Dungeon Crawl Stone Soup version 0.33-a0-1035-g6494ea8a0c (webtiles) character file. Game seed: 7247700846600041243 0 luminous the Vexing (level 1, 11/11 HPs) Began as a Poltergeist Enchanter on Mar 3, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (47 turns). luminous the Vexing (Poltergeist Enchanter) Turns: 47, Time: 00:00:07 Health: 11/11 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 30 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 cloak (haunted) Jewellery e - a +5 ring of evasion Scrolls d - a scroll of enchant armour {unknown} Potions c - 2 potions of invisibility Skills: - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History There is a fountain of clear blue water here. You briefly stop to clean your dagger. You reach down and open the large door. Found a dagger. There is a fountain of clear blue water here. You take a small sip from the fountain. Refreshing. You reach down and open the door. There is an open door here. Found an escape hatch in the floor. d - a scroll labelled ZEJUOPTE OSHE You now have 13 gold pieces. There is an escape hatch in the floor here. Found a leather armour. You now have 21 gold pieces (gained 8). You now have 30 gold pieces (gained 9). A dart slug comes into view. Found a garnet ring and a runed mace. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! You see here a +5 ring of evasion. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! e - a +5 ring of evasion There are no items here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #. #.#.# #. #.#.# #w #.#.# .##.#.# ).#.#.# #.#[#.### #.#..#.># #@#.#.#.# #..###.#.###.# ..........# #.#### ##..####### #....# # ##.##.### #..##...### #....ß....# #.##.).##.# #..##.##..# You could see a dart slug (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luminous the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 47 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, minmay_cut_off Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 47 | 47 | 0 | 0 | 40 | 1 | 47.0 | Dungeon | 47 | 47 | 0 | 0 | 40 | 1 | 47.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 47 daAuts