lkydig Level 1 of the Dungeon (16, -27, D:1) a +0 club (20, -47, D:1) a rat corpse (skeletalised by now) (23, -6, D:1) a +2 dagger of protection (25, -5, D:1) a +0 leather armour (44, -55, D:1) a +0 dagger (48, -36, D:1) a +0 club a kobold skeleton (51, -36, D:1) a +0 club 2 stones a kobold skeleton (53, -38, D:1) a staff of air (59, -21, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (3, -5, D:2) a ball python corpse (skeletalised by now) (11, -5, D:2) a quill talisman (11, 7, D:2) a +0 chain mail (15, 3, D:2) a +0 buckler (21, -8, D:2) a +0 dagger (28, 8, D:2) a +0 club a goblin corpse (skeletalised by now) (31, -14, D:2) a +0 dagger a goblin corpse (31, 11, D:2) a bat corpse (skeletalised by now) (32, -8, D:2) the -1 helmet of Duty {Snipe, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. (35, 0, D:2) a bat corpse (36, -1, D:2) a jackal corpse (43, -10, D:2) a +0 short sword a bat corpse (47, -12, D:2) a +0 pair of boots