Dungeon Crawl Stone Soup version 0.33-a0-1061-g71a40e40ae (webtiles) character file. Game seed: 12917285797517565383 2 luminous the Vexing (level 1, 8/8 HPs) Began as a Poltergeist Enchanter on Mar 7, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:01:20 (7310 turns). luminous the Vexing (Poltergeist Enchanter) Turns: 7310, Time: 00:01:21 Health: 8/8 AC: 1 Str: 4 XL: 1 Next: 25% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Zot has nearly found you. Suffering is imminent. Descend or flee this branch! You start waiting. Zot's power touches on you... You start waiting. You have lingered too long. Zot senses you. Dive deeper or flee this branch before you suffer! Okay, then. Unknown command. There is a stone staircase leading down here. You fly downwards. As you enter the new level, Zot loses track of you. Found 13 gold pieces. There is a stone staircase leading up here. You start waiting. Done waiting. Unknown command. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. Done waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. You start waiting. Done waiting. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..###.# #.....### #....... #.....# #.....# #.$...# #.####.....#.# #.....@......# ############## There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A bat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luminous the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 5000 | D:1 | Glimpsed the power of Zot. 5500 | D:1 | Glimpsed the power of Zot. 5900 | D:1 | Glimpsed the power of Zot. 6000 | D:1 | Touched by the power of Zot (MHP 11 -> 7) 6001 | D:1 | Glimpsed the power of Zot. 7310 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic D:2: minmay_door_path, layout_basic, minmay_misc_feat_tiny, lemuel_flame_loot_1, uniq_robin Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Skin || 3 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7309 | 7309 | 0 | 7144 | 0 | 2 | 3654.5 | Dungeon | 7309 | 7309 | 0 | 7144 | 0 | 2 | 3654.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 6016 daAuts D:2: 1292 daAuts