Dungeon Crawl Stone Soup version 0.35-a0-478-g324fca1d4c (webtiles) character file. Game seed: 10048666999070928209 49 lkydig the Poker (level 3, -1/28 HPs) Began as a Merfolk Gladiator on June 10, 2026. Slain by a human (4 damage) ... on level 3 of the Dungeon. The game lasted 00:01:38 (1419 turns). lkydig the Poker (Merfolk Gladiator) Turns: 1419, Time: 00:01:39 Health: -1/28 AC: 4 Str: 14 XL: 3 Next: 77% Magic: 3/3 EV: 12 Int: 7 God: Gold: 190 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin g - 13 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a +6 ring of dexterity Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of teleportation {unknown} Potions d - a potion of brilliance {unknown} f - 3 potions of lignification {unknown} j - a potion of enlightenment {unknown} k - 3 potions of mutation {unknown} Skills: + Level 2.7 Fighting - Level 4.4 Polearms - Level 2.0 Throwing + Level 0.9 Armour + Level 4.4 Dodging * Level 2.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Slow Hex 0% N/A 50% 1 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Confusing Touch Hex 0% N/A 86% 3 Cause Fear Hex 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Passage of Golubria Tloc 0% N/A 99% 4 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A ribbon worm is nearby! You see here 9 gold pieces. You now have 190 gold pieces (gained 9). You open the door. There is an open translucent door here. The human refuses to make way for you. (Use ctrl+direction or * direction to attack.) The human refuses to make way for you. (Use ctrl+direction or * direction to attack.) The human refuses to make way for you. (Use ctrl+direction or * direction to attack.) The human refuses to make way for you. (Use ctrl+direction or * direction to attack.) Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a human (wandering, indifferent, 51% to hit) You hit the human. The human shouts! The human is lightly wounded. The human hits you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: a human (lightly wounded, 51% to hit) Okay, then. You hit the human. The human is lightly wounded. The human hits you. You hit the human. The human is moderately wounded. The human hits you. You puncture the human! The human is heavily wounded. The human hits you. You hit the human. The human is severely wounded. The human misses you. You puncture the human! The human is almost dead. The human hits you! * * * LOW HITPOINT WARNING * * * You miss the human. The human is almost dead. The human hits you. You die... ##.#....#.#.#.# ....#. #†#..#.#.#.#.# ....#.# ######..........#.# ...#.## #...##..†.......#.# ##..... #._.###............ +...".###...###......##.#.# #.....ß÷#####÷ß............ #..............#.....##.#.# ##.......#@#...#.....<..#.# #........#p#.....>......#.. #........###...#..#.......# #................#..###.#.#.. .w....#..#.##.#.#.#..#...#...# ..............#.#.#..#.#.#.#.# #.#.............#.#..........# # #####.##........#.##.#.##..# ........#######.##.#.....# You could see a human. Vanquished Creatures 2 adders (D:3) A ribbon worm (D:2) 5 endoplasms A hobgoblin (D:3) 2 jackals (D:1) A quokka (D:3) 6 ball pythons 5 bats A frilled lizard (D:1) A goblin zombie (D:3) A jackal zombie (D:3) 5 kobolds 5 rats 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 253 | D:1 | Reached skill level 1 in Stealth 305 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 980 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1206 | D:2 | Found a faded altar of an unknown god. 1281 | D:3 | Encountered a human 1392 | D:3 | Found a basalt altar of Yredelemnul. 1419 | D:3 | Slain by a human Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_medium, layout_loops_ring D:2: layout_rooms, dreamdust_ecumenical_altar_sealed_demon, nicolae_the_louvre, chequers_serial_rivers_small_a D:3: layout_basic, dk_yredelemnul_ordeal Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.3 Fighting | | 2.7 Polearms | | 4.4 Throwing | | 2.0 Armour | | 0.9 Dodging | | 4.4 Action || total ---------------------------++------- Attack: Normal || 93 Melee: Trident || 93 Stab: Sleeping || 11 Armour: Leather armour || 34 Dodge: Dodged || 36 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1424 | 1366 | 58 | 0 | 1093 | 3 | 474.7 | Dungeon | 1424 | 1366 | 58 | 0 | 1093 | 3 | 474.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 786 daAuts D:2: 483 daAuts D:3: 154 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+