Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15714813360309593785 103 ltalsofa the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on June 28, 2026. Slain by a scorpion (6 damage) ... on level 4 of the Dungeon. The game lasted 00:01:50 (798 turns). ltalsofa the Conjurer (Deep Elf Conjurer) Turns: 798, Time: 00:01:50 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 51% Magic: 16/22 EV: 11 Int: 25 God: Gold: 131 SH: 0 Dex: 13 Spells: 2/13 levels left rFire . . . (100%) b - staff of earth rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - ring of willpower HPRegen 0.24/turn d - ring of magical power MPRegen 0.36/turn %: no passive effects @: lethally poisoned (-2 -> -5) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 131 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves b - a staff of earth (weapon) Jewellery c - a ring of willpower (worn) d - a ring of magical power (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of fog {unknown} l - a scroll of revelation {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of mutation {unknown} j - a potion of berserk rage {unknown} k - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 5.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 c - Fulminant Prism Conj/Alch 10% 3d8 26% 4 d - Iskenderun's Mystic Conj/Tloc 20% 2d6 (+2d3 26% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 8% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 23199 Temple: D:4-7 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You encounter a scorpion. The magic dart hits the scorpion but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The scorpion stings you. You are poisoned. The scorpion poisons you! You took 3 damage! The searing ray hits the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion stings you. You took 6 damage! The searing ray hits the scorpion. The scorpion is heavily wounded. You feel sick. The scorpion stings you but does no damage. The searing ray hits the scorpion! The scorpion is almost dead. You finish channelling your searing ray. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You took 8 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (almost dead, 81% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ###.#...#...... # #.#...####### ... #.....######## ##..##............. ................... ###.##..########### #..# #..# #@## #.s........ ............. .....>......... .....#...###### .....##.## .... #.# .... #.# You could see a scorpion. Vanquished Creatures An iguana (D:4) A sleepcap (D:3) 2 adders A dart slug (D:4) An orc (D:4) 3 hobgoblins 3 jackals (D:2) 3 quokkas 5 ball pythons A bat (D:1) 4 endoplasms A frilled lizard (D:1) 2 goblins 3 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ltalsofa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 163 | D:1 | Learned a level 2 spell: Searing Ray 267 | D:1 | You fall into a shaft and drop 1 floor! 272 | D:2 | Found Liem's General Store. 457 | D:2 | Reached skill level 5 in Conjurations 457 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 674 | D:4 | Reached XP level 4. HP: 24/24 MP: 12/12 679 | D:4 | Learned a level 4 spell: Fulminant Prism 684 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 751 | D:4 | Reached skill level 5 in Spellcasting 798 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_loops_ring D:2: layout_rooms, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_a, serial_shops, shop, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_ring, nicolae_grassy_gnolls D:4: layout_basic Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | 11 || 45 Searing Ray | 6 | 3 || 9 Armour: Robe | 4 | 6 || 10 Dodge: Dodged | 6 | || 6