Dungeon Crawl Stone Soup version 0.35-a0-295-g2878072334 (webtiles) character file. Game seed: 14924844548890653935 67 lkydig the Ducker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on Apr 23, 2026. Killed from afar by an orc wizard (6 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:01:32 (1755 turns). lkydig the Ducker (Merfolk Gladiator) Turns: 1755, Time: 00:01:33 Health: 0/35 AC: 4 Str: 14 XL: 4 Next: 18% Magic: 4/4 EV: 12 Int: 7 God: Gold: 159 SH: 0 Dex: 17 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: attractive A: (nimble swimmer 2), mertail a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - 3 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of vulnerability {unknown} k - 2 scrolls of teleportation {unknown} Potions d - 2 potions of berserk rage {unknown} f - a potion of heal wounds {unknown} j - a potion of brilliance {unknown} g - 3 potions of magic A - a potion of attraction Skills: * Level 3.4 Fighting - Level 4.4 Polearms - Level 2.0 Throwing + Level 4.5 Dodging * Level 2.8 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Shock Conj/Air 0% 1d3 52% 1 Searing Ray Conj 0% 2d4 65% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest calls upon Beogh to heal the orc. The orc's wounds heal themselves! Something hits you. You puncture the orc! You kill the orc! You hear some strange, mumbled words. You are confused. It was a potion of magic. Magic courses through your body. l -> g - 3 potions of magic The orc priest barely misses you. Okay, then. The orc priest attacks as it pursues you! The orc priest closely misses you. You're too confused to move! The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You closely miss the orc priest. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" x2 The orc priest barely misses you. It was a potion of attraction. You feel attractive to monsters. n -> A - a potion of attraction You feel less confused. Something is attracted toward you. The orc is attracted toward you. You hit the orc priest. The orc priest is moderately wounded. Something hits you but does no damage. The orc priest completely misses you. You puncture the orc priest! The orc priest is severely wounded. The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!" Something barely misses you. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc leaves your sight. You completely miss the orc priest. The orc priest is severely wounded. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. You die... #.......# #...[...# #.......# #.......# ###.......# ##### ..........# #...# ## .....###### #...# ..# ..........####...# ...# .....####.#.....@##....# ................o{oo# #########.#......#### )................... ####......########## #.###### #.# #.# ... You could see an orc priest and 2 orcs. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 3 dart slugs An orc (D:3) 3 endoplasms 7 hobgoblins 3 jackals (D:2) A quokka (D:1) 4 ball pythons 6 bats A frilled lizard (D:2) 9 goblins 3 kobolds 3 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 130 | D:1 | Reached skill level 1 in Stealth 184 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 960 | D:2 | Reached XP level 3. HP: 20/29 MP: 3/3 1515 | D:2 | Reached XP level 4. HP: 33/35 MP: 4/4 1755 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: hellmonk_arrival_library, layout_basic D:2: cheibrodos_greedy_goblins, layout_basic D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 2 | 2.8 Fighting | 3 | 3.4 Polearms | | 4.4 Throwing | | 2.0 Dodging | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 114 | 37 || 151 Melee: Trident | 114 | 37 || 151 Drink: Attraction | | 1 || 1 Magic | | 1 || 1 Stab: Sleeping | 9 | 3 || 12 Distracted | 2 | || 2 Armour: Leather armour | 42 | 12 || 54 Dodge: Dodged | 53 | 20 || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1768 | 1743 | 25 | 0 | 1407 | 3 | 589.3 | Dungeon | 1768 | 1743 | 25 | 0 | 1407 | 3 | 589.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 851 daAuts D:1: 805 daAuts D:3: 110 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+