Dungeon Crawl Stone Soup version 0.32.1-1-g848d7226f3 (webtiles) character file. Game seed: 10641808683236520307 43 ltalsofa the Magician (level 3, -6/20 HPs) Began as a Deep Elf Conjurer on Oct 22, 2024. Mangled by Terence ... wielding a +0 morningstar (12 damage) ... on level 2 of the Dungeon. The game lasted 00:01:32 (976 turns). ltalsofa the Magician (Deep Elf Conjurer) Turns: 976, Time: 00:01:33 Health: -6/20 AC: 3 Str: 4 XL: 3 Next: 37% Magic: 7/11 EV: 11 Int: 24 God: Gold: 85 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . d - staff of alchemy rCold . . . (no shield) rNeg . . . a - +0 robe rPois + (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 85 gold pieces. Inventory: Armour a - a +0 robe (worn) k - a +0 pair of gloves (worn) Magical Staves d - a staff of alchemy (weapon) Scrolls c - 2 scrolls of noise {unknown} e - 3 scrolls of fear {unknown} f - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} l - a scroll of torment {unknown} Potions b - 2 potions of magic g - 3 potions of degeneration {unknown} i - a potion of enlightenment {unknown} Skills: - Level 1.0 Fighting - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting - Level 4.3 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 12% 3d9 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Summon Forest Summ/Tloc 2% N/A 94% 5 Eringya's Noxious Bog Alch 4% 4d6 100% 6 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund, Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, 66% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) l - a scroll labelled RIKKUM MIGOOHI You see here a +0 dagger. Sigmund and an endoplasm come into view. The magic dart hits the endoplasm. You kill the endoplasm! Unknown command. You see here a +0 war axe. Found a stone staircase leading down. Terence the Veteran comes into view. He is wielding a +0 morningstar and wearing a +4 ring mail of cold resistance. Terence shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 morningstar and wearing a +4 ring mail of cold resistance (82% to hit) Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 morningstar and wearing a +4 ring mail of cold resistance (82% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 morningstar! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." ......##.........########## ...<..##.........##.......# ##...............##)......# #######.......[.##.......####### #.........)..###.......... #.........#### ########### #.........# #.........###### ########@@<....# #....#####... #.#### #>. #..# #..# #.# .. ## You could see Terence. Vanquished Creatures 3 adders (D:2) 2 ball pythons (D:1) 2 bats 2 endoplasms A goblin (D:1) A hobgoblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ltalsofa the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 375 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 527 | D:1 | Learned a level 2 spell: Searing Ray 554 | D:1 | Reached skill level 1 in Fighting 890 | D:2 | Reached XP level 3. HP: 18/20 MP: 6/11 947 | D:2 | Noticed Sigmund 970 | D:2 | Noticed Terence 976 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic, fountainhead, hangedman_abyss_or_decor_stabs, minmay_misc_feat_secret_circle D:2: layout_rooms, uniq_sigmund, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Spellcasting | 4 | 4.9 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 19 Searing Ray || 4 Armour: Robe || 4 Dodge: Dodged || 1