Dungeon Crawl Stone Soup version 0.35-a0-293-ga3442ab723 (webtiles) character file. Game seed: 5024053430449382786 254 lkydig the Ducker (level 6, -3/50 HPs) Began as a Merfolk Gladiator on Apr 22, 2026. Was an Initiate of Yredelemnul. Slain by an ice beast (13 damage) ... on level 5 of the Dungeon. The game lasted 00:02:28 (3307 turns). lkydig the Ducker (Merfolk Gladiator) Turns: 3307, Time: 00:02:29 Health: -3/50 AC: 4 Str: 15 XL: 6 Next: 15% Magic: 6/6 EV: 13 Int: 7 God: Yredelemnul [......] Gold: 235 SH: 0 Dex: 17 Spells: 5/5 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.10/turn %: no passive effects @: wreathed by umbra, lit torch A: (nimble swimmer 2), mertail a: Renounce Religion (0%), Light the Black Torch (0%), Recall Undead Harvest (3%) You were on level 5 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 235 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands c - a wand of iceblast (12) Scrolls i - a scroll of identify c - a scroll of revelation {unknown} d - a scroll of immolation {unknown} Potions i - a potion of invisibility M - a potion of mutation c - 4 potions of curing L - a potion of lignification n - a potion of haste {unknown} p - a potion of ambrosia {unknown} Skills: + Level 4.9 Fighting - Level 4.4 Polearms - Level 2.0 Throwing - Level 6.0 Dodging - Level 3.0 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 0% 2d7 65% 2 Searing Ray Conj 0% 2d4 65% 2 Hailstorm Conj/Ice 0% 3d5 86% 3 Sigil of Binding Hex 0% N/A 86% 3 Cause Fear Hex 0% N/A 99% 4 Rending Blade Conj/Frge 0% 2d6 99% 4 Detonation Catalyst Fire/Alch 0% 2d4 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Makhleb Sif Muna Yredelemnul Shops: D:3 : Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the ice beast but do no damage. An ice beast is nearby! You barely miss the ice beast. The ice beast hits you. The ice beast freezes you! An ice beast is nearby! You hit the ice beast but do no damage. The ice beast misses you. An ice beast is nearby! You puncture the ice beast! The ice beast is moderately wounded. The ice beast barely misses you. An ice beast is nearby! You barely miss the ice beast. The ice beast is moderately wounded. The ice beast hits you. The ice beast freezes you! An ice beast is nearby! You hit the ice beast. The ice beast is heavily wounded. The ice beast completely misses you. An ice beast is nearby! You closely miss the ice beast. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * An ice beast is nearby! You are too injured to fight recklessly! An ice beast is nearby! You are too injured to fight recklessly! An ice beast is nearby! You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you but does no damage. You feel better. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * You hit the ice beast. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... Your body rises from the dead as a mindless zombie. ## #.. #.# #.# ###.######.#### .......<......# ###.####.#.##.# ##....# #....@# ##....Y...... ##.######>## #.# #.# #+# You could see an ice beast. Vanquished Creatures A jelly (D:4) An orc priest (D:4) An iguana (D:4) A water moccasin zombie (D:4) An orc wizard (D:4) 6 adders A dart slug (D:1) 4 adder zombies (D:4) 4 orcs (D:4) 7 endoplasms 5 hobgoblins 4 jackals (D:1) 3 quokkas 6 ball pythons 3 bats 4 frilled lizards 8 goblins 7 kobolds 2 rats 69 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 200 | D:1 | Reached skill level 1 in Stealth 200 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 771 | D:2 | Reached XP level 3. HP: 14/28 MP: 3/3 1287 | D:3 | Found a faded altar of an unknown god. 1302 | D:3 | Found a shimmering blue altar of Sif Muna. 1303 | D:3 | Found an opulent altar of Gozag. 1494 | D:3 | Found a transporter. 1494 | D:3 | Found Yrghonwuy's Book Shop. 1530 | D:3 | Found a burning altar of Makhleb. 1604 | D:3 | Reached XP level 4. HP: 33/35 MP: 4/4 1876 | D:3 | Found a transporter. 2063 | D:4 | Reached skill level 5 in Dodging 2273 | D:4 | Reached XP level 5. HP: 42/42 MP: 5/5 2697 | D:4 | Reached skill level 6 in Dodging 2924 | D:4 | Found a basalt altar of Yredelemnul. 2964 | D:4 | Reached XP level 6. HP: 19/50 MP: 6/6 2978 | D:4 | Became a worshipper of Yredelemnul the Fallen 3293 | D:5 | Entered Level 5 of the Dungeon 3307 | D:5 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_loops_ring, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge], aquarium_bridge_square [aquarium_subvault_window, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_bridge], aquarium_window_3, aquarium_window_1, aquarium_view_2b, aquarium_balcony_1a, minmay_misc_feat_doors D:2: layout_rooms, minmay_misc_feat_secret_circle D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, mainiacjoe_overflow_catch_the_wave, nicolae_ecumenical_oubliette, serial_shops, nicolae_shop_drivethru D:4: layout_basic, nicolae_yredelemnul_open_graves D:5: layout_loops_corners, minmay_temple_entry_mist, nicolae_shops_duplex, nicolae_shop_vocational, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 1 2 3 | 3.0 Fighting | 3 4 | 4.9 Dodging | 5 6 | 6.0 Polearms | | 4.4 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 125 | 150 || 275 Melee: Trident | 125 | 150 || 275 Invoke: Light the Black T | | 2 || 2 Drink: Heal wounds | | 2 || 2 Curing | | 2 || 2 Read: Identify | | 4 || 4 Teleportation | | 1 || 1 Noise | | 1 || 1 Poison | | 1 || 1 Stab: Sleeping | 11 | 7 || 18 Distracted | 1 | || 1 Armour: Leather armour | 48 | 65 || 113 Dodge: Dodged | 51 | 96 || 147 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3331 | 3144 | 187 | 0 | 2562 | 5 | 666.2 | Dungeon | 3331 | 3144 | 187 | 0 | 2562 | 5 | 666.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1238 daAuts D:3: 858 daAuts D:1: 730 daAuts D:2: 489 daAuts D:5: 15 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Yredelemnul | 0 | 30006 | 15 | 2 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Yredelemnul Piety from conduct Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 1 || 1 ----------------------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 || total ----------------------+-------+-------++------- Kill Living | 0 | 2 || 2 ----------------------+-------+-------++-------