lley01 Level 1 of the Dungeon (0, 0, D:1) a +0 whip a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) (1, 0, D:1) a bat corpse (skeletalised by now) (11, 9, D:1) a +0 helmet (13, 7, D:1) a +0 short sword (21, 37, D:1) a +4 short sword 4 stones (22, 25, D:1) a +0 whip 3 stones (25, 21, D:1) a +0 dagger (29, 24, D:1) a quokka skeleton a ball python skeleton (32, -2, D:1) a +0 flail (33, -2, D:1) a ball python corpse (skeletalised by now) (35, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (38, -8, D:1) a +0 mace (39, 26, D:1) a +0 dagger (44, 11, D:1) a frilled lizard corpse (skeletalised by now) (60, 12, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quill talisman (0, 8, D:2) a +0 dagger a +0 sling a goblin skeleton (1, 8, D:2) a +0 dagger a stone a kobold skeleton (5, -38, D:2) a jackal corpse (skeletalised by now) (13, -45, D:2) a +0 rapier (13, -18, D:2) a ball python corpse (skeletalised by now) (27, -33, D:2) a bat skeleton (28, -20, D:2) a hobgoblin corpse (skeletalised by now) (28, -18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (29, -20, D:2) a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (29, -19, D:2) a +0 club a goblin corpse (skeletalised by now) (30, -18, D:2) a hobgoblin corpse (skeletalised by now) (46, 9, D:2) a +0 scale mail (47, -36, D:2) a frilled lizard corpse (skeletalised by now) (48, 4, D:2) a +0 club (61, -32, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +11 sling "Ytiagrer" {freeze, rN+ Stlth+} (7170 gold) rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 dagger of Truncation {devious, rN++ Will- Dex+4} (5370 gold) rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +9 hand axe "Cigiehe" {elec, +Blink rPois} (7070 gold) +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. the fire staff of Slow Death {rF+ Int+4 Fire} (4040 gold) [staff of fire] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Fire: It increases the power of your Fire spells. the +2 ring mail of Lethargy {rCorr} (2660 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the fire staff of Qor Xod {rF+ rC+ Fire} (3900 gold) [staff of fire] rF+: It protects you from fire. rC+: It protects you from cold. Fire: It increases the power of your Fire spells. the +1 leather armour of Ywear {Fly Str-3 Slay+5} (3080 gold) Fly: It grants you flight. Str-3: It affects your strength (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. the +0 leather armour "Nasixede" {MP+10 Int+3} (3630 gold) MP+10: It affects your magic capacity (+10). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +0 pair of gloves "Nuvoss" {rC+ Stlth+} (2130 gold) rC+: It protects you from cold. Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 mace of Nice Fortitude {spect, rElec Int+3 Stlth-} (4140 gold) rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +7 short sword of Arrival {devious, rCorr Int+3} (5690 gold) rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +6 mace "Dagetuv" {holy, rN+ Str-3 Dex+3 SInv} (5080 gold) rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the fire staff of the Doomed Warrior {rF+ Str+3 Fire} (3830 gold) [staff of fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Fire: It increases the power of your Fire spells. the +3 buckler of Classification {Regen+ Int+5 Slay-5} (1950 gold) Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. the +6 whip "Uhaun" {speed, rElec Will+ SInv} (6130 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. the +7 dagger "Paxaceuz" {spect, rF++ rC+ Will+ Str-2} (7290 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Str-2: It affects your strength (-2). It cannot be enchanted further. the ring of Jimaxtin {rPois rN++} (3750 gold) [ring of poison resistance] rPois: It protects you from poison. rN++: It greatly protects you from negative energy. the +3 dagger of Vumumoz {drain, rElec rF+ SInv} (4380 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. SInv: It lets you see invisible. It cannot be enchanted further. the +0 ring mail "Ledoklyg" {rF+ rC- Will+} (1660 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. It cannot be enchanted further. the ring "Ycumeog" {rC+ rCorr Int+3 Dex-4 Slay+4} (5350 gold) [ring of slaying] rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (0, 0, D:3) a +0 whip a +0 dagger 3 stones a kobold skeleton a kobold skeleton (8, -10, D:3) a +0 short sword (9, -1, D:3) a +0 leather armour (13, 1, D:3) a +0 club a goblin skeleton (16, -10, D:3) a quokka skeleton (24, -9, D:3) a +0 club (30, -2, D:3) a +0 mace (31, -2, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (39, 8, D:3) a +0 robe (39, 34, D:3) a +0 club (41, 24, D:3) an adder skeleton (42, 24, D:3) a +0 whip a kobold skeleton (43, 5, D:3) a +0 spear a gnoll skeleton (44, 4, D:3) a +0 club a rat skeleton an orc skeleton (44, 5, D:3) a +0 club a +0 flail a gnoll skeleton a gnoll skeleton (52, 14, D:3) an adder corpse (skeletalised by now) (52, 27, D:3) a +0 scale mail (54, -3, D:3) a parchment of Poisonous Vapours (60, 18, D:3) a +0 dagger (60, 19, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (9, -15, D:4) a +2 devious dagger (13, -34, D:4) 3 centipede baubles (15, -25, D:4) a +0 battleaxe (19, -8, D:4) a +0 plate armour (22, -1, D:4) a +0 club (24, -15, D:4) a +0 helmet (47, -20, D:4) a +1 rapier of speed a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 orcbow (6, -11, D:5) a +0 leather armour (6, 12, D:5) a +0 ring mail (14, -10, D:5) a +0 war axe (41, -13, D:5) a +0 leather armour (42, -13, D:5) a +0 robe (49, -16, D:5) a +1 flail of protection a +0 chain mail (49, 32, D:5) a +0 club (52, 15, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a scarf of resistance (14, -21, D:6) a +0 club (18, -22, D:6) a +0 whip (23, -20, D:6) a +0 spear (35, -8, D:6) a +0 scale mail (47, -7, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces a +0 club (1, -15, D:7) a +0 mace a +0 ring mail (1, -14, D:7) a +2 dagger of electrocution a +0 robe (1, 4, D:7) 7 gold pieces a +0 dagger of freezing a +0 chain mail (2, -13, D:7) a +0 whip a +0 scale mail a +0 club (2, -12, D:7) a +2 dagger of venom (2, 5, D:7) 4 gold pieces a +0 trident a +0 scale mail (11, -19, D:7) a +0 robe a +0 whip (19, -19, D:7) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 dagger a +0 robe (26, -20, D:7) a +0 sling the Ecumenical Temple