ltalsofa Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (2, -27, D:1) a +0 dagger (3, -28, D:1) a rat corpse (skeletalised by now) (8, 5, D:1) a hobgoblin skeleton (8, 6, D:1) a jackal skeleton a jackal skeleton (11, -35, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (21, -5, D:1) a +0 scale mail (28, 0, D:1) a +0 whip (32, -18, D:1) a +0 club (32, -8, D:1) a rat corpse (skeletalised by now) (33, 7, D:1) 6 stones (47, -26, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 dagger of venom (4, -1, D:2) a +0 sling (8, 7, D:2) 8 stones (9, 5, D:2) a +0 chain mail (10, -34, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (10, -33, D:2) a +0 whip a +0 animal skin a +0 club a +0 sling the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) (11, -35, D:2) a +0 dagger a +0 club a +0 club a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (11, -18, D:2) a hobgoblin corpse (skeletalised by now) (11, -16, D:2) a +0 dagger (11, -9, D:2) a +0 dagger (19, -21, D:2) a +0 ring mail (22, 12, D:2) a +0 flail (23, 12, D:2) a +0 club a +0 spear (27, -35, D:2) a +0 long sword (29, 12, D:2) a +0 whip a gnoll skeleton (30, -9, D:2) 5 stones (36, -38, D:2) 5 boomerangs (36, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (37, -29, D:2) a frilled lizard skeleton (37, -22, D:2) 8 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 24, D:3) a +0 spear (6, 19, D:3) a book of Cantrips (20, 23, D:3) a staff of conjuration (23, -7, D:3) a ball python skeleton (24, -7, D:3) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (24, 26, D:3) a scroll of teleportation (24, 28, D:3) a scroll of amnesia (26, 15, D:3) an adder skeleton (26, 25, D:3) a potion of resistance (26, 27, D:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (26, 29, D:3) a potion of lignification (28, -6, D:3) a +0 flail (43, 22, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 2 stones (1, -13, D:4) a +0 chain mail (7, 15, D:4) a +0 club (8, 20, D:4) a +0 short sword (9, 16, D:4) a giant cockroach corpse (12, 20, D:4) a ring of poison resistance (12, 21, D:4) a potion of might (15, 14, D:4) a +0 leather armour (16, 17, D:4) a +0 sling