llIIlIlIl Level 1 of the Dungeon (0, 0, D:1) a +0 spear (7, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (10, -6, D:1) a quokka corpse (skeletalised by now) (11, -8, D:1) a bat corpse (skeletalised by now) (12, 10, D:1) a frilled lizard skeleton (12, 13, D:1) a +0 dagger (13, -4, D:1) a +0 whip a stone (14, 24, D:1) a +0 rapier (18, -14, D:1) a hobgoblin corpse (skeletalised by now) (18, 19, D:1) a +0 ring mail (21, 3, D:1) a +0 dagger 2 stones a kobold skeleton (24, 16, D:1) a rat corpse (skeletalised by now) (26, 26, D:1) a +0 club (27, 2, D:1) a hobgoblin skeleton (28, -2, D:1) a frilled lizard skeleton (28, -1, D:1) a ball python skeleton (29, -1, D:1) a hobgoblin skeleton (30, 22, D:1) a +0 whip (34, -13, D:1) 4 stones (34, 16, D:1) a bat corpse (skeletalised by now) (35, 14, D:1) a +0 sling (37, -2, D:1) a +0 club a goblin skeleton (38, 17, D:1) a +0 spear (40, -14, D:1) a quokka corpse (skeletalised by now) a ball python corpse (skeletalised by now) (41, 25, D:1) a +0 whip (48, 23, D:1) a +0 helmet (49, 7, D:1) a +0 robe (49, 16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a throwing net (14, 0, D:2) a +0 shortbow (19, 8, D:2) a book of Debilitation (23, 2, D:2) a potion of ambrosia