logos1018 Level 1 of the Dungeon (0, 0, D:1) a +0 whip (4, 17, D:1) a +0 whip (5, 25, D:1) a +0 sling (17, 22, D:1) a +0 chain mail (28, 14, D:1) a rat corpse (skeletalised by now) (29, 10, D:1) a +0 leather armour (38, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (39, 10, D:1) 5 stones (40, 28, D:1) a +0 helmet (44, 25, D:1) a hobgoblin corpse (skeletalised by now) (46, -1, D:1) a bat corpse (skeletalised by now) (54, 11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (0, 1, D:2) a bat skeleton (3, -5, D:2) a +0 short sword a kobold skeleton an adder skeleton (7, 12, D:2) a +0 club (13, 24, D:2) a +0 mace (20, 0, D:2) 3 stones a +0 short sword a kobold skeleton (21, 2, D:2) a +0 robe (37, 16, D:2) a +0 leather armour (39, 3, D:2) a +0 dagger (44, 21, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, 13, D:3) the felid skeleton of Natasha (8, 7, D:3) a +0 helmet (9, -11, D:3) a +0 dagger a stone (29, -12, D:3) a +0 hand axe a +0 leather armour (29, -9, D:3) 2 stones (34, -14, D:3) a +0 robe (37, -28, D:3) a +0 sling (37, -27, D:3) an inkwell talisman (37, -18, D:3) a jackal skeleton (38, -17, D:3) a jackal skeleton (39, -16, D:3) a +0 club (41, -29, D:3) 6 stones (41, -26, D:3) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, -13, D:3) a ball python skeleton (42, -9, D:3) an adder skeleton (42, -6, D:3) a hobgoblin skeleton (42, -3, D:3) a +0 club a goblin skeleton (46, -29, D:3) a +0 leather armour (47, 29, D:3) the +7 whip of the Big Bang {flame, *Rage rElec Will++ MP+4} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Will++: It greatly increases your willpower. MP+4: It affects your magic capacity (+4). (49, 10, D:3) a rat skeleton (49, 32, D:3) a ring of see invisible (53, 7, D:3) 6 darts of disjunction (53, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (54, 14, D:3) a +0 club (55, 5, D:3) a +0 hand axe (55, 17, D:3) a jackal corpse (skeletalised by now) (55, 20, D:3) a +0 flail an orc corpse (skeletalised by now) (56, 16, D:3) a +0 club (56, 25, D:3) a +0 sling a goblin corpse (skeletalised by now) (56, 31, D:3) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (56, 32, D:3) a +0 sling a +0 sling a goblin corpse (skeletalised by now) (58, 26, D:3) a +0 sling a goblin corpse (skeletalised by now) (58, 27, D:3) a jackal corpse (skeletalised by now) (58, 31, D:3) a +0 club (59, 28, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 4 stones (10, -21, D:4) a +0 short sword (11, 2, D:4) a +0 short sword (16, 15, D:4) a jackal skeleton (17, 11, D:4) a jackal skeleton a jackal skeleton (21, -16, D:4) a +0 giant club an ogre skeleton (21, 2, D:4) a +0 hand axe an orc skeleton (23, -11, D:4) a +0 hand axe an orc skeleton (23, 21, D:4) an adder corpse (skeletalised by now) (29, -15, D:4) 7 stones (35, -3, D:4) 5 stones a +0 short sword a kobold skeleton (39, 26, D:4) a +0 robe (50, -10, D:4) a +0 helmet of intelligence 4 stones Level 5 of the Dungeon (6, 9, D:5) a +0 dagger an orc skeleton (7, 8, D:5) a +0 dagger {Ajinder} (7, 10, D:5) a +0 whip (7, 11, D:5) a +0 club (7, 34, D:5) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (8, 27, D:5) a +0 spear of venom a +0 ring mail (11, 16, D:5) a +2 mace of protection (16, -3, D:5) a +0 robe a +0 dagger (16, 16, D:5) an iguana skeleton (17, -2, D:5) a +0 ring mail a +0 club a +0 mace a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, -1, D:5) a +0 dagger an orc corpse (skeletalised by now) (18, 0, D:5) a steam dragon corpse (skeletalised by now) (24, -5, D:5) 5 stones (25, 4, D:5) a +0 ring mail (28, -5, D:5) a +0 chain mail (33, -5, D:5) a +0 flail (37, -9, D:5) a +0 scale mail (45, 29, D:5) a +0 hand axe of freezing Level 6 of the Dungeon (0, 0, D:6) a +0 pair of gloves (7, -8, D:6) a +0 short sword a +0 ring mail (8, 1, D:6) a +0 rapier (18, -13, D:6) a +0 spear (22, -20, D:6) 9 stones (36, -11, D:6) a +0 hand axe a +0 mace a +0 chain mail (38, -42, D:6) an adder corpse (skeletalised by now) (38, -9, D:6) a +0 hand axe (40, -8, D:6) 3 large rocks (48, 5, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) a potion of attraction (3, 20, D:7) a +0 short sword (6, 17, D:7) a +0 dire flail a +0 leather armour an orc corpse (8, 15, D:7) a bullfrog corpse (8, 30, D:7) a +0 dagger a +0 robe an orc corpse (8, 32, D:7) a +0 dagger a +0 robe (8, 37, D:7) a +0 leather armour (9, 31, D:7) a +0 flail an orc corpse (13, -3, D:7) 11 gold pieces the Ecumenical Temple a bailey (0, 0, Bailey) a poisoned dart (1, 0, Bailey) 2 poisoned darts (2, 1, Bailey) a poisoned dart (2, 2, Bailey) a poisoned dart