Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 13568294167664463270 55 ltalsofa the Conjurer (level 3, 0/19 HPs) Began as a Gargoyle Conjurer on May 31, 2026. Slain by Terence ... wielding a +0 hand axe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:02:42 (2280 turns). ltalsofa the Conjurer (Gargoyle Conjurer) Turns: 2280, Time: 00:02:42 Health: 0/19 AC: 6 Str: 10 XL: 3 Next: 93% Magic: 0/11 EV: 10 Int: 20 God: Gold: 75 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold + . . (50%) c - orb {Glass} rNeg + . . (50%) d - +0 leather armour of Autumn {+Inv rElec rC+ MP+4} rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: Evoke Invisibility (28%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 135 gold pieces. You spent 60 gold pieces at shops. Inventory: Armour c - an orb of glass (worn) d - the +0 leather armour of Autumn (worn) {+Inv rElec rC+ MP+4} (You found it on level 3 of the Dungeon) +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rC+: It protects you from cold. MP+4: It affects your magic capacity (+4). It cannot be enchanted further. Talismans a - a rimehorn talisman b - the quill talisman "Capimiset" {-Tele rPois rF+} (You found it on level 1 of the Dungeon) [quill talisman] -Tele: It prevents most forms of teleportation. rPois: It protects you from poison. rF+: It protects you from fire. Scrolls t - 2 scrolls of teleportation e - a scroll of enchant weapon {unknown} i - 3 scrolls of identify N - a scroll of noise Potions g - 2 potions of magic d - a potion of attraction {unknown} f - a potion of might {unknown} j - a potion of mutation {unknown} k - a potion of moonshine {unknown} l - a potion of lignification {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 5.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 6% N/A 28% 2 Grave Claw Necr 6% 2d7 28% 2 Jinxbite Hex 6% 2d2 28% 2 Call Canine Familiar Summ 3% N/A 50% 3 Fulminant Prism Conj/Alch 6% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 54% 4 Forge Lightning Spire Air/Frge 3% 3d4 88% 4 Summon Forest Summ/Tloc 1% N/A 99% 5 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15718 Altars: Hepliaklqana Shops: D:3 ? Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You have nothing you can fire or use right now. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit Terence but do no damage. Terence is severely wounded. Terence says, "I'm tired of war. But if you want blood, you'll get blood!" Terence hits you but does no damage. You recovered 1 HP! You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You took 1 damage! You closely miss Terence. Terence is severely wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is severely wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" Terence barely misses you. You recovered 1 MP! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (severely wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You took 3 damage! You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe. You took 3 damage! You hit Terence but do no damage. Terence is severely wounded. Terence hits you with a +0 hand axe! You die... Terence says, "Win and live. Lose and die. It's the rule of life." +# #.......###......##.####### .. ##...##..###.....##.# .. #####.....#.....+..# .. #.##..#.....#### .. #.....#.....# .. ###.........# .. #...#.....### ## ###'#######.# #........@#.># #.....###@##.#### #.....###.##..... #.....#.......... #.....#.......... #.....#.......... #######.......... ####...###. ....#.. You could see Terence. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 endoplasms 2 hobgoblins (D:1) 2 quokkas 7 ball pythons 2 bats 7 frilled lizards 5 goblins A kobold (D:2) A rat (D:3) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ltalsofa the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 146 | D:1 | Identified the quill talisman "Capimiset" {-Tele rPois rF+} 298 | D:1 | Reached XP level 2. HP: 6/15 MP: 0/5 301 | D:1 | Learned a level 2 spell: Searing Ray 959 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 1264 | D:2 | Reached skill level 5 in Conjurations 1928 | D:3 | Identified the +0 leather armour of Autumn {+Inv rElec rC+ | MP+4} 2024 | D:3 | Found a hazy altar of Hepliaklqana. 2032 | D:3 | Found Gippih's Magic Scroll Shop. 2044 | D:3 | Bought a scroll of identify for 20 gold pieces 2044 | D:3 | Bought a scroll of teleportation for 30 gold pieces 2044 | D:3 | Bought a scroll of noise for 10 gold pieces 2260 | D:3 | Encountered Terence 2280 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_ring D:2: layout_basic, serial_curves, eino_curves_02, eino_curves_04 D:3: layout_basic, old_standard_altar, serial_shops, nicolae_shop_relaxation, kennysheep_decorative_pillar, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.2 Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 28 Melee: Unarmed || 28 Punch || 1 Cast: Magic Dart || 55 Searing Ray || 5 Armour: Robe || 7 Leather armour || 9 Dodge: Dodged || 17