Dungeon Crawl Stone Soup version 0.35-a0-1322-g8757df5d43 (webtiles) character file. Game seed: 7655656726733836163 51 lkydig the Poker (level 3, -6/28 HPs) Began as a Merfolk Gladiator on Oct 23, 2026. Killed by nerve-wracking pain ... invoked by a shadow imp (8 damage) ... on level 4 of the Dungeon. The game lasted 00:01:16 (1880 turns). lkydig the Poker (Merfolk Gladiator) Turns: 1880, Time: 00:01:16 Health: -6/28 AC: 4 Str: 16 XL: 3 Next: 79% Magic: 3/3 EV: 12 Int: 7 God: Gold: 168 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 168 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 2 throwing nets (quivered) e - a javelin f - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery g - an amulet of magic regeneration Scrolls c - a scroll of poison {unknown} d - a scroll of torment {unknown} e - 2 scrolls of identify {unknown} h - a scroll of teleportation {unknown} j - a scroll of enchant weapon {unknown} Potions f - a potion of mutation {unknown} k - 2 potions of curing {unknown} l - a potion of brilliance {unknown} Skills: + Level 2.7 Fighting * Level 5.4 Polearms - Level 2.0 Throwing + Level 4.5 Dodging + Level 1.5 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. No target in view! You encounter a shadow imp. The shadow imp gestures at you. Pain shoots through your body! A shadow imp is nearby! The shadow imp gestures at you. Pain shoots through your body! A shadow imp is nearby! A shadow imp is nearby! You reach to attack! You hit the shadow imp but do no damage. A shadow imp is nearby! You closely miss the shadow imp. The shadow imp hits you. A shadow imp is nearby! You are too injured to fight recklessly! A shadow imp is nearby! You hit the shadow imp but do no damage. The shadow imp closely misses you. You closely miss the shadow imp. The shadow imp closely misses you. You closely miss the shadow imp. The shadow imp hits you. You barely miss the shadow imp. The shadow imp hits you. You barely miss the shadow imp. The shadow imp hits you. * * * LOW HITPOINT WARNING * * * You puncture the shadow imp! The shadow imp is heavily wounded. The shadow imp gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Throw: 3 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a shadow imp (heavily wounded, 53% to hit) You throw a throwing net. The throwing net hits the shadow imp. The shadow imp is caught in the net! The shadow imp is heavily wounded. The shadow imp gestures at you. Pain shoots through your body! You die... #.######## #........# .....####.# .#. #.# #.# #@# #5# #.# ... ### You could see a shadow imp (caught). Vanquished Creatures Robin (D:1) A dart slug (D:2) An endoplasm (D:2) 4 jackals (D:1) 2 ball pythons (D:1) 2 bats A frilled lizard (D:2) 13 goblins 10 hobgoblins 3 kobolds 4 rats (D:1) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 291 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 790 | D:2 | Encountered Robin 804 | D:1 | Reached skill level 1 in Stealth 963 | D:1 | Reached skill level 5 in Polearms 975 | D:1 | HP: 1/23 [jackal (1)] 1192 | D:1 | Reached XP level 3. HP: 8/28 MP: 3/3 1429 | D:1 | Killed Robin 1865 | D:2 | You fall into a shaft and drop 2 floors! 1880 | D:4 | Killed from afar by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_basic, minmay_misc_feat_tower, minmay_surrounded D:2: layout_rooms, kennysheep_generic_room_12, dreamdust_wishing_well, minmay_misc_feat_alley, nicolae_titane, uniq_robin D:4: layout_basic, mainiacjoe_overflow_chevrons, kennysheep_generic_room_11, dilly_guarded_unrand_throatcut Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.5 Polearms | 5 | 5.4 Fighting | | 2.7 Throwing | | 2.0 Dodging | | 4.5 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 130 Melee: Trident || 130 Throw: Throwing net || 1 Stab: Sleeping || 5 Distracted || 1 Armour: Leather armour || 118 Dodge: Dodged || 130 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1891 | 1868 | 23 | 533 | 1036 | 3 | 630.3 | Dungeon | 1891 | 1868 | 23 | 533 | 1036 | 3 | 630.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1382 daAuts D:2: 493 daAuts D:4: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+