Dungeon Crawl Stone Soup version 0.34-a0-146-g4abbe06800 (webtiles) character file.

Game seed: 13685833839658600414

2 llsw0826 the Conjurer (level 1, -3/13 HPs)
             Began as a Human Conjurer on June 13, 2025.
             Frozen to death by an endoplasm (5 damage)
             ... on level 1 of the Dungeon.
             The game lasted 00:00:50 (74 turns).

llsw0826 the Conjurer (Human Conjurer)                Turns: 74, Time: 00:00:51

Health: -3/13      AC:  2    Str:  7    XL:     1   Next: 30%
Magic:  3/3        EV: 11    Int: 18    God:    
Gold:   0          SH:  0    Dex: 11    Spells: 3/4 levels left

rFire   . . .          - Nothing wielded
rCold   . . .        (no offhand)
rNeg    . . .        a - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.22/turn    (no ring)
MPRegen 0.08/turn

%: no passive effects
@: no status effects
A: explore regen
a: no special abilities


You were on level 1 of the Dungeon.
You visited 1 branch of the dungeon, and saw 1 of its levels.

Inventory:

Armour
 a - a +0 robe (worn)
Potions
 b - a potion of magic


   Skills:
 + Level 2.0 Dodging
 + Level 2.0 Stealth
 + Level 2.0 Spellcasting
 + Level 4.0 Conjurations


You had 3 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           64%        1d6       3%          1

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Searing Ray              Conj           32%        2d5       5%          2
 Fulminant Prism          Conj/Alch      4%         3d5       61%         4
 Iskenderun's Mystic Bla  Conj/Tloc      9%         2d4 (+2d1 61%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (1/15)            

Altars:


Innate Abilities, Weirdness & Mutations

You regain HP and MP as you explore.

Message History

You are frozen.
* * * LOW HITPOINT WARNING * * *
The endoplasm attacks as it pursues you!
The endoplasm hits you.
* * * LOW HITPOINT WARNING * * *
The endoplasm attacks as it pursues you!
The endoplasm closely misses you.
You hit the endoplasm.
The endoplasm is heavily wounded.
The endoplasm freezes you.
You are frozen.
* * * LOW HITPOINT WARNING * * *
The endoplasm attacks as it pursues you!
The endoplasm barely misses you.
A rat comes into view.
The rat squeaks loudly.
You hit the endoplasm.
The endoplasm is moderately wounded.
The endoplasm freezes you.
You are frozen.
You hit the endoplasm.
The endoplasm is heavily wounded.
The endoplasm freezes you.
You are frozen.
You hit the endoplasm but do no damage.
The endoplasm is heavily wounded.
The endoplasm barely misses you.
You hit the endoplasm.
The endoplasm is heavily wounded.
The endoplasm hits you.
You hit the endoplasm but do no damage.
The endoplasm is heavily wounded.
The endoplasm hits you.
* * * LOW HITPOINT WARNING * * *
The endoplasm barely misses you.
You hit the endoplasm.
The endoplasm is severely wounded.
The endoplasm freezes you.
You are frozen.
You die...

 #. P~          .#
 #~P ♣~.########.#
  .~P ♣..r.......#
 ###.#.####.##.###
......#......#.#
...#.#.####..#.#
 #.......)#..#.#
.#...#.##.#..#.#########
..............rJ@.......
.....#.##....#.########.
.............#.###
..................
..................
.......♣.....♣....
..................
.......♣.....♣....
 .................


You could see an endoplasm and a rat.

Vanquished Creatures
  An endoplasm (D:1)
  A goblin (D:1)
2 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | llsw0826 the Human Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 13/13 MP: 3/3
    74 | D:1      | Frozen to death by an endoplasm

Illustrated notes

Levels and vault maps discovered:
D:1:      wander_arrival_estate, layout_loops_ring, serial_rivers,
          chequers_serial_rivers_room_b, chequers_serial_rivers_small_b,
          chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3,
          chequers_serial_rivers_large_a, serial_bayou_pond_e, st_stairs_1

Action                     || total
---------------------------++-------
  Melee: Unarmed           ||    25
         Punch             ||     2
   Stab: Sleeping          ||     1
 Armour: Robe              ||    12
  Dodge: Dodged            ||    11

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |     74 |     60 |     14 |      0 |      0 |   1 |   74.0 |
       Dungeon |     74 |     60 |     14 |      0 |      0 |   1 |   74.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:1: 74 daAuts