Dungeon Crawl Stone Soup version 0.34.1-3-ga2c7840dd7 (webtiles) character file. Game seed: 18165988438796259531 48 ltalsofa the Conjurer (level 3, 0/19 HPs) Began as a Gargoyle Conjurer on May 31, 2026. Slain by a drude (5 damage) ... on level 4 of the Dungeon. The game lasted 00:02:40 (1724 turns). ltalsofa the Conjurer (Gargoyle Conjurer) Turns: 1724, Time: 00:02:40 Health: 0/19 AC: 6 Str: 10 XL: 3 Next: 72% Magic: 0/7 EV: 10 Int: 20 God: Gold: 123 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) b - +0 helmet rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 123 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 helmet (worn) Scrolls c - 3 scrolls of blinking {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - a potion of attraction {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 3.0 Spellcasting + Level 5.1 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 3% N/A 38% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 22275 Temple: D:4-7 Altars: Trog Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (58% to hit) You focus your ray upon the drude. The searing ray hits the drude. The drude is moderately wounded. (Press . to maintain the ray.) The searing ray hits the drude but does no damage. The drude is moderately wounded. The searing ray hits the drude! The drude is severely wounded. The drude hits you. Your doom draws closer. The drude hits you but does no damage. You took 4 damage! The searing ray hits the drude but does no damage. The drude is severely wounded. You finish channelling your searing ray. The drude hits you. Your doom draws closer. The drude barely misses you. x3 You took 2 damage! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a drude (severely wounded, 58% to hit) You focus your ray upon the drude. The searing ray misses the drude. (Press . to maintain the ray.) The drude hits you. Your doom draws closer. The drude hits you but does no damage. You took 4 damage! Without enough magic to sustain it, your Searing Ray dissipates. The drude hits you. Your doom draws closer. The drude hits you but does no damage. You took 3 damage! You hit the drude but do no damage. The drude is severely wounded. The drude hits you. * * * LOW HITPOINT WARNING * * * Your doom draws closer. The drude completely misses you. The drude barely misses you. The drude hits you. You die... #........# #........# #>.......# #........### #....?..... #......$.### #.###.5......# #......@## #.# #####....# #.# ####....###.#### .............<.# #####....##.#.## ...........#.# ###...........# #......#.#..# #.#.#..#.#..# You could see a drude. Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 hobgoblins 6 jackals A quokka (D:4) 3 ball pythons 3 bats 6 endoplasms 4 frilled lizards (D:1) 7 goblins (D:1) 2 kobolds 5 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ltalsofa the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 233 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 241 | D:1 | Learned a level 2 spell: Searing Ray 851 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/6 1141 | D:2 | Found a bloodstained altar of Trog. 1255 | D:2 | Reached skill level 5 in Conjurations 1724 | D:4 | Slain by a drude Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_a, layout_basic, minmay_close_crescents D:2: layout_basic, basic_altar, uniq_sigmund D:3: layout_basic, grunt_temple_overflow_open, darby_ripple_courtyard, uniq_robin D:4: layout_basic, tso_oasis_becter, uniq_ijyb, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.1 Spellcasting | 3 | 3.0 Dodging | | 1.5 Stealth | | 2.1 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Unarmed || 26 Cast: Magic Dart || 69 Searing Ray || 6 Armour: Robe || 29 Dodge: Dodged || 37