Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 5135632064943147122 253 ltalsofa the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on July 8, 2026. Slain by Edmund ... wielding a +3 flail of protection (15 damage) ... on level 4 of the Dungeon on July 9, 2026. The game lasted 00:02:46 (2570 turns). ltalsofa the Conjurer (Deep Elf Conjurer) Turns: 2570, Time: 00:02:47 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 90% Magic: 8/14 EV: 11 Int: 25 God: Gold: 187 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 187 gold pieces. Inventory: Armour a - a +0 robe (worn) b - the +0 chain mail of Dust Devils {rN+ rCorr MP+12 Int+3} (You found it on level 3 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. MP+12: It affects your magic capacity (+12). Int+3: It affects your intelligence (+3). It cannot be enchanted further. Wands p - a wand of polymorph (10) e - a wand of paralysis (6) Scrolls c - a scroll of poison {unknown} e - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} j - a scroll of identify {unknown} l - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} q - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of resistance {unknown} f - 2 potions of enlightenment {unknown} k - a potion of might {unknown} n - 4 potions of attraction {unknown} o - a potion of moonshine {unknown} p - a potion of curing {unknown} s - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 7.1 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 96% 1d9 1% 1 Hailstorm Conj/Ice 24% 3d7 5% 3 Fulminant Prism Conj/Alch 12% 3d8 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Gloom Hex/Necr 12% N/A 24% 3 Teleport Other Tloc 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Awaken Armour Erth/Frge 12% N/A 63% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21426 Temple: D:4-7 Altars: Annotations: D:4 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You recovered 2 MP! s - a blue potion You encounter Edmund the Younger. He is wielding a +3 flail of protection and wearing a +4 chain mail of cold resistance. Edmund shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of protection and wearing a +4 chain mail of cold resistance (87% to hit) You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is lightly wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection! You took 11 damage! The searing ray hits Edmund. Edmund is moderately wounded. Edmund barely misses you. You recovered 1 HP! The searing ray hits Edmund but does no damage. Edmund is moderately wounded. Edmund hits you with a +3 flail of protection. You took 4 damage! The searing ray hits Edmund! Edmund is heavily wounded. You finish channelling your searing ray. Edmund asks, "Have you met my wondrous brother?" Edmund completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +3 flail of protection and wearing a +4 chain mail of cold resistance (heavily wounded, 87% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +3 flail of protection! Ouch! That really hurt! You die... Edmund whines, "They better pay attention to me now!" #.##.#.# ##.# #..)...###..# ## #.#.....## .# #.##.###### .. #........... #. ##...####### #. ####.### #@##....# #.@..#### #.>......... ############ You could see Edmund. Vanquished Creatures 2 scorpions Jessica (D:3) 3 gnolls (D:3) 4 adders 2 ribbon worms (D:2) 3 dart slugs An orc (D:3) 3 endoplasms 3 hobgoblins 3 quokkas 4 ball pythons 7 bats 4 frilled lizards 3 goblins 5 kobolds 4 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ltalsofa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 531 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 534 | D:1 | Learned a level 2 spell: Searing Ray 890 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 892 | D:2 | Reached skill level 5 in Conjurations 1693 | D:3 | Reached XP level 4. HP: 24/24 MP: 10/12 1702 | D:3 | Encountered Jessica 1708 | D:3 | Killed Jessica 1709 | D:3 | Reached skill level 5 in Spellcasting 1932 | D:3 | Identified the +0 chain mail of Dust Devils {rN+ rCorr | MP+12 Int+3} 1964 | D:3 | Reached skill level 6 in Conjurations 1964 | D:3 | Reached XP level 5. HP: 26/28 MP: 7/14 2451 | D:4 | Reached skill level 7 in Conjurations 2565 | D:4 | Encountered Edmund 2570 | D:4 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring D:2: layout_loops_ring, minmay_pentomino_z4 D:3: layout_loops_ring, uniq_jessica D:4: layout_basic, slow_altar_1, minmay_manual_mess, uniq_edmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 7 | 7.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 65 | 14 || 79 Searing Ray | 3 | 7 || 10 Armour: Robe | 3 | 9 || 12 Dodge: Dodged | 2 | 7 || 9