Dungeon Crawl Stone Soup version 0.34-a0-412-g725f2bf89b (webtiles) character file. Game seed: 16624662589775447459 30 lykaon the Conjurer (level 2, 20/20 HPs) Began as a Demigod Conjurer on July 20, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:04:13 (907 turns). lykaon the Conjurer (Demigod Conjurer) Turns: 907, Time: 00:04:13 Health: 20/20 AC: 2 Str: 8 XL: 2 Next: 84% Magic: 8/16 EV: 11 Int: 20 God: Gold: 79 SH: 0 Dex: 12 Spells: 2/5 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.23/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Missiles d - 6 poisoned darts Armour a - a +0 robe (worn) c - a +0 leather armour Jewellery e - a ring of magical power (worn) Scrolls d - a scroll of fear {unknown} i - a scroll of identify x - a scroll of amnesia p - a scroll of poison j - a scroll of enchant weapon {unknown} a - a scroll of enchant armour Potions g - a potion of magic Talismans f - a quill talisman Skills: + Level 0.0 Fighting + Level 0.0 Short Blades - Level 2.0 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 8% N/A 16% 1 Fulminant Prism Conj/Alch 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (100% to hit) The magic dart hits the goblin. The goblin is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (moderately wounded, 72% to hit) You focus your ray upon the goblin. The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin. You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. You see here a +0 dagger. You see here a bat corpse. You see here a +0 dagger. Found a ring mail. Found an escape hatch in the ceiling. You see here a quill talisman. f - a quill talisman Found a stone staircase leading down. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## .#..... .. ##.†..... # #. #......... ## ##.##.###........### .# ...^..........#.##P## .# #......#.#.[...#P..###. ######)#.#>.####...P#P## #†#.#....#♣[P~.#.P# #)#.@....#_.~~..#.# #.##.....#♣.~~.##.### #.##...[.##...P#P.P.# #.##....<##P..####..# #####.##.....###P##..##.# #.....##############<..## #.##..<....# #......### #.##.#####.# ###.#### #.##.#####.### #.# There were no monsters in sight! Vanquished Creatures An adder (D:2) 3 endoplasms (D:1) A giant cockroach (D:1) 4 hobgoblins A ball python (D:1) 4 bats 5 goblins 2 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lykaon the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 231 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/7 312 | D:1 | Learned a level 2 spell: Searing Ray 469 | D:1 | Reached skill level 4 in Conjurations 907 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_rooms D:2: layout_loops_cross, dreamdust_ecumenical_altar_hidden_monk_grotto, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.0 Stealth | 2 | 2.0 Dodging | 2 | 2.0 Conjurations | 4 | 4.2 Action || total ---------------------------++------- Melee: Dagger || 16 Cast: Magic Dart || 35 Searing Ray || 5 Use: Scroll || 4 Armour: Robe || 14 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 905 | 888 | 17 | 0 | 620 | 2 | 452.5 | Dungeon | 905 | 888 | 17 | 0 | 620 | 2 | 452.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 782 daAuts D:2: 123 daAuts