Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.32.0 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 1733586895694027879, deterministic pregen: 1 Command line: /usr/games/crawl-0.32 -name llIIlIlIl -rc /dgldir/rcfiles/crawl-0.32/llIIlIlIl.rc -macro /dgldir/rcfiles/crawl-0.32/llIIlIlIl.macro -morgue /dgldir/morgue/llIIlIlIl/ -webtiles-socket /crawl-master/webserver/sockets/llIIlIlIl:2024-08-31.06:07:06.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.32(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5564a63d448e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.32(_Z13do_crash_dumpv+0x43a) [0x5564a63e25da]: do_crash_dump() /usr/games/crawl-0.32(_Z20crash_signal_handleri+0x1fa) [0x5564a63d496a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45320) [0x73747b2dd320]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x73747b2d3692]: /usr/games/crawl-0.32(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEcS0_Pi+0x1e5) [0x5564a65dead5]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char, char const*, int*) /usr/games/crawl-0.32(_Z19fire_item_no_quiverP4dist+0x237) [0x5564a6a42137]: fire_item_no_quiver(dist*) /usr/games/crawl-0.32(+0xc01afa) [0x5564a6b3dafa]: /usr/games/crawl-0.32(+0xc02605) [0x5564a6b3e605]: /usr/games/crawl-0.32(main+0x1f7) [0x5564a630e597]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x73747b2c21ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x73747b2c228b]: /usr/games/crawl-0.32(_start+0x25) [0x5564a630efb5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x000073747b3a87a7 in __GI___wait4 (pid=3218212, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x000073747b3a87a7 in __GI___wait4 (pid=3218212, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005564a63d4b3c in call_gdb (file=0x73747b49c4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 3209900\000\000\000\000\000" #2 0x00005564a63e25f8 in do_crash_dump () at dbg-asrt.cc:692 t = 1725085798 dir = "/dgldir/morgue/llIIlIlIl/" name = "/dgldir/morgue/llIIlIlIl/crash-llIIlIlIl-20240831-062958.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x73747b49c4e0 <_IO_2_1_stderr_> #3 0x00005564a63d496a in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x000073747b2d3692 in isspace (c=-1010) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.2.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.32/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.32/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.32/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 9 Level id: D:9 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 8 Level vaults: lemuel_bear_cage layout_basic nicolae_overflow_hidden_temple amcnicky_altar_gilded zombieorc2_lemuel Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You hit the white imp. You kill the white imp! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Found a club. There is a stone staircase leading down here. You now have 340 gold pieces (gained 15). An ice beast comes into view. Found 10 gold pieces. The ice beast moves out of view. No target in view! You throw a poisoned dart. The poisoned dart closely misses the ice beast. You throw a poisoned dart. The poisoned dart hits the ice beast. The ice beast is poisoned. You hit the ice beast. The ice beast is lightly wounded. The ice beast misses you. You hit the ice beast. The ice beast is heavily wounded. The ice beast closely misses you. You puncture the ice beast! The ice beast is severely wounded. The ice beast misses you. You hit the ice beast. The ice beast is severely wounded. The ice beast barely misses you. You hit the ice beast. You kill the ice beast! Your Stealth skill increases to level 7! d - a poisoned dart d - 2 poisoned darts (gained 1) You now have 350 gold pieces (gained 10). You see here a +1 heavy war axe. Found a stone staircase leading up. Found a robe. Found a stone staircase leading down. You see here a +2 vampiric whip. You pick up a book of Touch and begin reading... You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your library. A - a potion of heal wounds Found 5 stones. u - a wand of flame (29) (gained 10 charges) You see here 5 stones. You now have 367 gold pieces (gained 17). A water moccasin comes into view. The helpless water moccasin fails to defend itself. You skewer the water moccasin like a kebab!!! You kill the water moccasin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a +2 vampiric whip. You now have 376 gold pieces (gained 9). An orc comes into view. It is wielding a +0 dagger. An orc is nearby! The orc shouts! You puncture the orc! You kill the orc! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You now have 382 gold pieces (gained 6). A wyvern comes into view. The wyvern closely misses you. x2 You hit the wyvern. The wyvern is lightly wounded. The wyvern misses you. You hit the wyvern but do no damage. The wyvern is lightly wounded. The wyvern bites you! x2 You hit the wyvern. The wyvern is moderately wounded. The wyvern bites you! You hit the wyvern. The wyvern is heavily wounded. The wyvern closely misses you. You hit the wyvern. The wyvern is heavily wounded. The wyvern bites you! x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the wyvern. The wyvern is heavily wounded. The wyvern closely misses you. You closely miss the wyvern. The wyvern is heavily wounded. The wyvern bites you but does no damage. You hit the wyvern. The wyvern is severely wounded. The wyvern bites you. * * * LOW HITPOINT WARNING * * * The wyvern bites you but does no damage. You barely miss the wyvern. The wyvern is severely wounded. The wyvern bites you. * * * LOW HITPOINT WARNING * * * You barely miss the wyvern. The wyvern is severely wounded. The wyvern closely misses you. The wyvern bites you but does no damage. You hit the wyvern. The wyvern is almost dead. The wyvern misses you. You hit the wyvern. The wyvern is almost dead. The wyvern barely misses you. You hit the wyvern. You kill the wyvern! You start resting. HP restored. Menkaure, Prince of Dust comes into view. Okay, then. Okay, then. Menkaure shouts! It was a potion of might. You feel very mighty all of a sudden. Menkaure points at you and mumbles some strange words. Pain shoots through your body! You puncture Menkaure! Menkaure is heavily damaged. Menkaure barely misses you. You puncture Menkaure! Menkaure is almost destroyed. Menkaure hits you! You puncture Menkaure! You destroy Menkaure! As you open the door, it creaks loudly! Found a staircase to the Ecumenical Temple. There is an open door here. There is a staircase to the Ecumenical Temple here. You start resting. You feel a little less mighty now. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Found a glowing silver altar of Zin. Found a viscous altar of Jiyva and a sacrificial altar of Ru. Found a bloodstained altar of Trog and a blossoming altar of Fedhas. Found a shadowy altar of Dithmenos. Found a viscous altar of Jiyva and an ornate altar of the Wu Jian Council. There is a viscous altar of Jiyva here. There is an ornate altar of the Wu Jian Council here. There is an ornate altar of the Wu Jian Council here. You kneel at the altar of Wu Jian. The Council welcomes you! You can now perform damaging attacks by moving towards foes. HP restored. Done exploring. Done exploring. What level of the Dungeon? (default 7, ? - help) There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Done exploring. No target in view! What level of the Dungeon? (default 7, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. Found a war axe and 5 stones. There is a stone staircase leading up here. An orc is nearby! The orc shouts! You lunge at the orc. You puncture the orc! You kill the orc! The Council accepts your kill. A wight comes into view. It is wielding a +5 long sword. A wight comes into view. It is wielding a +3 war axe. A wight comes into view. It is wielding a +1 dagger of protection. A wight comes into view. It is wielding a +4 scimitar of freezing. Found a stone staircase leading down. You lunge at the wight. You hit the wight. The wight is moderately damaged. The wight hits you with a +1 dagger of protection. The wight attacks as it pursues you! The wight hits you but does no damage. You hit the wight but do no damage. The wight is moderately damaged. You puncture the wight! The wight is severely damaged. The wight closely misses you. The wight attacks as it pursues you! The wight hits you but does no damage. You puncture the wight! You destroy the wight! The Council accepts your kill. You lunge at the wight, in a flurry of attacks. You hit the wight. The wight is moderately damaged. You barely miss the wight. The wight is moderately damaged. The wight barely misses you. Things that are here: a +1 dagger of protection; a +0 robe You hit the wight. The wight is moderately damaged. The wight hits you with a +5 long sword! You feel drained. The wight attacks as it pursues you! The wight completely misses you. There is a stone staircase leading up here. The wight misses you. You climb upwards. There is a stone staircase leading down here. You puncture the wight! The wight is almost destroyed. The wight closely misses you. You hit the wight. You destroy the wight! The Council accepts your kill. Things that are here: a +5 long sword; a +0 robe You start resting. HP restored. Things that are here: a +5 long sword; a +0 robe There is a stone staircase leading down here. You climb downwards. The wight misses you. The wight barely misses you. The wight hits you with a +4 scimitar of freezing! You feel drained. The wight freezes you. There is a stone staircase leading up, spattered with blood here. The wight attacks as it pursues you! The wight hits you but does no damage. You hit the wight. The wight is lightly damaged. You hit the wight. The wight is heavily damaged. The wight hits you with a +3 war axe. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +3 war axe! You hit the wight. The wight is severely damaged. The wight barely misses you. You puncture the wight! You destroy the wight! The Council accepts your kill. You hit the wight but do no damage. The wight hits you with a +4 scimitar of freezing. The wight freezes you. You hit the wight. The wight is moderately damaged. The wight hits you but does no damage. You closely miss the wight. The wight is moderately damaged. The wight barely misses you. You puncture the wight! You destroy the wight! The Council accepts your kill. Your life force feels restored. Your Throwing skill increases to level 6! You now have 392 gold pieces (gained 10). Items here: )) [[. Items here: )) [[. z - a +4 scimitar of freezing You feel drained. Your +4 scimitar of freezing glows with a cold blue light! z - a +4 scimitar of freezing (weapon) HP restored. A wight comes into view. It is wielding a +2 dagger. You lunge at the wight. You closely miss the wight. The wight hits you with a +2 dagger. You hit the wight. The wight is moderately damaged. The wight hits you with a +2 dagger! You feel drained. You barely miss the wight. The wight is moderately damaged. The wight hits you but does no damage. You slash the wight! The wight is severely damaged. The wight hits you but does no damage. You hit the wight. The wight is almost destroyed. The wight closely misses you. The wight hits you with a +2 dagger! You feel drained. You barely miss the wight. The wight is almost destroyed. The wight hits you with a +2 dagger. You feel drained. You slash the wight! You destroy the wight! The Council accepts your kill. Things that are here: a +2 dagger; a +0 robe You start resting. HP restored. Things that are here: a +2 dagger; a +0 robe A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! You hear a shout! x3 A kobold comes into view. It is wielding a +0 whip. A kobold comes into view. It is wielding a +0 club. A kobold comes into view. It is wielding a +0 whip. The kobold moves out of view. There is a stone staircase leading down here. A kobold brigand comes into view. It is wielding a +0 dagger and quivering curare-tipped darts. The kobold brigand shouts! The kobold shouts! You slash the kobold! You freeze the kobold. You kill the kobold! The Council accepts your kill. You hear a shout! You lunge at the kobold. You barely miss the kobold. The kobold closely misses you. Things that are here: a +0 dagger; a kobold corpse You slash the kobold! You freeze the kobold. You kill the kobold! The Council accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger of speed. An orc priest comes into view. It is wielding a +5 flail. The kobold hits you with a +0 whip. You hit the kobold. You freeze the kobold. You kill the kobold! The Council accepts your kill. You barely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold closely misses you. You hit the kobold. You freeze the kobold. You kill the kobold! The Council accepts your kill. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You resist. An orc wizard comes into view. It is wielding a +0 dagger. The kobold brigand throws a curare-tipped dart. The curare-tipped dart completely misses you. You slash the orc wizard! You freeze the orc wizard. You kill the orc wizard! The Council accepts your kill. An orc wizard comes into view. It is wielding a +0 dagger. Your Armour skill increases to level 5! You closely miss the kobold brigand. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The kobold brigand hits you with a +0 dagger. You slash the kobold brigand! You freeze the kobold brigand. The kobold brigand is severely wounded. The kobold brigand barely misses you. You barely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! The kobold brigand hits you with a +0 dagger. You slash the kobold brigand! You freeze the kobold brigand. You kill the kobold brigand! The Council accepts your kill. You have reached level 10! You barely miss the orc priest. The orc priest hits you with a +5 flail. You slash the orc priest! You freeze the orc priest. The orc priest is almost dead. A magic dart appears from out of thin air! The magic dart hits you but does no damage. You slash the orc priest! You freeze the orc priest. You kill the orc priest! The Council accepts your kill. Your Fighting skill increases to level 6! You hit something. You freeze something. Something barely misses you. Something barely misses you. Something hits you but does no damage. Items here: ( ))) [ †. You slash something! You freeze something. Something hits you. x2 You hit something. You freeze something. The Council accepts your kill. Reactivating autopickup. You feel a bit more experienced. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. Items here: ( )))) [ †. Found a glowing robe. Found a stone staircase leading up. Something hits you. You hit something. You freeze something. The Council accepts your kill. Reactivating autopickup. You feel a bit more experienced. Items here: ( ))))) [[ †. e - 10 curare-tipped darts (gained 1) Items here: ))) [ †. You see here a +5 flail. There is a stone staircase leading down here. You see here a +5 flail. Items here: ))) [ †. Items here: ( ))))) [[ †. You start resting. HP restored. You see here a +2 robe of positive energy. As you open the door, it creaks loudly! There is an open door here. o - 2 scrolls labelled QUAMAL NI XEYCS (gained 1) You now have 404 gold pieces (gained 12). You see here 5 stones. Found 8 stones. Found an orcbow. 3 lemures and a centaur come into view. The lemure shouts! A lemure comes into view. Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming. The lemure moves out of view. You see here 5 stones. You barely miss the lemure. The lemure closely misses you. The lemure barely misses you. You slash the lemure! You freeze the lemure. The lemure is severely wounded. The lemure hits you but does no damage. You hit the lemure. You freeze the lemure. The lemure is almost dead. The lemure closely misses you. Pikel shouts! You slash the lemure! You freeze the lemure. You kill the lemure! That felt strangely unrewarding. You hear a shout! x2 You slash the lemure! You freeze the lemure! The lemure is almost dead. The lemure hits you but does no damage. You hit the lemure. You freeze the lemure. The lemure is almost dead. You hit Pikel. You freeze Pikel. Pikel is lightly wounded. Pikel misses you. You hit Pikel but do no damage. Pikel is lightly wounded. Pikel misses you. You slash Pikel! You freeze Pikel. Pikel is moderately wounded. Pikel hits you with a +0 whip of flaming. Pikel burns you. You barely miss Pikel. Pikel is moderately wounded. Pikel hits you with a +0 whip of flaming. Pikel burns you. You closely miss Pikel. Pikel is moderately wounded. Pikel misses you. You completely miss Pikel. Pikel is moderately wounded. Pikel misses you. Pikel barely misses you. You hit Pikel. You freeze Pikel. Pikel is heavily wounded. Pikel hits you but does no damage. You closely miss Pikel. Pikel is heavily wounded. Pikel barely misses you. You closely miss Pikel. Pikel is heavily wounded. Pikel closely misses you. You hit Pikel. You freeze Pikel. Pikel is heavily wounded. Pikel hits you with a +0 whip of flaming! Pikel burns you. Pikel says, "You'll make a fine lemure." Pikel hits you with a +0 whip of flaming. Pikel burns you. You slash Pikel! You freeze Pikel. Pikel is severely wounded. Pikel hits you with a +0 whip of flaming. Pikel burns you. You hit Pikel. You freeze Pikel. Pikel is almost dead. Pikel barely misses you. You completely miss Pikel. Pikel is almost dead. Pikel barely misses you. You slash Pikel! You freeze Pikel. You kill Pikel! The Council accepts your kill. With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x3 Your life force feels restored. Your base Long Blades skill increases to level 1! Things that are here: a +0 whip of flaming; a +0 robe You start resting. A centaur is nearby! The centaur shouts! You slash the centaur! You freeze the centaur. The centaur is severely wounded. The centaur barely misses you. The centaur kicks you but does no damage. You completely miss the centaur. The centaur is severely wounded. The centaur barely misses you. The centaur closely misses you. x2 The centaur barely misses you. You slash the centaur! You freeze the centaur. You kill the centaur! The Council accepts your kill. You start resting. HP restored. Things that are here: a +0 orcbow; a centaur corpse You open the door. An orc comes into view. It is wielding a +0 club. Found 9 gold pieces. Found a hand axe. The orc shouts! There is an open door here. You hit the orc. You freeze the orc. The orc is heavily wounded. The orc barely misses you. You barely miss the orc. The orc is heavily wounded. The orc closely misses you. You barely miss the orc. The orc is heavily wounded. The orc closely misses you. The orc barely misses you. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 club. You hit the orc. You freeze the orc. You kill the orc! The Council accepts your kill. No target in view! No target in view! No target in view! Found a flail. You now have 413 gold pieces (gained 9). Found a stone staircase leading down. There is a stone staircase leading down here. B - a scroll of identify A troll comes into view. Throw: 10 darts (curare) Press: ? - help, Shift-Dir - straight line, f - you Okay, then. Found a green potion. A wyvern comes into view. The troll shouts! Throw: 10 darts (curare) Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll (67% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the troll. The troll is poisoned. The troll struggles to breathe. The troll seems to slow down. The troll is lightly wounded. The wyvern hisses angrily. Throw: 9 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (lightly wounded, very poisoned, slow, 67% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the troll. The troll looks as sick as possible! The troll struggles to breathe. The troll seems to be slow for longer. The troll is moderately wounded. Throw: 8 darts (curare) Press: ? - help, Shift-Dir - straight line, f - wyvern, p - troll Aim: a wyvern (67% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the troll. The curare-tipped dart barely misses the wyvern. Unknown command. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) Okay, then. Throw: 7 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (67% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses the wyvern. Unknown command. Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (67% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the wyvern. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (67% to hit) Okay, then. Throw: 5 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (67% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the wyvern. The wyvern is poisoned. The wyvern struggles to breathe. The wyvern seems to slow down. The wyvern is lightly wounded. You hit the wyvern but do no damage. The wyvern is moderately wounded. The wyvern bites you. The wyvern closely misses you. You barely miss the wyvern. The wyvern is moderately wounded. The wyvern bites you but does no damage. You closely miss the wyvern. The wyvern is moderately wounded. The wyvern misses you. You barely miss the wyvern. The wyvern is moderately wounded. The wyvern bites you. Throw: 4 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (heavily wounded, very poisoned, slow, 67% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the wyvern. The wyvern looks as sick as possible! The wyvern struggles to breathe. The wyvern seems to be slow for longer. The wyvern is severely wounded. The wyvern closely misses you. You hit the wyvern. You freeze the wyvern. You kill the wyvern! The Council accepts your kill. You slash the troll! You freeze the troll. The troll is almost dead. You kill the troll! The Council accepts your kill. You can now lightly attack monsters by moving around them. Your base Long Blades skill increases to level 2! e - 5 curare-tipped darts (gained 2) You see here a wyvern corpse. C - a wand of light (7) e - 7 curare-tipped darts (gained 2) e - 8 curare-tipped darts (gained 1) e - 9 curare-tipped darts (gained 1) D - a green potion You open the door. There is an open door here. A howler monkey comes into view. The howler monkey moves out of view. Found 7 stones. You see here 7 stones. Found a stone staircase leading down. k - 6 scrolls of teleportation (gained 1) There is an open door here. h - 2 scrolls labelled QUPIRIOCKU (gained 1) There is an open door here. Found a stone staircase leading up. You now have 429 gold pieces (gained 16). A wight comes into view. It is wielding a +1 short sword of venom. You throw a poisoned dart. The poisoned dart hits the wight. You throw a poisoned dart. The poisoned dart hits the wight! Nothing quivered! A white imp comes into view. The white imp shouts! A wight comes into view. It is wielding a +2 vampiric battleaxe. You lunge at the wight. You slash the wight! You freeze the wight. You destroy the wight! The Council accepts your kill. Your Dodging skill increases to level 6! You slash the white imp! You kill the white imp! The Council accepts your kill. Things that are here: a +1 short sword of venom; a +0 robe A wight comes into view. It is wielding a +0 battleaxe and wearing a +2 robe of cold resistance. d - a poisoned dart d - 2 poisoned darts (gained 1) A wight comes into view. It is wielding a +0 halberd. Things that are here: a +1 short sword of venom; a +0 robe You lunge at the wight. You slash the wight! You destroy the wight! The Council accepts your kill. You lunge at the wight, but your attack speed is too slow for a blow to land. The wight hits you with a +0 halberd! Things that are here: a +0 battleaxe; a +2 robe of cold resistance You hit the wight but do no damage. The wight closely misses you. The wight hits you with a +0 halberd. You feel drained. You closely miss the wight. The wight hits you with a +0 halberd! You hit the wight. The wight is moderately damaged. The wight hits you with a +0 halberd! You slash the wight! The wight is severely damaged. The wight hits you but does no damage. You slash the wight! You destroy the wight! The Council accepts your kill. Your life force feels restored. You slash the wight! The wight is severely damaged. The wight barely misses you. The wight hits you but does no damage. The wight attacks as it pursues you! The wight closely misses you. You slash the wight! You destroy the wight! The Council accepts your kill. Items here: )) [[. Things that are here: a +0 halberd; a +0 robe Items here: )) [[. You start resting. HP restored. Things that are here: a +0 halberd; a +0 robe Things that are here: a +1 short sword of venom; a +0 robe No target in view! There is a stone staircase leading up here. Things that are here: a +1 short sword of venom; a +0 robe There is an open door here. You see here 7 stones. A howler monkey comes into view. The howler monkey howls! You hear a howl! The howler monkey hoots and howls with incredible vigour! There is an open door here. You slash the howler monkey! You freeze the howler monkey. You kill the howler monkey! The Council accepts your kill. The howler monkey closely misses you. You slash the howler monkey! You freeze the howler monkey. The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! You slash the howler monkey! You freeze the howler monkey. You kill the howler monkey! The Council accepts your kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! There is an open door here. Done exploring. Done exploring. Done exploring. What level of the Dungeon? (default 8, ? - help) Things that are here: a +0 leather armour; a +0 short sword; an orc skeleton Things that are here: a +0 robe; a +1 dagger of protection There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. A yak and 2 killer bees come into view. A yak and 2 killer bees come into view. The yak bellows! You hear a bellow! A yak comes into view. You lunge at the killer bee. You strike the helpless killer bee from behind! You slash the killer bee! You freeze the killer bee. The killer bee is severely wounded. The yak bellows! x2; The killer bee buzzes angrily. The killer bee stings you. You are poisoned. The killer bee poisons you! The killer bee closely misses you. x2 You hear a bellow! You hear an angry buzzing noise. You feel sick. The killer bee closely misses you. x2 You feel sick. The killer bee attacks as it pursues you! The killer bee misses you. You feel sick. The killer bee attacks as it pursues you! The killer bee misses you. The killer bee barely misses you. You closely miss the killer bee. You feel sick. The killer bee stings you. You hit the killer bee. You freeze the killer bee. The killer bee is heavily wounded. You feel sick. The killer bee misses you. You slash the killer bee! You freeze the killer bee. You kill the killer bee! The Council accepts your kill. You feel sick. The killer bee stings you. The killer bee closely misses you. You completely miss the killer bee. You feel sick. You are no longer poisoned. The killer bee stings you! The killer bee stings you. You closely miss the killer bee. The killer bee stings you. The killer bee closely misses you. You completely miss the killer bee. The killer bee closely misses you. The killer bee barely misses you. The killer bee misses you. You closely miss the killer bee. The killer bee barely misses you. x2 You slash the killer bee! You freeze the killer bee. The killer bee is severely wounded. The killer bee closely misses you. The killer bee barely misses you. You hit the killer bee. You freeze the killer bee. You kill the killer bee! The Council accepts your kill. The killer bee barely misses you. x2 It was a potion of ambrosia. You are confused. You feel invigorated. The killer bee completely misses you. The killer bee barely misses you. The killer bee attacks as it pursues you! The killer bee misses you. The killer bee barely misses you. You bump into the rock wall. The killer bee misses you. The killer bee stings you but does no damage. You hit the killer bee. You freeze the killer bee. The killer bee is moderately wounded. The killer bee closely misses you. The killer bee barely misses you. You bump into the rock wall. The killer bee barely misses you. The killer bee stings you. You bump into the rock wall. You feel less invigorated. You feel less confused. The killer bee closely misses you. x2 You miss the killer bee. The killer bee is lightly wounded. The killer bee stings you but does no damage. The killer bee misses you. You barely miss the killer bee. The killer bee is lightly wounded. The killer bee stings you but does no damage. The killer bee misses you. The killer bee closely misses you. You closely miss the killer bee. The killer bee is lightly wounded. The killer bee closely misses you. The killer bee barely misses you. You miss the killer bee. The killer bee is lightly wounded. The killer bee closely misses you. The killer bee stings you but does no damage. You closely miss the killer bee. The killer bee is lightly wounded. The killer bee stings you. The killer bee closely misses you. The killer bee barely misses you. You miss the killer bee. The killer bee is lightly wounded. The killer bee barely misses you. x2 You miss the killer bee. The killer bee is lightly wounded. The killer bee stings you but does no damage. The killer bee stings you. You closely miss the killer bee. The killer bee is lightly wounded. The killer bee stings you. x2 You are poisoned. The killer bee poisons you! The killer bee barely misses you. You feel very sick. The killer bee stings you! Throw: 9 darts (curare) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (lightly wounded, 42% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the killer bee. The killer bee is poisoned. The killer bee struggles to breathe. The killer bee seems to slow down. The killer bee is heavily wounded. You feel sick. The killer bee misses you. Throw: 8 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - killer bee Aim: a killer bee (heavily wounded, very poisoned, slow, 42% to hit) You throw a curare-tipped dart. The curare-tipped dart closely misses the killer bee. The curare-tipped dart hits the yak. The yak is poisoned. The yak struggles to breathe. The yak seems to slow down. The yak is moderately wounded. You feel sick. The killer bee completely misses you. You hit the killer bee. You freeze the killer bee. The killer bee is almost dead. You feel sick. You kill the killer bee! The Council accepts your kill. A yak comes into view. Throw: 7 darts (curare) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, very poisoned, slow, 76% to hit) You throw a curare-tipped dart. The curare-tipped dart barely misses the yak. The curare-tipped dart hits the yak. The yak is poisoned. The yak struggles to breathe. The yak seems to slow down. The yak is lightly wounded. The yak bellows! You hit the yak. You freeze the yak. The yak is moderately wounded. You feel sick. The yak barely misses you. You barely miss the yak. The yak is moderately wounded. You feel sick. You slash the yak! You freeze the yak. The yak is severely wounded. You feel sick. You are no longer poisoned. The yak gores you! You slash the yak! You freeze the yak. You kill the yak! The Council accepts your kill. You barely miss the yak. The yak is lightly wounded. The yak misses you. A yak comes into view. The yak bellows! You slash the yak! You freeze the yak! The yak is severely wounded. You hear an angry buzzing noise. x2 The yak barely misses you. You hear an angry buzzing noise. You hit the yak. You freeze the yak. The yak is almost dead. You kill the yak! The Council accepts your kill. The killer bee misses you. Throw: 6 darts (curare) Press: ? - help, Shift-Dir - straight line, f - killer bee Aim: a killer bee (heavily wounded, 42% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the killer bee. The killer bee is poisoned. The killer bee struggles to breathe. The killer bee seems to slow down. The killer bee is almost dead. You kill the killer bee! The Council accepts your kill. You slash the yak! You freeze the yak. The yak is moderately wounded. The yak gores you! Throw: 5 darts (curare) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (moderately wounded, 76% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the yak. The yak is poisoned. The yak struggles to breathe. The yak seems to slow down. The yak is heavily wounded. You closely miss the yak. The yak is heavily wounded. The yak barely misses you. You slash the yak! You freeze the yak. The yak is severely wounded. The yak barely misses you. You slash the yak! You freeze the yak. You kill the yak! The Council accepts your kill. Your Stealth skill increases to level 8! Throw: 4 darts (curare) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (76% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the yak. The yak is poisoned. The yak struggles to breathe. The yak seems to slow down. The yak is lightly wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You hit the yak. You freeze the yak. The yak is moderately wounded. The yak gores you but does no damage. You hit the yak. You freeze the yak. The yak is heavily wounded. You barely miss the yak. The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak attacks as it pursues you! The yak barely misses you. You feel much better. You closely miss the yak. The yak is heavily wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You barely miss the yak. The yak is heavily wounded. The yak is no longer moving slowly. The yak gores you but does no damage. Throw: 3 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (heavily wounded, poisoned, 76% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the yak. The yak looks even sicker. The yak struggles to breathe. The yak seems to slow down. The yak is severely wounded. The yak barely misses you. Throw: 2 darts (curare) Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, very poisoned, slow, 76% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the yak. The yak looks as sick as possible! The yak struggles to breathe. The yak seems to be slow for longer. The yak is almost dead. You closely miss the yak. The yak is almost dead. The yak misses you. You slash the yak! You freeze the yak. You kill the yak! The Council accepts your kill. The yak closely misses you. Throw: dart (curare) Press: ? - help, Shift-Dir - straight line, f - yak Aim: a yak (76% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the yak. The yak is poisoned. The yak struggles to breathe. The yak seems to slow down. The yak is moderately wounded. You don't have any such object. Fire/throw/use which item? ([*] to toss any item) (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.32.0 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [llIIlIlIl] Species: Human Job: Brigand HP: 19/77; mods: 0/0 MP: 10/10; mod: 0 Stats: 16 (16) 9 (9) 20 (20) Position: (60, 42), god: Wu Jian (26), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 17 | 6 | 1299 | 249/350 Short Blades | X | 0 | 0 | 5 | 1029 | 279/300 Long Blades | X | 1 | 17 | 2 | 271 | 121/150 Axes | X | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/50 Polearms | X | 0 | 0 | 0 | 0 | 0/50 Staves | X | 0 | 0 | 0 | 0 | 0/50 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 1 | 17 | 6 | 1327 | 277/350 Armour | X | 1 | 17 | 5 | 1012 | 262/300 Dodging | X | 1 | 16 | 6 | 1155 | 105/350 Stealth | X | 1 | 16 | 8 | 1532 | 19/379 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | X | 0 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/50 Translocations | X | 0 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 0 | 0 | 0/50 Ice Magic | X | 0 | 0 | 0 | 0 | 0/50 Air Magic | X | 0 | 0 | 0 | 0 | 0/50 Earth Magic | X | 0 | 0 | 0 | 0 | 0/50 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 429 #23: 8469 #24: 143232824 #34: 1 #49: 636 Mutations: explore regen: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #25: +4 scimitar of freezing eq slot #1, inv slot #1: +1 cloak of the Dungeon {rPois Str+5 Int-2} eq slot #4, inv slot #5: +1 pair of boots eq slot #6, inv slot #17: +0 leather armour }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #.# #.......# #Y# # #.#####.# ..#y# #...<.#.# ###Y#.# #######.#.#.# #...#.# #.....#...#.# #.....#.#.###.#####.# #.....#...........# #.#########.####### #.(((Y@.....# ############# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>