lkydig Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (6, -27, D:1) a +0 hand axe (7, -5, D:1) a +0 dagger (20, -3, D:1) a bat skeleton (28, 18, D:1) a +0 mace (42, -18, D:1) a +0 dagger (43, -4, D:1) a hobgoblin skeleton (43, -3, D:1) a frilled lizard skeleton (46, -28, D:1) a quokka skeleton (46, -2, D:1) a +0 arbalest (46, 15, D:1) a +0 dagger (47, -11, D:1) a +0 mace (58, -25, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 sling (2, -4, D:2) a +0 ring mail (5, 1, D:2) a bat skeleton (15, -27, D:2) a +0 dagger 5 stones (15, 1, D:2) a +0 club a goblin skeleton (17, -16, D:2) a hobgoblin skeleton an adder skeleton (20, -7, D:2) a +0 dagger (27, -8, D:2) a +0 chain mail (33, 2, D:2) a rat skeleton (45, -15, D:2) a +0 dagger (51, -7, D:2) a ball python corpse (skeletalised by now) (52, -13, D:2) a +0 hand axe (58, -17, D:2) a +0 club a kobold skeleton (58, 5, D:2) the +1 ring mail "Equneg" {-Tele Rampage rElec rF+} -Tele: It prevents most forms of teleportation. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. Level 3 of the Dungeon (9, -1, D:3) 5 gold pieces (11, 4, D:3) a +0 dagger a +0 robe a +0 war axe an orc corpse (13, 3, D:3) a +0 flail a +0 chain mail (13, 5, D:3) an adder corpse (16, 1, D:3) a rat corpse (18, -4, D:3) a +0 plate armour (23, -12, D:3) a +0 club 4 stones