Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2805435012424175494 193 ltalsofa the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on June 27, 2026. Slain by a wraith (13 damage) ... on level 5 of the Dungeon. The game lasted 00:02:26 (1818 turns). ltalsofa the Conjurer (Deep Elf Conjurer) Turns: 1818, Time: 00:02:27 Health: 0/28 AC: 3 Str: 6 XL: 5 Next: 43% Magic: 5/14 EV: 11 Int: 25 God: Gold: 121 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . (100%) d - staff of necromancy rCold . . . (100%) (no offhand) rNeg + + + (0%) a - +0 robe rPois . (100%) c - +0 helmet {Snipe} rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of Jaso {rElec rN++ Str+2} HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: slowed, very slow A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 121 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +0 helmet of sniping (worn) Magical Staves d - a staff of necromancy (weapon) Jewellery b - the ring of Jaso (worn) {rElec rN++ Str+2} (You found it on level 4 of the Dungeon) [ring of positive energy] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Wands e - a wand of paralysis (7) Scrolls c - 3 scrolls of fear {unknown} e - a scroll of amnesia {unknown} h - a scroll of noise {unknown} j - 2 scrolls of identify {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic d - 2 potions of brilliance {unknown} f - 2 potions of lignification {unknown} k - a potion of attraction {unknown} l - 2 potions of curing {unknown} n - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting + Level 6.6 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 11% 3d9 22% 4 Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 22% 4 Teleport Other Tloc 6% N/A 24% 3 Polar Vortex Ice 3% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26875 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The orc priest looks encouraged for a moment. You recovered 1 HP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ufetubus (almost dead, 68% to hit) You focus your ray upon the ufetubus. The searing ray hits the ufetubus! You kill the ufetubus! The searing ray hits the adder! The adder is severely wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. (Press . to maintain the ray.) The searing ray hits the adder! You kill the adder! The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the wraith but does no damage. The searing ray hits the wraith! The wraith is moderately damaged. You finish channelling your searing ray. You recovered 1 HP! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wraith (moderately damaged, 81% to hit) You focus your ray upon the wraith. The searing ray misses the wraith. (Press . to maintain the ray.) The wraith closely misses you. The searing ray hits the wraith but does no damage. The wraith is moderately damaged. The wraith hits you. The wraith drains your vigour! You feel yourself slow down. You took 6 damage! The searing ray hits the wraith but does no damage. The wraith is moderately damaged. The wraith hits you! You die... ....#....# ....#....# .. ....#....# #.#. #..###...# #.... #..###...##########..... ........................ ........................ ......................#. ................@W†).... <†................#..... ...................##... .#########.##.##....# ## .####...##'##.##...... ........#.............. ........'............#.. ........#............#.. ################## You could see a wraith. Vanquished Creatures 2 hounds An orc priest (D:5) 3 gnolls (D:4) 4 adders An ufetubus (D:5) A ribbon worm (D:4) 5 endoplasms 3 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas 8 ball pythons 4 bats A frilled lizard (D:1) 2 goblins 2 kobolds 2 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ltalsofa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 268 | D:1 | Found a faded altar of an unknown god. 378 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 410 | D:1 | Learned a level 2 spell: Searing Ray 1047 | D:4 | Reached XP level 3. HP: 19/19 MP: 7/10 1077 | D:4 | Reached skill level 5 in Conjurations 1152 | D:4 | Identified the ring of Jaso {rElec rN++ Str+2} 1192 | D:4 | Reached XP level 4. HP: 24/24 MP: 7/12 1207 | D:4 | Reached skill level 5 in Spellcasting 1695 | D:5 | Entered Level 5 of the Dungeon 1701 | D:5 | Reached skill level 6 in Conjurations 1701 | D:5 | Reached XP level 5. HP: 22/28 MP: 8/14 1810 | D:5 | Encountered a wraith 1818 | D:5 | Slain by a wraith Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup D:2: layout_loops_cross, uniq_jessica D:3: layout_basic D:4: layout_loops_ring D:5: layout_gridville, minmay_manual_moon Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.0 Conjurations | 5 6 | 6.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 49 | 11 || 60 Searing Ray | 4 | 7 || 11 Evoke: Wand of paralysis | | 1 || 1 Armour: Robe | 10 | 6 || 16 Dodge: Dodged | 11 | 3 || 14