loong Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -2, D:1) a +0 dagger (8, -1, D:1) a +0 whip 3 stones (11, -10, D:1) a bat skeleton (12, -10, D:1) a rat skeleton (16, -1, D:1) a bat skeleton (18, -7, D:1) a +0 robe (35, -9, D:1) a +0 whip (40, -14, D:1) a talisman of death (46, 14, D:1) a +0 sling (53, 26, D:1) a +0 whip Level 2 of the Dungeon (0, 5, D:2) a +0 trident (1, 4, D:2) a +0 whip (1, 5, D:2) a +0 short sword (4, 9, D:2) a +0 dagger a ball python corpse (skeletalised by now) (5, 8, D:2) a hobgoblin corpse (skeletalised by now) (13, -2, D:2) a +0 club (22, 25, D:2) a +0 dagger (26, -5, D:2) a +0 mace (28, 1, D:2) a +0 scale mail (32, -4, D:2) a hobgoblin corpse (skeletalised by now) (32, 28, D:2) a hobgoblin corpse (skeletalised by now) (33, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (34, -6, D:2) a +0 mace (36, 6, D:2) a +0 mace (42, 23, D:2) a +1 dagger of venom a kobold corpse (skeletalised by now) (47, 5, D:2) a +0 robe (49, 2, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Sekhlilue's Antique Potions a potion of lignification (69 gold) a potion of curing (69 gold) a potion of heal wounds (184 gold) a potion of curing (69 gold) a potion of invisibility (184 gold) a potion of cancellation (184 gold) 2 potions of curing (138 gold) a potion of invisibility (184 gold) a potion of curing (69 gold) a potion of magic (184 gold) (0, 0, D:3) a ball python corpse (skeletalised by now) (2, -12, D:3) an adder skeleton (3, -12, D:3) a +0 club (3, 27, D:3) a +0 long sword (3, 31, D:3) 2 atropa-tipped darts (6, -14, D:3) a +0 rapier a +0 leather armour a +0 club a +0 robe an orc corpse (skeletalised by now) (6, -13, D:3) a +0 club a kobold skeleton (8, 1, D:3) a +0 whip (33, 14, D:3) a +0 hand axe (38, 0, D:3) a +0 ring mail (48, -6, D:3) a +0 dagger a goblin corpse (skeletalised by now) (52, -13, D:3) a +0 robe Level 4 of the Dungeon (8, 35, D:4) the +3 dagger of Xyfemet {flame, Will+ Dex+3} Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (10, 38, D:4) a +0 whip (16, 33, D:4) a +0 spear (40, 12, D:4) a frilled lizard skeleton (41, 10, D:4) a frilled lizard skeleton (43, 21, D:4) 4 stones a +0 short sword of flaming (44, 20, D:4) a +0 chain mail Level 5 of the Dungeon (3, 33, D:5) a +0 shortbow (4, 33, D:5) an adder corpse (skeletalised by now) (11, 29, D:5) a +1 heavy hand axe a +0 ring mail an orc corpse (skeletalised by now) (17, 27, D:5) a +0 hand axe (17, 28, D:5) a +0 whip (18, 27, D:5) a scroll of noise (27, 8, D:5) 4 silver javelins (37, 33, D:5) a +0 falchion (38, 10, D:5) a +0 shortbow (38, 11, D:5) a +0 pair of boots a +0 robe Level 6 of the Dungeon (6, -7, D:6) a +0 scale mail (11, 9, D:6) 5 boomerangs (13, 7, D:6) a +0 sling (14, -26, D:6) a +0 flail a +0 hand axe a +0 robe a +2 dagger of speed a +2 robe of resistance a +0 dagger (28, -1, D:6) a +0 robe (30, -41, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (32, -42, D:6) 3 poisoned darts (36, -10, D:6) a +0 dagger a +0 robe (37, -10, D:6) a +0 hand axe an orc corpse (skeletalised by now) (37, -9, D:6) a +0 short sword a +0 plate armour an orc corpse (skeletalised by now) (43, -12, D:6) a +0 chain mail (43, -11, D:6) a +0 short sword (43, -10, D:6) a +0 chain mail (45, -41, D:6) a +4 hand axe of sundering (45, -19, D:6) a +0 short sword 4 stones (45, -18, D:6) a +0 short sword a curare-tipped dart (45, -17, D:6) a +0 dagger 4 stones a +0 whip a +0 short sword 2 poisoned darts a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (45, -16, D:6) a +0 short sword a stone a kobold corpse (skeletalised by now) Level 7 of the Dungeon (0, 18, D:7) a +0 chain mail (8, 14, D:7) a +0 flail a +0 scale mail an orc corpse (9, 14, D:7) a +2 heavy hand axe an orc corpse (9, 16, D:7) the +5 dagger of the Foremost Youths {freeze, *Rage rPois rF++ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (10, 14, D:7) a +0 hand axe a +1 whip of flaming (11, 13, D:7) a +0 dagger an orc corpse (13, 23, D:7) a +0 scale mail (18, -1, D:7) a +0 leather armour (29, -7, D:7) a scroll of butterflies (30, -7, D:7) a +0 spear (33, 3, D:7) a +0 flail an orc corpse (33, 4, D:7) a +0 trident (34, 3, D:7) a +0 club (35, 3, D:7) a bombardier beetle corpse (37, 4, D:7) a +0 mace a +0 robe (38, 4, D:7) a +0 great sword a +0 robe (38, 9, D:7) 2 potions of heal wounds (41, 9, D:7) 21 gold pieces the Ecumenical Temple