lukeyoo Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, -30, D:1) a rat corpse (skeletalised by now) (10, -19, D:1) a +0 dagger (11, -3, D:1) a jackal skeleton (12, -4, D:1) a jackal skeleton (14, -41, D:1) a quokka corpse (skeletalised by now) (14, -22, D:1) a frilled lizard corpse (skeletalised by now) (27, -22, D:1) a frilled lizard skeleton (41, 7, D:1) a ball python corpse (skeletalised by now) (46, -39, D:1) a +0 dagger a +0 dagger a kobold skeleton a rat skeleton (55, -9, D:1) a +0 spear Level 2 of the Dungeon (2, 1, D:2) a +0 scale mail (7, 10, D:2) a +0 dagger a goblin skeleton (10, 12, D:2) a bat skeleton (16, 29, D:2) a +0 robe (18, 11, D:2) a +0 club a kobold corpse (skeletalised by now) (18, 25, D:2) a +0 club (19, -7, D:2) a ball python corpse (skeletalised by now) (19, 9, D:2) a bat corpse (skeletalised by now) (19, 11, D:2) a +0 dagger 4 boomerangs a +0 leather armour a goblin corpse (skeletalised by now) (24, 1, D:2) a +0 club a goblin skeleton (24, 23, D:2) a quill talisman (39, 28, D:2) a +0 chain mail (41, 4, D:2) a ball python skeleton (41, 8, D:2) a +0 hand axe (42, -3, D:2) a +0 club (42, 37, D:2) a hobgoblin corpse (skeletalised by now) (43, 37, D:2) a bat corpse (skeletalised by now) (45, 21, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, 5, D:3) a medusa talisman (6, 0, D:3) the inkwell talisman of the Kangaroo {rF+++ Str-2 Slay+2 SInv} [inkwell talisman] rF+++: It renders you almost immune to fire. Str-2: It affects your strength (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. (15, -37, D:3) a +0 dagger (17, -3, D:3) a +0 short sword a kobold skeleton (17, 10, D:3) a +0 quarterstaff (18, -27, D:3) a +0 club (20, -25, D:3) 2 datura-tipped darts (22, 2, D:3) a river rat corpse (skeletalised by now) (29, 6, D:3) a river rat skeleton (29, 7, D:3) a river rat skeleton (38, 11, D:3) a +0 short sword (39, 0, D:3) a +0 club (44, -17, D:3) a parchment of Passwall (48, -26, D:3) a +1 short sword of venom a kobold corpse (skeletalised by now) (48, 22, D:3) a +0 dagger (53, 5, D:3) a frilled lizard corpse (skeletalised by now) (54, 6, D:3) a ball python corpse (skeletalised by now) (60, -25, D:3) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -1, D:4) a +0 dagger (3, -9, D:4) a +0 dagger (6, 1, D:4) a +0 sling (7, 0, D:4) a +0 ring mail (12, -6, D:4) a +0 chain mail (16, -15, D:4) a +0 robe (21, -7, D:4) a black bear skeleton (23, -14, D:4) a quokka skeleton (25, -6, D:4) a +0 ring mail (29, -15, D:4) a +0 mace (37, -34, D:4) the +9 war axe of the Living Dead {flame, rElec rF+ SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. (41, -5, D:4) a +0 leather armour (48, -4, D:4) a +0 dagger Level 5 of the Dungeon (2, 1, D:5) a +0 dagger (7, 4, D:5) a +0 shortbow a centaur corpse the Ecumenical Temple