Dungeon Crawl Stone Soup version 0.34-a0-1297-gd5f1874545 (webtiles) character file. Game seed: 3445689076981624582 107 luminous the Magician (level 4, -5/25 HPs) Began as a Deep Elf Air Elementalist on Nov 22, 2025. Slain by a gnoll ... wielding a +0 halberd (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:36 (1000 turns). luminous the Magician (Deep Elf Air Elementalist) Turns: 1000, Time: 00:07:37 Health: -5/25 AC: 2 Str: 5 XL: 4 Next: 56% Magic: 0/12 EV: 11 Int: 22 God: Gold: 128 SH: 0 Dex: 15 Spells: 3/11 levels left rFire . . . (100%) b - +2 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: swift, quick A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 128 gold pieces. Inventory: Hand Weapons b - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +1 robe of positive energy Scrolls c - 4 scrolls of identify {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 4.0 Stealth + Level 4.1 Spellcasting - Level 3.0 Conjurations - Level 3.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 72% 1d7 3% 1 b - Static Discharge Conj/Air 36% 3-5/arc 4% 2 c - Searing Ray Conj 34% 2d5 4% 2 z - Swiftness Air 19% N/A 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 68% 1d6 3% 1 Call Imp Summ 8% N/A 17% 2 Ozocubu's Armour Ice 4% N/A 32% 3 Airstrike Air 9% 2d(2-18) 28% 4 Dispel Undead Necr 4% 3d7 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 =:==[ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You finish channelling your searing ray. The gnoll barely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The gnoll is struck by an arc of lightning. You kill the gnoll! You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * Training target 1.0 for Fighting reached! Your Fighting skill increases to level 1! You need to enable at least one skill for training. A gnoll comes into view. It is wielding a +0 halberd. The gnoll shouts! Things that are here: a +0 whip; a gnoll corpse Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You aren't carrying any items that you can evoke. Okay, then. Okay, then. Sorry, you're not good enough to have a special ability. Things that are here: a +0 club; a gnoll corpse Sorry, you're not good enough to have a special ability. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. An orc comes into view. It is wielding a +0 hand axe. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel quick. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... .............##.#.#..#. #####.#####..##......... #####.# #............. ......#####..##.#.#..... ###..................... #########............. #............. #............. #.....@#..... #...#......... #...j.....#..# #...#.##..... ######.)#.# .#...# #....#)##.. ....o# #....#)##.####...# +....'............ #....###..#### You could see a gnoll and an orc (asleep). Vanquished Creatures An orc wizard (D:3) 3 gnolls (D:3) An adder (D:2) A dart slug (D:2) A ribbon worm (D:3) 7 endoplasms 8 hobgoblins 2 jackals (D:2) 3 orcs (D:3) A quokka (D:2) 4 ball pythons A frilled lizard (D:1) 3 goblins (D:1) 4 kobolds A rat (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luminous the Deep Elf Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 4 | D:1 | Noticed an anaconda 93 | D:1 | Reached XP level 2. HP: 9/15 MP: 5/8 108 | D:1 | Learned a level 2 spell: Static Discharge 502 | D:2 | Learned a level 2 spell: Searing Ray 535 | D:2 | Reached XP level 3. HP: 11/19 MP: 3/9 535 | D:2 | Found Yleytov's Jewellery Shop. 580 | D:2 | Found Jekiryl's Book Shoppe. 655 | D:2 | Found Ujorphups's Jewellery Shop. 668 | D:2 | Found Miceliem's Jewellery Boutique. 735 | D:2 | Found Pianloul's Armour Emporium. 909 | D:2 | Learned a level 3 spell: Swiftness 923 | D:3 | Reached XP level 4. HP: 22/24 MP: 1/11 955 | D:3 | Noticed an ice beast 994 | D:3 | Reached skill level 1 in Fighting 1000 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_2, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, chequers_big_river D:2: layout_loops_ring, serial_shops, nicolae_shop_hallway_plus, nicolae_shop_just_a_little_nook, nicolae_shop_gaudy_bauble, shop, nicolae_shop_rolling_square D:3: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 3 | 3.0 Stealth | 3 4 | 4.0 Spellcasting | 4 | 4.1 Fighting | 1 | 1.0 Dodging | | 2.4 Air Magic | | 3.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 3 | 5 || 8 Melee: Dagger | 2 | 5 || 7 Unarmed | 1 | || 1 Cast: Shock | 39 | 2 || 41 Searing Ray | 11 | 2 || 13 Static Discharge | 2 | 1 || 3 Swiftness | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 9 | 8 || 17 Dodge: Dodged | 6 | 5 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1006 | 933 | 73 | 0 | 2 | 3 | 335.3 | Dungeon | 1006 | 933 | 73 | 0 | 2 | 3 | 335.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 474 daAuts D:2: 441 daAuts D:3: 90 daAuts