Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 10452948310027251883 617 luminous the Cudgeller (level 7, -5/74 HPs) Began as an Oni Warper on Oct 27, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (18 damage) ... on level 5 of the Dungeon. The game lasted 00:04:24 (3388 turns). luminous the Cudgeller (Oni Warper) Turns: 3388, Time: 00:04:25 Health: -5/74 AC: 4 Str: 26 XL: 7 Next: 45% Magic: 10/10 EV: 7 Int: 20 God: Gold: 184 SH: 9 Dex: 8 Spells: 3/10 levels left rFire + . . k - +1 mace "Ussew" {heavy, rC+ Str+2 SInv} rCold + . . E - +3 kite shield "Haphapn" {rF+ rN++ Regen+} rNeg + + . b - +0 robe rPois . f - +1 hat rElec . (no cloak) rCorr + (gloves unavailable) SInv + (boots unavailable) Will ..... q - amulet of regeneration Stlth + C - ring of Wainog {Fly rCorr Str+6 SInv} HPRegen 1.92/turn r - +6 ring of intelligence MPRegen 0.12/turn %: no passive effects @: flying A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 184 gold pieces. Inventory: Hand Weapons k - the +1 mace "Ussew" (weapon) {heavy, rC+ Str+2 SInv} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). rC+: It protects you from cold. SInv: It lets you see invisible. Missiles d - 6 darts of dispersal e - 4 poisoned darts (quivered) Armour b - a +0 robe (worn) f - a +1 hat (worn) E - the +3 kite shield "Haphapn" (worn) {rF+ rN++ Regen+} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Regen+: It increases your rate of health regeneration. Jewellery h - an amulet of reflection q - an amulet of regeneration (around neck) r - a +6 ring of intelligence (right hand) C - the ring of Wainog (left hand) {Fly rCorr Str+6 SInv} (You found it on level 5 of the Dungeon) [ring of flight] Str+6: It affects your strength (+6). SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Wands A - a wand of flame (12) B - a wand of light (11) D - a wand of paralysis (11) Scrolls c - a scroll of blinking g - a scroll of brand weapon {unknown} i - 4 scrolls of poison {unknown} j - a scroll of vulnerability {unknown} o - 3 scrolls of identify {unknown} p - a scroll of torment {unknown} w - a scroll of noise {unknown} y - a scroll of fog {unknown} Potions a - a potion of heal wounds {unknown} l - 3 potions of curing {unknown} n - 2 potions of attraction {unknown} s - 2 potions of might {unknown} t - a potion of berserk rage {unknown} u - a potion of lignification {unknown} v - a potion of cancellation {unknown} x - 2 potions of enlightenment {unknown} z - a potion of mutation {unknown} Skills: + Level 5.7 Fighting * Level 5.8 Maces & Flails - Level 1.0 Throwing - Level 2.1 Dodging - Level 2.4 Spellcasting + Level 4.4 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level q - Blink Tloc 40% N/A 9% 2 x - Maxwell's Portable P Tloc 20% (3-9)d4 17% 3 z - Lesser Beckoning Tloc 40% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 20% N/A 17% 3 Summon Small Mammal Summ 8% N/A 34% 1 Call Imp Summ 4% N/A 45% 2 Call Canine Familiar Summ 2% N/A 71% 3 Vhi's Electric Charge Tloc/Air 22% N/A 80% 4 Summon Blazeheart Golem Fire/Summ 2% N/A 98% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned, chance to affect: 31%) The two-headed ogre easily resists. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, very poisoned, 86% to hit) The bolt of light hits the two-headed ogre! The two-headed ogre is moderately wounded. The two-headed ogre is blinded. Unknown command. You sock the two-headed ogre! The two-headed ogre is severely wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club. Unknown command. You catch the helpless two-headed ogre completely off-guard! You sock the two-headed ogre! The two-headed ogre is almost dead. Unknown command. Throw: 5 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (almost dead, blind, unable to see you, poisoned, 70% to hit) You throw a poisoned dart. The poisoned dart hits the two-headed ogre. The two-headed ogre looks even sicker. The two-headed ogre is almost dead. Unknown command. You barely miss the two-headed ogre. The two-headed ogre is almost dead. You block the two-headed ogre's attack. x2 Unknown command. Unknown command. You sock the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! x2 * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club!! You die... #.......##..#......>. #......†.#.......... #.....#............. ##.<..####........ #................. #####.#.#.####.....### .................... .............(...... ...#.#####.@O....... ...#.# #......... #######.#####.....)... ##...[.#...J...#....... ##..............#....... #.......Y......(........ #......<)............... #.....[.......(.......#. #..................##... You could see a two-headed ogre (blind, unable to see you, poisoned). Vanquished Creatures Sigmund (D:3) An ice beast (D:4) 2 bullfrogs A scorpion (D:4) A sleepcap (D:4) An orc wizard (D:5) 5 adders 2 ufetubi (D:4) A ribbon worm (D:2) A dart slug (D:2) 4 orcs 10 ball pythons 5 endoplasms 4 giant cockroaches (D:1) 4 goblins 7 hobgoblins 9 jackals 7 kobolds 4 quokkas 2 bats (D:1) 3 frilled lizards 2 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | luminous the Oni Warper began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 22/22 MP: 3/3 51 | D:1 | Reached XP level 2. HP: 5/29 MP: 5/5 179 | D:1 | Learned a level 2 spell: Blink 182 | D:1 | Learned a level 2 spell: Lesser Beckoning 378 | D:1 | Reached XP level 3. HP: 26/37 MP: 6/6 813 | D:2 | Identified the +1 mace "Ussew" {heavy, rC+ Str+2 SInv} 1240 | D:2 | Reached XP level 4. HP: 45/45 MP: 7/7 1798 | D:3 | Found a glowing golden altar of the Shining One. 2071 | D:3 | Noticed Sigmund 2099 | D:3 | Killed Sigmund 2100 | D:3 | Reached XP level 5. HP: 43/55 MP: 8/8 2100 | D:3 | Reached XP level 6. HP: 49/63 MP: 9/9 2455 | D:4 | Reached skill level 5 in Fighting 2455 | D:4 | Reached skill level 5 in Maces & Flails 2628 | D:4 | Learned a level 3 spell: Maxwell's Portable Piledriver 3135 | D:5 | Entered Level 5 of the Dungeon 3170 | D:5 | Reached XP level 7. HP: 69/72 MP: 6/10 3179 | D:5 | Identified the ring of Wainog {Fly rCorr Str+6 SInv} 3217 | D:5 | Noticed a two-headed ogre 3275 | D:5 | Identified the +3 kite shield "Haphapn" {rF+ rN++ Regen+} 3388 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_e, layout_rooms, kennysheep_crisscross, interstate_on_off D:2: layout_loops_ring, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_room_2, infiniplex_forest_diagonal, infiniplex_forest_clump_double, infiniplex_forest_corner_1 D:3: layout_loops_corners, nicolae_overflow_crystal_walls, uniq_sigmund D:4: layout_loops_ring, hangedman_decor_slide_cut D:5: layout_rooms, amcnicky_altar_gilded, uniq_grinder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 3 4 5 | 5.7 Translocations | 3 4 | 4.4 Maces & Flails | 3 4 5 | 5.8 Throwing | | 1.0 Dodging | | 2.1 Spellcasting | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 126 | 79 | 11 || 216 Headbutt | 15 | 5 | 1 || 21 Throw: Dart | | 1 | 4 || 5 Cast: Maxwell's Portabl | | 2 | 1 || 3 Lesser Beckoning | | | 1 || 1 Evoke: Wand | | | 4 || 4 Stab: Invisible | | | 1 || 1 Armour: Robe | 102 | 101 | 16 || 219 Dodge: Dodged | 74 | 60 | 2 || 136 Block: Other | 1 | | || 1 Kite shield | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3499 | 3295 | 204 | 101 | 2456 | 5 | 699.8 | Dungeon | 3499 | 3295 | 204 | 101 | 2456 | 5 | 699.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 947 daAuts D:3: 854 daAuts D:1: 804 daAuts D:2: 752 daAuts D:5: 141 daAuts