPs) Began as a Demonspawn Conjurer on Feb 26, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (323 turns). magic the Conjurer (Demonspawn Conjurer) Turns: 323, Time: 00:00:09 Health: 13/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 1/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 whip (elec) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 whip of electrocution (weapon) Armour a - a +0 robe (worn) Jewellery d - an amulet of faith Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Kiss of Death Conj/Necr 36% 2d8 8% 1 Static Discharge Conj/Air 18% 3-4/arc 11% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Confusing Touch Hex 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dispel Undead Necr 2% 3d7 86% 4 Irradiate Conj/Alch 4% 3d13 90% 5 Fulsome Fusillade Conj/Alch 4% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. A hobgoblin comes into view. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. There are monsters nearby! You don't have enough magic to cast this spell. A kobold comes into view. It is wielding a +2 dagger of venom. The kobold moves out of view. A hobgoblin comes into view. Found 5 stones. The endoplasm freezes you. You are frozen. You hear the crackle of electricity. c - a +0 whip of electrocution (weapon) You completely miss the endoplasm. The endoplasm is almost dead. The endoplasm hits you. The hobgoblin shouts! You hit the endoplasm. You kill the endoplasm! You hear a shout! x2 A frilled lizard comes into view. You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. A ball python comes into view. The ball python hisses angrily. The frilled lizard unfolds its giant frill. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##... #......... ......#......#.# # # #.....#gK..###.##.##.# .......S.............# ...[..#l#.####.##.### ..#.###.#..........# # #.# #.######.#..##.# #..#.# #.######.#...... #.#..#.# #@.............# ## #.#..#.# ########..###### .# #.#..#.# #..# .# #.#..#.# #..# .# #.#..#.# #..# .# #....#.##########..# .# ##..................# .# ##...........######### .# #....#.#.########## You could see a hobgoblin, a ball python, a kobold and a frilled lizard. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) A bat (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | magic the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 13 | D:1 | Got the Vademecum on Bolts 316 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 316 | D:1 | Reached XP level 2. HP: 12/19 MP: 0/5 323 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_f, layout_basic, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Whip || 2 Cast: Magic Dart || 17 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 322 | 322 | 0 | 0 | 282 | 1 | 322.0 | Dungeon | 322 | 322 | 0 | 0 | 282 | 1 | 322.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 322 daAuts