Dungeon Crawl Stone Soup version 0.35-a0-264-ge5931b7edd (webtiles) character file. Game seed: 7406707210656891980 1146 lkydig the Thaumaturge (level 8, -13/46 HPs) Began as a Deep Elf Conjurer on Apr 10, 2026. Was a Follower of Vehumet. Mangled by a two-headed ogre ... wielding a +0 giant spiked club (14 damage) ... on level 5 of the Dungeon. The game lasted 00:07:19 (4252 turns). lkydig the Thaumaturge (Deep Elf Conjurer) Turns: 4252, Time: 00:07:20 Health: -13/46 AC: 8 Str: 8 XL: 8 Next: 15% Magic: 12/22 EV: 11 Int: 30 God: Vehumet [*.....] Gold: 249 SH: 0 Dex: 13 Spells: 12/24 levels left rFire . . . (100%) n - +9 spear "Makeniybon" {elec, Will+ Str-2 Int+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) g - +2 helmet rElec . (100%) (no cloak) rCorr . (100%) b - +2 pair of gloves SInv . (no boots) Will +.... (no amulet) Stlth ++ h - +6 ring of strength HPRegen 0.27/turn j - ring of wizardry MPRegen 0.36/turn %: wizardry (x1) @: no status effects A: magic regeneration a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 249 gold pieces. Inventory: Hand Weapons d - a +2 dagger of freezing f - a +5 dagger m - a +2 short sword of freezing n - the +9 spear "Makeniybon" (weapon) {elec, Will+ Str-2 Int+4} (You took it off an orc on level 5 of the Dungeon) Will+: It increases your willpower. Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). It cannot be enchanted further. Missiles c - 16 poisoned darts e - 4 javelins k - 2 datura-tipped darts Armour a - a +0 robe (worn) b - a +2 pair of gloves (worn) g - a +2 helmet (worn) Magical Staves l - a staff of fire Jewellery h - a +6 ring of strength (worn) j - a ring of wizardry (worn) Talismans i - an inkwell talisman Wands e - a wand of paralysis (5) Scrolls x - a scroll of amnesia r - a scroll of revelation N - 2 scrolls of noise Potions g - 2 potions of magic L - 2 potions of lignification w - 5 potions of heal wounds c - 2 potions of curing B - 2 potions of berserk rage Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 8.5 Spellcasting + Level 8.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 3% 4 d - Fulminant Prism Conj/Alch 18% 3d10 3% 4 e - Poisonous Vapours Alch/Air 48% 1d2 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Vampiric Draining Necr 12% 2d6 4% 3 Forge Lightning Spire Air/Frge 12% 3d4 16% 4 Sticky Flame Fire/Alch 12% 2d5 16% 4 Curse of Agony Necr 12% N/A 41% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:6 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:2 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found 11 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Okay, then. The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. The two-headed ogre shouts in stereo! You hear a shout! x3 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You miscast Fulminant Prism. Nothing appears to happen. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The two-headed ogre hits you with a +0 giant spiked club! x2 Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded, ally target, 92% to hit) You focus your ray upon the two-headed ogre. The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant spiked club! You die... ####.#########..####### .....# #####.## ##########....########### ..###...##.###..........# #.##.....#.# #.#.#.#.##..# #..........# #.######.# #.##.....#######.#.#.## ..###...## #...##.#.## .## #..## #.###@#### .####..#####.# ##O# .#........##.# .# .#.#.[.......# *. .#.#.####.#### ##### ### .....# #.# #.# #.# ##.#.## #.# #.# #.# #.)..# #.# #.# #.# ##.#..# #.# #.# #.# You could see a two-headed ogre (ally target) and a friendly fulminant prism. Vanquished Creatures A water moccasin (D:5) An ice beast (D:5) An orc warrior (D:5) A black bear (D:5) A centaur (D:5) 3 scorpions 2 orc priests (D:5) 4 hounds 2 iguanas Natasha (thrice) (D:3) 4 orc wizards 4 adders 2 dart slugs 14 orcs A ribbon worm (D:3) 6 endoplasms 9 hobgoblins 7 jackals 2 quokkas 6 ball pythons 3 bats A frilled lizard (D:2) 7 goblins 10 kobolds 7 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | lkydig the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 139 | D:1 | Learned a level 2 spell: Searing Ray 179 | D:1 | Found a faded altar of an unknown god. 320 | D:1 | Reached skill level 1 in Fighting 718 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 940 | D:2 | Found Iruog's Antique Weapon Emporium. 1492 | D:3 | Found a broken altar of Ashenzari. 1666 | D:3 | Encountered Natasha 1675 | D:3 | Killed Natasha 1676 | D:3 | Reached XP level 4. HP: 27/27 MP: 6/10 1681 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 1689 | D:3 | Encountered Natasha 1693 | D:3 | Killed Natasha 1790 | D:3 | Encountered Natasha 1794 | D:3 | Killed Natasha 1795 | D:3 | Reached XP level 5. HP: 32/32 MP: 8/12 1817 | D:3 | Learned a level 4 spell: Fulminant Prism 2274 | D:4 | Reached skill level 5 in Conjurations 2580 | D:4 | Reached skill level 5 in Spellcasting 2580 | D:4 | Reached XP level 6. HP: 37/37 MP: 12/15 2875 | D:4 | You fall into a shaft and drop 2 floors! 3043 | D:6 | Found a statue of an orb of fire. 3043 | D:6 | Found a staircase to the Ecumenical Temple. 3043 | D:6 | Found a statue of an orb of fire. 3049 | Temple | Entered the Ecumenical Temple 3071 | Temple | Became a worshipper of Vehumet 3071 | Temple | Offered knowledge of Poisonous Vapours by Vehumet. 3142 | D:5 | Entered Level 5 of the Dungeon 3180 | D:5 | Encountered a water moccasin 3184 | D:5 | Killed a water moccasin 3185 | D:5 | Reached XP level 7. HP: 28/41 MP: 5/18 3540 | D:5 | Learned a level 1 spell: Poisonous Vapours 3570 | D:5 | Identified the +9 spear "Makeniybon" {elec, Will+ Str-2 | Int+4} 3710 | D:5 | Reached * piety under Vehumet 3711 | D:5 | Reached XP level 8. HP: 44/46 MP: 13/22 4248 | D:5 | Encountered a two-headed ogre 4252 | D:5 | HP: 1/46 [two-headed ogre/+0 giant spiked club (26)] 4252 | D:5 | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_three_doors, layout_rooms, hellmonk_ecumenical_altar_run_dry D:2: layout_rooms, serial_bayou, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_shore_a, serial_bayou_pond_d, serial_shops, nicolae_shop_trees D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, uniq_natasha D:4: layout_basic D:5: layout_loops_ring, minmay_small_thing D:6: kb_forest_paths, layout_basic, temple_entry_dummy, uniq_blorkula_the_orcula, uniq_sigmund Temple: kb_temple_of_zot Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.0 Dodging | 3 | 3.0 Fighting | 1 2 3 | 3.0 Spellcasting | 5 6 8 | 8.5 Conjurations | 5 6 7 8 | 8.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | | 1 || 1 Melee: Spear | | | 1 || 1 Cast: Magic Dart | 106 | 55 | 43 || 204 Searing Ray | | 8 | 11 || 19 Fulminant Prism | | | 1 || 1 Read: Identify | | 3 | 1 || 4 Noise | | 1 | || 1 Revelation | | 1 | || 1 Amnesia | | 1 | || 1 Torment | | | 1 || 1 Blinking | | | 1 || 1 Poison | | | 1 || 1 Armour: Robe | 5 | 9 | 17 || 31 Dodge: Dodged | 4 | 12 | 14 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4269 | 4086 | 183 | 392 | 3108 | 7 | 609.9 | Dungeon | 4223 | 4082 | 141 | 392 | 3108 | 6 | 703.8 | Temple | 45 | 3 | 42 | 0 | 0 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1043 daAuts D:5: 872 daAuts D:3: 729 daAuts D:1: 698 daAuts D:2: 659 daAuts D:6: 222 daAuts Temple: 45 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 30857 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 39128 | 30 | 1 | 0 | 0 | 0 | 0 | 0 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 5 | 12 || 17 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 7 | 19 || 26 ----------------------+-------+-------+-------++-------