Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.34-a0-2085-gac9929eef6 Platform: unix Bits: 64 Game mode: tutorial Tiles: online Seed: 3859708075494829807, deterministic pregen: 1 Command line: /usr/games/crawl-git-ac9929eef6 -name lotsu -rc /dgldir/rcfiles/crawl-git/lotsu.rc -macro /dgldir/rcfiles/crawl-git/lotsu.macro -morgue /dgldir/morgue/lotsu/ -tutorial -webtiles-socket /crawl-master/webserver/sockets/lotsu:2026-01-23.09:56:41.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-ac9929eef6(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5b3ca418877e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-ac9929eef6(_Z13do_crash_dumpv+0x43a) [0x5b3ca41969ba]: do_crash_dump() /usr/games/crawl-git-ac9929eef6(_Z20crash_signal_handleri+0x1fa) [0x5b3ca4188c5a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x731d28df6330]: /lib/x86_64-linux-gnu/libc.so.6(pthread_kill+0x11c) [0x731d28e4fb2c]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0x1e) [0x731d28df627e]: /lib/x86_64-linux-gnu/libc.so.6(abort+0xdf) [0x731d28dd98ff]: /lib/x86_64-linux-gnu/libc.so.6(+0x297b6) [0x731d28dda7b6]: /lib/x86_64-linux-gnu/libc.so.6(+0xa8ff5) [0x731d28e59ff5]: /lib/x86_64-linux-gnu/libc.so.6(+0xab12c) [0x731d28e5c12c]: /lib/x86_64-linux-gnu/libc.so.6(__libc_free+0x7e) [0x731d28e5edae]: /usr/games/crawl-git-ac9929eef6(+0xce7ac1) [0x5b3ca497bac1]: /usr/games/crawl-git-ac9929eef6(+0xcd9119) [0x5b3ca496d119]: /usr/games/crawl-git-ac9929eef6(+0xcde5ad) [0x5b3ca49725ad]: /usr/games/crawl-git-ac9929eef6(_ZN4CLua5closeEv+0xbe) [0x5b3ca416f97e]: CLua::close() /usr/games/crawl-git-ac9929eef6(+0x2f4ffc) [0x5b3ca3f88ffc]: /usr/games/crawl-git-ac9929eef6(+0x2f7fc8) [0x5b3ca3f8bfc8]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x731d28ddb1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x731d28ddb28b]: /usr/games/crawl-git-ac9929eef6(_start+0x25) [0x5b3ca40bae05]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000731d28ec17a7 in __GI___wait4 (pid=1135576, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000731d28ec17a7 in __GI___wait4 (pid=1135576, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005b3ca4188e2c in call_gdb (file=0x731d28fb54e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 1116974\000\000\000\000\000" #2 0x00005b3ca41969d8 in do_crash_dump () at dbg-asrt.cc:673 t = 1769162436 dir = "/dgldir/morgue/lotsu/" name = "/dgldir/morgue/lotsu/crash-lotsu-20260123-100036.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x731d28fb54e0 <_IO_2_1_stderr_> #3 0x00005b3ca4188c5a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #4 No locals. #5 __pthread_kill_implementation (no_tid=0, signo=6, threadid=) at ./nptl/pthread_kill.c:44 tid = ret = 0 pd = old_mask = {__val = {0}} ret = pd = old_mask = ret = tid = ret = resultvar = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = resultvar = __arg3 = __arg2 = __arg1 = _a3 = _a2 = _a1 = __futex = __private = __oldval = #6 __pthread_kill_internal (signo=6, threadid=) at ./nptl/pthread_kill.c:78 No locals. #7 __GI___pthread_kill (threadid=, signo=signo@entry=6) at ./nptl/pthread_kill.c:89 No locals. #8 0x0000731d28df627e in __GI_raise (sig=sig@entry=6) at ../sysdeps/posix/raise.c:26 ret = #9 0x0000731d28dd98ff in __GI_abort () at ./stdlib/abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x20, sa_sigaction = 0x20}, sa_mask = {__val = {100316134593120, 100316138539056, 100316017495616, 0, 0, 65535, 100316134587608, 0, 0, 100316134587704, 100316134587608, 126569085431808, 100316017496372, 0, 0, 16}}, sa_flags = -274502144, sa_restorer = 0x0} #10 0x0000731d28dda7b6 in __libc_message_impl (fmt=fmt@entry=0x731d28f7f8d7 "%s\n") at ../sysdeps/posix/libc_fatal.c:134 ap = {{gp_offset = 16, fp_offset = 0, overflow_arg_area = 0x7ffc8c80a760, reg_save_area = 0x7ffc8c80a6f0}} fd = 2 iov = {{iov_base = 0x731d28f82ae0, iov_len = 33}, {iov_base = 0x731d28f7f8d9, iov_len = 1}, {iov_base = 0x0, iov_len = 24491244496}, {iov_base = 0x5b3cabbd0, iov_len = 126569078803232}, {iov_base = 0x5b3cab913cd8, iov_len = 18446744073709551456}, {iov_base = 0x7ffc8c80a730, iov_len = 126569077386539}, {iov_base = 0x310, iov_len = 0}} iovcnt = total = cp = #11 0x0000731d28e59ff5 in malloc_printerr (str=str@entry=0x731d28f82ae0 "double free or corruption (!prev)") at ./malloc/malloc.c:5772 No locals. #12 0x0000731d28e5c12c in _int_free_merge_chunk (av=0x731d28fb4ac0 , p=0x5b3cabcd86b0, size=5216) at ./malloc/malloc.c:4679 nextchunk = 0x5b3cabcd9b10 nextsize = #13 0x0000731d28e5edae in __GI___libc_free (mem=0x5b3cabcd86c0) at ./malloc/malloc.c:3398 ar_ptr = p = 0x5b3cabcd86b0 err = 0 #14 0x00005b3ca497bac1 in l_alloc () No symbol table info available. #15 0x00005b3ca496d119 in luaM_free_ () No symbol table info available. #16 0x00005b3ca49725ad in close_state () No symbol table info available. #17 0x00005b3ca416f97e in CLua::close (this=0x5b3ca503cba0 ) at clua.cc:84 slisteners = #18 0x00005b3ca3f88ffc in _reset_game () at main.cc:355 No locals. #19 0x00005b3ca3f8bfc8 in _launch_game_loop () at main.cc:403 ge = @0x5b3cabcea370: { = {}, exit_reason = game_exit::win, message = ""} game_ended = true game_ended = ge = fe = #20 main (argc=13, argv=0x7ffc8c815b68) at main.cc:343 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-ac9929eef6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-ac9929eef6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-ac9929eef6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: tutorial_lesson5 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #1, type 0 at (20, 45): feature (stone_stairs_up_iii) Marker #6, type 0 at (22, 45): feature (stone_stairs_up_i) Marker #8, type 0 at (24, 45): feature (stone_stairs_up_ii) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< In this lesson you're going to learn about gods and how to use their powers. You can reread all messages at any time with [Ctrl-P]. Also, press [Space] to clear the --more-- prompts. Found a mace. Found three staircases leading out of the dungeon. You see here a +0 mace. b - a +0 mace b - a +0 mace (weapon) Okay, then. As you open the door, it creaks loudly! There is an open door here. Found a bloodstained altar of Trog. Up ahead is an altar to Trog the Wrathful! Trog is just one of many gods. In a real game, you can check [Ctrl-O] for a list of all altars and other interesting features found so far. Unknown command. Have a look at your current religious standing with [^]. Again, pressing [!] will bring up a more detailed description of your god. You are not religious. You can pray on an altar with [>] to get an idea what a god offers you, and to join the faith. If you press [!] on the religion screen, you can see a more detailed description. Confirm your choice with [J] or [Enter]. There is a bloodstained altar of Trog here. Unknown command. Press < or > to pray at altars. You kneel at the altar of Trog. Trog welcomes you! You can now go berserk at will. Annotate which branch? (. - D:1, ? - help, ! - show branch list) Okay, then. Nothing quivered! Have a look at your current religious standing with [^]. Again, pressing [!] will bring up a more detailed description of your god. Some gods really like it if you kill monsters in their name. Let the slaughter begin! You encounter a rat. A rat is nearby! You encounter 2 rats. The rat squeaks loudly. x2; You hear a loud squeak. You encounter a rat. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The rat bites you but does no damage. You closely miss the rat. The rat bites you. You sock the rat! You kill the rat! Trog accepts your kill. You thump the rat! You kill the rat! Trog accepts your kill. You sock the rat! You kill the rat! Trog accepts your kill. You sock the rat! You kill the rat! Trog accepts your kill. You feel the power of Trog in you as your rage grows. No target in view! Things that are here: a rat corpse; a rat corpse You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. Against particularly tough foes, you may want to use Trog's Berserk power with [a]. You open the door. You encounter a gnoll. It is wielding a +0 mace. There is an open door here. The gnoll shouts! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You thump the gnoll! The gnoll is almost dead. The gnoll misses you. You thump the gnoll! You kill the gnoll! Trog accepts your kill. You have reached level 2! You see here a +0 mace. c - a +0 mace You feel a strong urge to attack something. Okay, then. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. A berserker rage is truly exhausting. After it ends, you cannot berserk again for a short while and are slowed. It's best to rest with [5] until you feel fit again. You start waiting. You feel yourself speed up. You start waiting. You recover from your berserk rage. You encounter a rat. The rat squeaks loudly. You hear a shout! A rat is nearby! Berserk is also really useful against multiple enemies — as long as you don't run out of steam in-between. You encounter 2 hobgoblins. You encounter an orc wizard and a rat. The orc wizard shouts! You thump the rat! You kill the rat! Trog accepts your kill. The rat squeaks loudly. You encounter a rat. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The rat squeaks loudly. The hobgoblin hits you with a +0 mace. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. The orc wizard gestures at you while chanting. The magic dart hits you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. The orc wizard gestures wildly while chanting. The orc wizard blinks! The hobgoblin barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The hobgoblin hits you with a +0 mace. You hit the hobgoblin. You kill the hobgoblin! Trog accepts your kill. You hit the rat. You kill the rat! Trog accepts your kill. Items here: )) ††. You closely miss the orc wizard. The orc wizard hits you with a +0 dagger. The rat bites you. You sock the orc wizard! The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. The rat closely misses you. You closely miss the orc wizard. The orc wizard is severely wounded. The orc wizard hits you with a +0 dagger. The rat barely misses you. You miss the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. The rat bites you. You sock the orc wizard! You kill the orc wizard! Trog accepts your kill. Trog appreciates your killing of a magic user. The rat barely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You sock the rat! You kill the rat! Trog accepts your kill. Items here: )) ††. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. Items here: )) ††. Things that are here: a +0 dagger; a +0 robe; an orc corpse You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You start waiting. Done waiting. You start waiting. Done waiting. Found two exits from the tutorial. Found an exit from the tutorial. Done exploring. Congratulations! You've finished the last tutorial lesson and are now ready for the real game. Good luck! To exit the tutorial, just go down these stairs. There is an exit from the tutorial here. notify_dgn_event: Lua error: ...wl-master/crawl-git-ac9929eef6/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (49, 29) has no triggerers for dgn_event 0 >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.34-a0-2085-gac9929eef6) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 2, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [lotsu] Species: Human Job: Fighter HP: 29/29; mods: 0/0 MP: 5/5; mod: 2 Stats: 18 8 12 Position: (49, 29), god: Trog (10), turn_is_over: 0, banished: 0 Standing on/in/over feature: stone staircase leading down Delayed (1): type: descending_stairs duration: 0 Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 34 | 3 | 412 | 112/200 Short Blades | X | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 0 | 0 | 0 | 0 | 0/50 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 33 | 3 | 407 | 107/200 Dodging | X | 0 | 0 | 0 | 0 | 0/50 Stealth | X | 0 | 0 | 0 | 0 | 0/42 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 1 | 33 | 2 | 255 | 105/150 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Forgecraft | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: #114: 23 Attributes: Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +0 robe eq slot #1, inv slot #1: +0 mace }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ###### .....## ......# ......# ......# .....## ### ##.### #####@###### #.# #>........># #.# #.........## #.# #.........# #.# ##........# #.# ##......## #.# ##.....# ##'## #....## #...# #....# dlua errors: ...wl-master/crawl-git-ac9929eef6/data/dat/dlua/lm_trig.lua:240: Triggerable type TriggerableFunction at (49, 29) has no triggerers for dgn_event 0 [C], function error, line -1 lm_trig.lua, function (null), line 240 clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< error (persist_to_string): >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Recursive crash.