lkydig Level 1 of the Dungeon (12, -10, D:1) a +0 dagger (16, -10, D:1) a bat corpse (skeletalised by now) (18, 33, D:1) a +0 club (21, 32, D:1) a +0 dagger a goblin corpse (skeletalised by now) (31, 25, D:1) a +0 club (49, 16, D:1) a +0 dagger (50, 22, D:1) a +0 ring mail (54, 30, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 21, D:2) a +0 dagger (2, 10, D:2) a +0 dagger a goblin skeleton (13, 21, D:2) a +2 rapier of draining (16, 17, D:2) a +0 club (17, 17, D:2) a +0 dagger a +0 club (22, 19, D:2) a +0 rapier of holy wrath (33, 17, D:2) a +0 spear (38, -19, D:2) a +0 club (42, 3, D:2) a +0 dagger a +0 club a goblin skeleton (43, 3, D:2) a +0 club a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton a hobgoblin skeleton (44, 1, D:2) a +0 dagger a +0 dagger a +0 club a +0 animal skin a +0 helmet a +0 club a +0 club a goblin skeleton the hobgoblin skeleton of Robin a goblin skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the amulet of Tatas {+Blink Regen+ Stlth+} (4680 gold) [amulet of regeneration] +Blink: It lets you blink. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. the +3 leather armour of Voicon {rN+ Str+3} (3450 gold) rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. the earth staff of Watuah {rC- Hexes Air Earth} (3620 gold) [staff of earth] rC-: It makes you vulnerable to cold. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. the fire staff of Hacking and Slashing {+Blink rF+ Str+7 Dex-2 Fire} (4950 gold) [staff of fire] +Blink: It lets you blink. rF+: It protects you from fire. Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). Fire: It increases the power of your Fire spells. the +0 robe "Zass" {rElec rF- Int+6} (2050 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Int+6: It affects your intelligence (+6). It cannot be enchanted further. the +8 dagger "Cuwug" {flame, Str+4} (5900 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 ring mail "Fojukous" {+Blink Str+3 Int-2} (2010 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). Int-2: It affects your intelligence (-2). It cannot be enchanted further. a +1 short sword of draining (1240 gold) the +2 robe of Cowardice {^Drain Str-2 Dex+9} (2700 gold) ^Drain: It drains your maximum health when unequipped. Str-2: It affects your strength (-2). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the amulet of Terra Nullius {rF+ rC+ Regen+ Slay+2} (5940 gold) [amulet of regeneration] rF+: It protects you from fire. rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the ring "Jofi" {rElec MP+10 Str+8 Int-5} (6470 gold) [ring of strength] rElec: It insulates you from electricity. MP+10: It affects your magic capacity (+10). Str+8: It affects your strength (+8). Int-5: It affects your intelligence (-5). the +11 short sword of Uskayaw, Glimmering {vamp, rElec rPois Will+} (8780 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. the +0 cloak "Otaucs" {Harm Will++ Str-2 Stlth+} (2410 gold) Harm: It increases damage dealt and taken. Will++: It greatly increases your willpower. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 robe "Feoll" {Str-2 Int+7} (2340 gold) Str-2: It affects your strength (-2). Int+7: It affects your intelligence (+7). It cannot be enchanted further. the +6 short sword of Pestilence {drain, rN+} (4660 gold) rN+: It protects you from negative energy. It cannot be enchanted further. the +2 dagger "Demonslayer" {devious, Will+ rCorr Int+4} (3860 gold) Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +3 sling "Byri Omao" {heavy, rElec Str+3} (3800 gold) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. the ring of Xom's Righteous Fury {rF+ Int+4 Dex+6} (5840 gold) [ring of dexterity] rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex+6: It affects your dexterity (+6). the dragon-coil talisman "Ywkaudoy" {Will+ Dex+2} (10140 gold) [dragon-coil talisman] Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). the eel talisman "Tauthruge" {+Blink rF+} (6000 gold) [eel talisman] +Blink: It lets you blink. rF+: It protects you from fire. (0, 0, D:3) a +0 club (2, -5, D:3) a +0 rapier (2, -3, D:3) an amulet of reflection (3, -13, D:3) a +0 sling (7, -5, D:3) a hobgoblin corpse (skeletalised by now) (16, -15, D:3) a +0 scale mail (19, -16, D:3) a +0 scale mail (20, 8, D:3) a +0 dagger a goblin skeleton (31, -27, D:3) a +0 dagger (32, -26, D:3) an adder corpse (skeletalised by now) (37, -23, D:3) an inkwell talisman (41, 3, D:3) a rat skeleton (49, -26, D:3) a +0 club (49, 2, D:3) a quokka skeleton (49, 18, D:3) a +0 club 5 stones a kobold corpse (skeletalised by now) (50, 5, D:3) a +0 dagger 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 robe (9, -5, D:4) a +0 leather armour (20, 1, D:4) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 trident an orc skeleton an orc skeleton (21, 1, D:4) a +0 dagger a +3 scale mail an orc skeleton (22, 0, D:4) a +0 dagger a +0 robe a +0 mace a +0 ring mail an orc skeleton (22, 1, D:4) a +0 short sword a +0 scale mail a hobgoblin skeleton (24, -3, D:4) an iguana skeleton (35, 5, D:4) a +0 orcbow (36, -17, D:4) 5 large rocks (44, -10, D:4) a +0 great sword (49, -9, D:4) a +1 dagger of electrocution a jackal corpse (skeletalised by now) Level 5 of the Dungeon (12, -28, D:5) a +0 hand axe a +0 chain mail (13, -14, D:5) a +0 rapier (15, -42, D:5) a +0 spear (15, -41, D:5) a +0 flail (15, -40, D:5) a +0 flail a gnoll skeleton (22, -42, D:5) a +0 robe (32, -11, D:5) an iguana skeleton (36, -40, D:5) the inkwell talisman "Hompamp" {rN+ Str+3 Int+2} [inkwell talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 6, D:6) a +0 dagger a +0 robe (1, -19, D:6) 9 gold pieces (1, 5, D:6) a +0 trident a +0 plate armour an orc corpse (skeletalised by now) (1, 6, D:6) a +0 club a +0 ring mail a +0 mace a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -15, D:6) a +0 sling (17, -25, D:6) a howler monkey corpse (skeletalised by now) (20, 18, D:6) a +0 whip a gnoll corpse (skeletalised by now) (21, 17, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (21, 18, D:6) a +0 flail an orc corpse (skeletalised by now) (22, 10, D:6) a +0 flail (22, 12, D:6) a +0 flail an orc corpse (skeletalised by now) (22, 13, D:6) a +0 spear a +0 ring mail a +0 buckler (22, 14, D:6) a +0 giant club a +0 whip a +0 leather armour an ogre corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (23, 12, D:6) a +0 club (26, 18, D:6) a +0 dagger (still there?) 6 poisoned darts (still there?) a kobold corpse (still there?) (33, 18, D:6) a +0 club (34, -22, D:6) a +0 club (34, 18, D:6) a +0 antimagic trident an orc corpse (35, 22, D:6) a howler monkey corpse (37, 21, D:6) a howler monkey corpse (37, 22, D:6) a hound corpse (38, 23, D:6) a +0 club a +0 leather armour (39, 22, D:6) a +0 short sword (40, 22, D:6) a howler monkey corpse (41, 23, D:6) a +0 giant spiked club an ogre corpse (59, 14, D:6) a +0 hand axe (60, 7, D:6) a +0 dagger