llasd7214 Level 1 of the Dungeon (17, -31, D:1) a bat skeleton (24, -33, D:1) a +0 dagger (24, -32, D:1) a rat skeleton (26, -27, D:1) a +0 dagger (27, -51, D:1) a +0 chain mail (28, -36, D:1) a +0 robe (32, -31, D:1) a ball python skeleton (35, -25, D:1) a +0 hand axe (37, -51, D:1) a rat corpse (skeletalised by now) (42, -40, D:1) a +0 dagger a goblin skeleton (43, -38, D:1) a +0 hat (45, -12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (51, -24, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, -22, D:2) a +0 leather armour (10, -22, D:2) a +0 hat of ice (11, 1, D:2) a +0 robe (12, -21, D:2) a +0 club a ball python corpse (skeletalised by now) (12, -17, D:2) a bat corpse (skeletalised by now) (13, -30, D:2) a +0 short sword (16, -17, D:2) a +0 mace (17, 8, D:2) a jackal skeleton (18, 7, D:2) a jackal skeleton (26, -12, D:2) a ball python corpse (skeletalised by now) (34, -9, D:2) a +0 hand axe (35, -9, D:2) 2 atropa-tipped darts (41, 14, D:2) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (44, -24, D:2) a +0 rapier Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (9, 18, D:3) a +0 dagger (12, 10, D:3) a +0 dagger (12, 25, D:3) an adder corpse (skeletalised by now) (13, -8, D:3) a +0 robe (13, 5, D:3) a +0 club (14, 4, D:3) a +0 whip a gnoll skeleton (14, 5, D:3) a +0 flail (14, 6, D:3) a +0 spear (18, -14, D:3) a +0 hand axe (18, -11, D:3) a +0 ring mail (22, -7, D:3) a +0 club 3 stones a kobold skeleton (27, 26, D:3) 5 boomerangs (37, -8, D:3) a ball python corpse (skeletalised by now) (38, 4, D:3) a quill talisman (41, 24, D:3) a +0 short sword 4 stones (41, 27, D:3) a +0 ring mail (47, 1, D:3) a +0 trident a +0 leather armour a +0 falchion (48, -1, D:3) a +0 club a +0 whip an orc corpse (skeletalised by now) (48, 0, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (52, 4, D:3) 4 boomerangs Level 4 of the Dungeon (0, 0, D:4) a hound corpse (6, -2, D:4) the +1 robe of the Goldsmith {Regen+ MP+11} Regen+: It increases your rate of health regeneration. MP+11: It affects your magic capacity (+11). It cannot be enchanted further. (10, -19, D:4) a +0 falchion (11, -15, D:4) a +0 quarterstaff a hobgoblin skeleton (15, -10, D:4) a +0 scale mail (19, -15, D:4) an adder corpse (skeletalised by now) (24, 16, D:4) a +0 leather armour (26, 3, D:4) a +0 chain mail