Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7032514087760682906 79 ltalsofa the Conjurer (level 4, -1/24 HPs) Began as a Gargoyle Conjurer on June 25, 2026. Slain by Terence ... wielding a +0 short sword (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:58 (1959 turns). ltalsofa the Conjurer (Gargoyle Conjurer) Turns: 1959, Time: 00:02:59 Health: -1/24 AC: 6 Str: 10 XL: 4 Next: 37% Magic: 0/8 EV: 10 Int: 21 God: Gold: 74 SH: 0 Dex: 8 Spells: 6/9 levels left rFire + . . (50%) c - +4 dagger (freeze) rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) d - +0 cloak {Stlth+} rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ b - ring of protection from fire HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons c - a +4 dagger of freezing (weapon) Missiles e - a throwing net Armour a - a +0 robe (worn) d - a +0 cloak of stealth (worn) Jewellery b - a ring of protection from fire (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of vulnerability {unknown} h - 2 scrolls of revelation {unknown} m - a scroll of fog {unknown} n - 2 scrolls of noise {unknown} o - a scroll of blinking {unknown} q - a scroll of identify {unknown} Potions g - a potion of magic f - 2 potions of might {unknown} j - a potion of cancellation {unknown} k - a potion of curing {unknown} l - a potion of resistance {unknown} p - a potion of moonshine {unknown} s - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.2 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Static Discharge Conj/Air 28% 3-5/arc 6% 2 Inner Flame Hex/Fire 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Conjure Ball Lightning Conj/Air 7% 3x3d6 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10041 Altars: Shops: D:2 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Terence is moderately wounded. Terence hits you with a +0 short sword. You took 2 damage! You closely miss Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. You took 3 damage! You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 short sword. You took 4 damage! You recovered 1 MP! You hit Terence. You freeze Terence. Terence is severely wounded. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You took 4 damage! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword and wearing a +0 chain mail (severely wounded, 85% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is almost dead. (Press . to maintain the ray.) Terence barely misses you. The searing ray hits Terence but does no damage. Terence is almost dead. Terence hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You took 5 damage! You hit Terence but do no damage. Terence is almost dead. You stop channelling your searing ray. Terence closely misses you. You aren't carrying any items that you can evoke. Unknown command. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 short sword. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ########.###.# #........###.# ##.##......##.# ##...#.###..##.# #.#......# #..##.# #........# #..##.# #####.#### #.....# #.# #..#### #@######..# #@......).# ...######.# ..... ###.#### ....... #......# ## .........#.#....#### .. ......ß.ß.+.........## ## ##......∩..#.##.......# #. #.......# You could see Terence. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 4 dart slugs 5 endoplasms A hobgoblin (D:1) 10 jackals (D:1) 3 quokkas (D:1) 6 ball pythons 7 bats 5 frilled lizards (D:1) 3 goblins (D:1) 6 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ltalsofa the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 229 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 232 | D:1 | Learned a level 2 spell: Searing Ray 313 | D:1 | Reached XP level 3. HP: 18/19 MP: 6/6 382 | D:1 | Reached skill level 5 in Conjurations 1526 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/8 1945 | D:2 | Found Aconiz's Antique Weapon Emporium. 1945 | D:2 | Encountered Terence 1957 | D:2 | HP: 1/24 [Terence/+0 short sword (5)] 1959 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_rooms, minmay_tromino_mix6 D:2: layout_loops_corners, serial_shops, nicolae_shop_tiny_statue_garden, corexii_shack, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.4 Spellcasting | 3 | 3.2 Dodging | | 1.5 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 61 | 7 || 68 Melee: Unarmed | 2 | || 2 Dagger | 59 | 7 || 66 Cast: Magic Dart | 55 | 13 || 68 Searing Ray | 2 | 2 || 4 Stab: Sleeping | 1 | || 1 Armour: Robe | 46 | 9 || 55 Dodge: Dodged | 55 | 4 || 59